* Refactored out circular reference in Region.Environment <-> Framework.Data.Base

We REALLY need to get the db layer sorted soon...
This commit is contained in:
lbsa71
2008-03-25 14:27:39 +00:00
parent e3ca113075
commit ba2de258f4
8 changed files with 52 additions and 42 deletions

View File

@@ -1360,8 +1360,8 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectPart part = GetChildPart(localID);
if (part != null)
{
part.Text = text;
}
part.SetText( text );
}
}
public void SetPartText(string text, LLUUID partID)
@@ -1369,7 +1369,7 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectPart part = GetChildPart(partID);
if (part != null)
{
part.Text = text;
part.SetText( text );
}
}
@@ -1905,12 +1905,6 @@ namespace OpenSim.Region.Environment.Scenes
return null;
}
public void UpdateText(string text)
{
m_rootPart.Text = text;
m_rootPart.ScheduleTerseUpdate();
}
public void ObjectGrabHandler(uint localId, LLVector3 offsetPos, IClientAPI remoteClient)
{
if (m_rootPart.LocalId == localId)
@@ -1995,6 +1989,8 @@ namespace OpenSim.Region.Environment.Scenes
(int) (color.y*0xff),
(int) (color.z*0xff));
Text = text;
m_rootPart.ScheduleFullUpdate();
}
public void ApplyPhysics(bool m_physicalPrim)