First version of position mapping between LSL <-> C# implemented.

This commit is contained in:
Mike Mazur
2008-07-23 02:51:45 +00:00
parent f18b80741a
commit ba17b0df27
5 changed files with 623 additions and 234 deletions

View File

@@ -73,7 +73,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
private string ScriptEnginesPath = "ScriptEngines";
private static LSL2CSConverter LSL_Converter = new LSL2CSConverter();
//private static CSCodeGenerator LSL_Converter;
//private static CSCodeGenerator LSL_Converter = new CSCodeGenerator();
private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
private static VBCodeProvider VBcodeProvider = new VBCodeProvider();
private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider();
@@ -276,8 +276,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
{
// Its LSL, convert it to C#
compileScript = LSL_Converter.Convert(Script);
//LSL_Converter = new CSCodeGenerator(Script);
//compileScript = LSL_Converter.Generate();
//compileScript = LSL_Converter.Convert(Script);
l = enumCompileType.cs;
}