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Merge branch 'master' of brain.opensimulator.org:/var/git/opensim
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@@ -138,8 +138,6 @@ namespace OpenSim.Capabilities.Handlers
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if(type == AssetType.Mesh || type == AssetType.Texture)
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responsedata["throttle"] = true;
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// else
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// m_log.Warn("[GETASSETS]: type: " + query);
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responsedata["content_type"] = asset.Metadata.ContentType;
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responsedata["bin_response_data"] = asset.Data;
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