diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 98748869a9..a897aa267c 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -1095,7 +1095,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket) { - if (((Scene)(m_scene)).ExternalChecks.ExternalChecksCanInstantMessage(fromAgent, toAgent)) + if (((Scene)(m_scene)).Permissions.CanInstantMessage(fromAgent, toAgent)) { ImprovedInstantMessagePacket msg = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); @@ -4984,7 +4984,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP UUID taskID = new UUID(transfer.TransferInfo.Params, 48); UUID itemID = new UUID(transfer.TransferInfo.Params, 64); UUID requestID = new UUID(transfer.TransferInfo.Params, 80); - if (!(((Scene)m_scene).ExternalChecks.ExternalChecksBypassPermissions())) + if (!(((Scene)m_scene).Permissions.BypassPermissions())) { if (taskID != UUID.Zero) // Prim { @@ -5040,7 +5040,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP // if (assetRequestItem.AssetType == 10) { - if (!((Scene)m_scene).ExternalChecks.ExternalChecksCanViewScript(itemID, UUID.Zero, AgentId)) + if (!((Scene)m_scene).Permissions.CanViewScript(itemID, UUID.Zero, AgentId)) { SendAgentAlertMessage("Insufficient permissions to view script", false); break; @@ -5048,7 +5048,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } else if (assetRequestItem.AssetType == 7) { - if (!((Scene)m_scene).ExternalChecks.ExternalChecksCanViewNotecard(itemID, UUID.Zero, AgentId)) + if (!((Scene)m_scene).Permissions.CanViewNotecard(itemID, UUID.Zero, AgentId)) { SendAgentAlertMessage("Insufficient permissions to view notecard", false); break; @@ -5799,13 +5799,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP switch (Utils.BytesToString(messagePacket.MethodData.Method)) { case "getinfo": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { OnDetailedEstateDataRequest(this, messagePacket.MethodData.Invoice); } break; case "setregioninfo": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { OnSetEstateFlagsRequest(convertParamStringToBool(messagePacket.ParamList[0].Parameter), convertParamStringToBool(messagePacket.ParamList[1].Parameter), convertParamStringToBool(messagePacket.ParamList[2].Parameter), !convertParamStringToBool(messagePacket.ParamList[3].Parameter), @@ -5818,7 +5818,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP break; // case "texturebase": -// if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) +// if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) // { // foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) // { @@ -5833,7 +5833,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP // } // break; case "texturedetail": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) { @@ -5851,7 +5851,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP break; case "textureheights": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) { @@ -5872,7 +5872,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP OnCommitEstateTerrainTextureRequest(this); break; case "setregionterrain": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { if (messagePacket.ParamList.Length != 9) { @@ -5910,7 +5910,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP break; case "restart": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { // There's only 1 block in the estateResetSim.. and that's the number of seconds till restart. foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) @@ -5924,7 +5924,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case "estatechangecovenantid": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) { @@ -5934,7 +5934,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { int estateAccessType = Convert.ToInt16(Utils.BytesToString(messagePacket.ParamList[1].Parameter)); OnUpdateEstateAccessDeltaRequest(this, messagePacket.MethodData.Invoice, estateAccessType, new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter))); @@ -5942,7 +5942,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case "simulatormessage": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { UUID invoice = messagePacket.MethodData.Invoice; UUID SenderID = new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter)); @@ -5953,7 +5953,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case "instantmessage": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { if (messagePacket.ParamList.Length < 5) break; @@ -5966,7 +5966,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case "setregiondebug": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { UUID invoice = messagePacket.MethodData.Invoice; UUID SenderID = messagePacket.AgentData.AgentID; @@ -5978,7 +5978,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case "teleporthomeuser": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { UUID invoice = messagePacket.MethodData.Invoice; UUID SenderID = messagePacket.AgentData.AgentID; @@ -5990,7 +5990,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case "teleporthomeallusers": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { UUID invoice = messagePacket.MethodData.Invoice; UUID SenderID = messagePacket.AgentData.AgentID; @@ -6012,7 +6012,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case "terrain": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { if (messagePacket.ParamList.Length > 0) { @@ -6054,7 +6054,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP break; case "estatechangeinfo": - if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false)) + if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) { UUID invoice = messagePacket.MethodData.Invoice; UUID SenderID = messagePacket.AgentData.AgentID; diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 4aad3b1706..d4f53ffaf2 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs @@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate else estateOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID; - if (m_scene.ExternalChecks.ExternalChecksCanBeGodLike(remote_client.AgentId)) + if (m_scene.Permissions.IsGod(remote_client.AgentId)) estateOwner = remote_client.AgentId; remote_client.SendDetailedEstateData(invoice, @@ -233,7 +233,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate switch (estateAccessType) { case 64: - if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId, false) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) + if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || m_scene.Permissions.BypassPermissions()) { EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans; @@ -285,7 +285,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate } break; case 128: - if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId, false) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) + if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || m_scene.Permissions.BypassPermissions()) { EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans; @@ -321,7 +321,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate break; case 256: - if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId, true) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) + if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions()) { m_scene.RegionInfo.EstateSettings.AddEstateManager(user); m_scene.RegionInfo.EstateSettings.Save(); @@ -334,7 +334,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate break; case 512: - if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId, true) || m_scene.ExternalChecks.ExternalChecksBypassPermissions()) + if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions()) { m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); m_scene.RegionInfo.EstateSettings.Save(); @@ -742,7 +742,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate args.SimOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID; // Fudge estate owner - //if (m_scene.ExternalChecks.ExternalChecksCanBeGodLike(remoteClient.AgentId)) + //if (m_scene.Permissions.IsGod(remoteClient.AgentId)) // args.SimOwner = remoteClient.AgentId; args.terrainBase0 = UUID.Zero; diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index 99128bc1af..fe2458c428 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs @@ -729,7 +729,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land //If we are still here, then they are subdividing within one piece of land //Check owner - if (!m_scene.ExternalChecks.ExternalChecksCanEditParcel(attempting_user_id, startLandObject)) + if (!m_scene.Permissions.CanEditParcel(attempting_user_id, startLandObject)) { return; } @@ -797,7 +797,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land { return; } - if (!m_scene.ExternalChecks.ExternalChecksCanEditParcel(attempting_user_id, masterLandObject)) + if (!m_scene.Permissions.CanEditParcel(attempting_user_id, masterLandObject)) { return; } @@ -1009,7 +1009,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land if (land != null) { - if (m_scene.ExternalChecks.ExternalChecksCanBeGodLike(remote_client.AgentId)) + if (m_scene.Permissions.IsGod(remote_client.AgentId)) { land.landData.OwnerID = ownerID; @@ -1029,7 +1029,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land if (land != null) { - if (m_scene.ExternalChecks.ExternalChecksCanAbandonParcel(remote_client.AgentId, land)) + if (m_scene.Permissions.CanAbandonParcel(remote_client.AgentId, land)) { if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) land.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; @@ -1051,7 +1051,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land if (land != null) { - if (m_scene.ExternalChecks.ExternalChecksCanReclaimParcel(remote_client.AgentId, land)) + if (m_scene.Permissions.CanReclaimParcel(remote_client.AgentId, land)) { if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) land.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; @@ -1321,7 +1321,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land if (land == null) return; - if (!m_scene.ExternalChecks.ExternalChecksCanEditParcel(remoteClient.AgentId, land)) + if (!m_scene.Permissions.CanEditParcel(remoteClient.AgentId, land)) return; land.landData.OtherCleanTime = otherCleanTime; diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 1483118f44..89256fabd2 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs @@ -181,14 +181,14 @@ namespace OpenSim.Region.Environment.Modules.World.Land public void updateLandProperties(LandUpdateArgs args, IClientAPI remote_client) { - if (m_scene.ExternalChecks.ExternalChecksCanEditParcel(remote_client.AgentId,this)) + if (m_scene.Permissions.CanEditParcel(remote_client.AgentId,this)) { //Needs later group support LandData newData = landData.Copy(); if (args.AuthBuyerID != newData.AuthBuyerID || args.SalePrice != newData.SalePrice) { - if (m_scene.ExternalChecks.ExternalChecksCanSellParcel(remote_client.AgentId, this)) + if (m_scene.Permissions.CanSellParcel(remote_client.AgentId, this)) { newData.AuthBuyerID = args.AuthBuyerID; newData.SalePrice = args.SalePrice; @@ -647,7 +647,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land public void sendForceObjectSelect(int local_id, int request_type, List returnIDs, IClientAPI remote_client) { - if (m_scene.ExternalChecks.ExternalChecksCanEditParcel(remote_client.AgentId, this)) + if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this)) { List resultLocalIDs = new List(); try @@ -697,7 +697,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land /// public void sendLandObjectOwners(IClientAPI remote_client) { - if (m_scene.ExternalChecks.ExternalChecksCanEditParcel(remote_client.AgentId, this)) + if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this)) { Dictionary primCount = new Dictionary(); diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index d7865b20fa..9eeff0f8eb 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs @@ -180,50 +180,50 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions m_log.Debug("[PERMISSIONS]: Enabling all region service permission checks"); //Register functions with Scene External Checks! - m_scene.ExternalChecks.addBypassPermissions(BypassPermissions); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addSetBypassPermissions(SetBypassPermissions); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addPropagatePermissions(PropagatePermissions); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckAbandonParcel(CanAbandonParcel); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckReclaimParcel(CanReclaimParcel); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addGenerateClientFlags(GenerateClientFlags); //NOT YET FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckBeGodLike(CanBeGodLike); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckDuplicateObject(CanDuplicateObject); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckDeleteObject(CanDeleteObject); //MAYBE FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckEditObject(CanEditObject);//MAYBE FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckEditParcel(CanEditParcel); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckInstantMessage(CanInstantMessage); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckInventoryTransfer(CanInventoryTransfer); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckIssueEstateCommand(CanIssueEstateCommand); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckMoveObject(CanMoveObject); //HOPEFULLY FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckObjectEntry(CanObjectEntry); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckReturnObject(CanReturnObject); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckRezObject(CanRezObject); //HOPEFULLY FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckRunConsoleCommand(CanRunConsoleCommand); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckRunScript(CanRunScript); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckSellParcel(CanSellParcel); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckTakeObject(CanTakeObject); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckTakeCopyObject(CanTakeCopyObject); //FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckTerraformLand(CanTerraformLand); //FULL IMPLEMENTED (POINT ONLY!!! NOT AREA!!!) - m_scene.ExternalChecks.addCheckCanLinkObject(CanLinkObject); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanDelinkObject(CanDelinkObject); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanBuyLand(CanBuyLand); //NOT YET IMPLEMENTED + m_scene.Permissions.AddBypassPermissionsHandler(BypassPermissions); //FULLY IMPLEMENTED + m_scene.Permissions.AddSetBypassPermissionsHandler(SetBypassPermissions); //FULLY IMPLEMENTED + m_scene.Permissions.AddPropagatePermissionsHandler(PropagatePermissions); //FULLY IMPLEMENTED + m_scene.Permissions.AddGenerateClientFlagsHandler(GenerateClientFlags); //NOT YET FULLY IMPLEMENTED + m_scene.Permissions.AddAbandonParcelHandler(CanAbandonParcel); //FULLY IMPLEMENTED + m_scene.Permissions.AddReclaimParcelHandler(CanReclaimParcel); //FULLY IMPLEMENTED + m_scene.Permissions.AddIsGodHandler(IsGod); //FULLY IMPLEMENTED + m_scene.Permissions.AddDuplicateObjectHandler(CanDuplicateObject); //FULLY IMPLEMENTED + m_scene.Permissions.AddDeleteObjectHandler(CanDeleteObject); //MAYBE FULLY IMPLEMENTED + m_scene.Permissions.AddEditObjectHandler(CanEditObject);//MAYBE FULLY IMPLEMENTED + m_scene.Permissions.AddEditParcelHandler(CanEditParcel); //FULLY IMPLEMENTED + m_scene.Permissions.AddInstantMessageHandler(CanInstantMessage); //FULLY IMPLEMENTED + m_scene.Permissions.AddInventoryTransferHandler(CanInventoryTransfer); //NOT YET IMPLEMENTED + m_scene.Permissions.AddIssueEstateCommandHandler(CanIssueEstateCommand); //FULLY IMPLEMENTED + m_scene.Permissions.AddMoveObjectHandler(CanMoveObject); //HOPEFULLY FULLY IMPLEMENTED + m_scene.Permissions.AddObjectEntryHandler(CanObjectEntry); //FULLY IMPLEMENTED + m_scene.Permissions.AddReturnObjectHandler(CanReturnObject); //NOT YET IMPLEMENTED + m_scene.Permissions.AddRezObjectHandler(CanRezObject); //HOPEFULLY FULLY IMPLEMENTED + m_scene.Permissions.AddRunConsoleCommandHandler(CanRunConsoleCommand); //FULLY IMPLEMENTED + m_scene.Permissions.AddRunScriptHandler(CanRunScript); //NOT YET IMPLEMENTED + m_scene.Permissions.AddSellParcelHandler(CanSellParcel); //FULLY IMPLEMENTED + m_scene.Permissions.AddTakeObjectHandler(CanTakeObject); //FULLY IMPLEMENTED + m_scene.Permissions.AddTakeCopyObjectHandler(CanTakeCopyObject); //FULLY IMPLEMENTED + m_scene.Permissions.AddTerraformLandHandler(CanTerraformLand); //FULL IMPLEMENTED (POINT ONLY!!! NOT AREA!!!) + m_scene.Permissions.AddCanLinkObjectHandler(CanLinkObject); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanDelinkObjectHandler(CanDelinkObject); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanBuyLandHandler(CanBuyLand); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckViewNotecard(CanViewNotecard); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckViewScript(CanViewScript); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckEditNotecard(CanEditNotecard); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckEditScript(CanEditScript); //NOT YET IMPLEMENTED + m_scene.Permissions.AddViewNotecardHandler(CanViewNotecard); //NOT YET IMPLEMENTED + m_scene.Permissions.AddViewScriptHandler(CanViewScript); //NOT YET IMPLEMENTED + m_scene.Permissions.AddEditNotecardHandler(CanEditNotecard); //NOT YET IMPLEMENTED + m_scene.Permissions.AddEditScriptHandler(CanEditScript); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanCreateObjectInventory(CanCreateObjectInventory); //NOT IMPLEMENTED HERE - m_scene.ExternalChecks.addCheckEditObjectInventory(CanEditObjectInventory);//MAYBE FULLY IMPLEMENTED - m_scene.ExternalChecks.addCheckCanCopyObjectInventory(CanCopyObjectInventory); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanDeleteObjectInventory(CanDeleteObjectInventory); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanCreateObjectInventoryHandler(CanCreateObjectInventory); //NOT IMPLEMENTED HERE + m_scene.Permissions.AddEditObjectInventoryHandler(CanEditObjectInventory);//MAYBE FULLY IMPLEMENTED + m_scene.Permissions.AddCanCopyObjectInventoryHandler(CanCopyObjectInventory); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanDeleteObjectInventoryHandler(CanDeleteObjectInventory); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanCreateUserInventory(CanCreateUserInventory); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanCopyUserInventory(CanCopyUserInventory); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanEditUserInventory(CanEditUserInventory); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanDeleteUserInventory(CanDeleteUserInventory); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanCreateUserInventoryHandler(CanCreateUserInventory); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanCopyUserInventoryHandler(CanCopyUserInventory); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanEditUserInventoryHandler(CanEditUserInventory); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanDeleteUserInventoryHandler(CanDeleteUserInventory); //NOT YET IMPLEMENTED - m_scene.ExternalChecks.addCheckCanTeleport(CanTeleport); //NOT YET IMPLEMENTED + m_scene.Permissions.AddCanTeleportHandler(CanTeleport); //NOT YET IMPLEMENTED //Register Debug Commands Command bypassCommand = new Command("bypass", CommandIntentions.COMMAND_HAZARDOUS, InterfaceBypassPermissions, "Force the permissions a specific way to test permissions"); @@ -651,7 +651,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions return GenericParcelPermission(user, parcel); } - private bool CanBeGodLike(UUID user, Scene scene) + private bool IsGod(UUID user, Scene scene) { DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); if (m_bypassPermissions) return m_bypassPermissionsValue; diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 3170724d01..5646de12c3 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs @@ -616,7 +616,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain private void client_OnModifyTerrain(UUID user, float height, float seconds, byte size, byte action, float north, float west, float south, float east, UUID agentId) { - bool god = m_scene.ExternalChecks.ExternalChecksCanBeGodLike(user); + bool god = m_scene.Permissions.IsGod(user); bool allowed = false; if (north == south && east == west) { @@ -641,7 +641,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain int y = zy + dy; if (x>=0 && y>=0 && x south) { - if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(agentId, new Vector3(x,y,0))) + if (m_scene.Permissions.CanTerraformLand(agentId, new Vector3(x,y,0))) { fillArea[x, y] = true; allowed = true; @@ -709,7 +709,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain // Not a good permissions check (see client_OnModifyTerrain above), need to check the entire area. // for now check a point in the centre of the region - if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remoteClient.AgentId, true)) + if (m_scene.Permissions.CanIssueEstateCommand(remoteClient.AgentId, true)) { InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter } diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 686f4ba312..9b30d8769f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Scenes userInfo.AddItem(item); int userlevel = 0; - if (ExternalChecks.ExternalChecksCanBeGodLike(AgentID)) + if (Permissions.IsGod(AgentID)) { userlevel = 1; } @@ -171,7 +171,7 @@ namespace OpenSim.Region.Environment.Scenes { if ((InventoryType) item.InvType == InventoryType.Notecard) { - if (!ExternalChecks.ExternalChecksCanEditNotecard(itemID, UUID.Zero, remoteClient.AgentId)) + if (!Permissions.CanEditNotecard(itemID, UUID.Zero, remoteClient.AgentId)) { remoteClient.SendAgentAlertMessage("Insufficient permissions to edit notecard", false); return UUID.Zero; @@ -180,7 +180,7 @@ namespace OpenSim.Region.Environment.Scenes } else if ((InventoryType) item.InvType == InventoryType.LSL) { - if (!ExternalChecks.ExternalChecksCanEditScript(itemID, UUID.Zero, remoteClient.AgentId)) + if (!Permissions.CanEditScript(itemID, UUID.Zero, remoteClient.AgentId)) { remoteClient.SendAgentAlertMessage("Insufficient permissions to edit script", false); return UUID.Zero; @@ -243,7 +243,7 @@ namespace OpenSim.Region.Environment.Scenes public void CapsUpdateTaskInventoryScriptAsset(IClientAPI remoteClient, UUID itemId, UUID primId, bool isScriptRunning, byte[] data) { - if (!ExternalChecks.ExternalChecksCanEditScript(itemId, primId, remoteClient.AgentId)) + if (!Permissions.CanEditScript(itemId, primId, remoteClient.AgentId)) { remoteClient.SendAgentAlertMessage("Insufficient permissions to edit script", false); return; @@ -432,7 +432,7 @@ namespace OpenSim.Region.Environment.Scenes if (item != null) { - if (!ExternalChecks.ExternalChecksBypassPermissions()) + if (!Permissions.BypassPermissions()) { if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) return null; @@ -458,7 +458,7 @@ namespace OpenSim.Region.Environment.Scenes itemCopy.AssetType = item.AssetType; itemCopy.InvType = item.InvType; itemCopy.Folder = UUID.Zero; - if (ExternalChecks.ExternalChecksPropagatePermissions()) + if (Permissions.PropagatePermissions()) { if (item.InvType == 6) { @@ -500,7 +500,7 @@ namespace OpenSim.Region.Environment.Scenes recipientUserInfo.AddItem(itemCopy); - if (!ExternalChecks.ExternalChecksBypassPermissions()) + if (!Permissions.BypassPermissions()) { if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) senderUserInfo.DeleteItem(itemId); @@ -764,7 +764,7 @@ namespace OpenSim.Region.Environment.Scenes { m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID); - if (!ExternalChecks.ExternalChecksCanCreateUserInventory(invType, remoteClient.AgentId)) + if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId)) return; if (transactionID == UUID.Zero) @@ -975,7 +975,7 @@ namespace OpenSim.Region.Environment.Scenes agentItem.InvType = taskItem.InvType; agentItem.Flags = taskItem.Flags; - if ((destAgent != taskItem.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions()) + if ((destAgent != taskItem.OwnerID) && Permissions.PropagatePermissions()) { agentItem.BasePermissions = taskItem.NextPermissions; agentItem.CurrentPermissions = taskItem.NextPermissions | 8; @@ -992,7 +992,7 @@ namespace OpenSim.Region.Environment.Scenes agentItem.GroupPermissions = taskItem.GroupPermissions; } - if (!ExternalChecks.ExternalChecksBypassPermissions()) + if (!Permissions.BypassPermissions()) { if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) part.Inventory.RemoveInventoryItem(itemId); @@ -1165,7 +1165,7 @@ namespace OpenSim.Region.Environment.Scenes if (destPart.OwnerID != part.OwnerID) { - if (ExternalChecks.ExternalChecksPropagatePermissions()) + if (Permissions.PropagatePermissions()) { destTaskItem.CurrentPermissions = srcTaskItem.CurrentPermissions & srcTaskItem.NextPermissions; @@ -1262,7 +1262,7 @@ namespace OpenSim.Region.Environment.Scenes // AllowInventoryDrop flag has been set. Don't however let // them update an item unless they pass the external checks // - if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId) + if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId) && (currentItem != null || !allowInventoryDrop)) return; @@ -1291,7 +1291,7 @@ namespace OpenSim.Region.Environment.Scenes "[PRIM INVENTORY]: Update with item {0} requested of prim {1} for {2}", item.Name, primLocalID, remoteClient.Name); part.GetProperties(remoteClient); - if (!ExternalChecks.ExternalChecksBypassPermissions()) + if (!Permissions.BypassPermissions()) { if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) RemoveInventoryItem(remoteClient, itemID); @@ -1358,7 +1358,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectPart part = GetSceneObjectPart(localID); if (part != null) { - if (!ExternalChecks.ExternalChecksCanEditObjectInventory(part.UUID, remoteClient.AgentId)) + if (!Permissions.CanEditObjectInventory(part.UUID, remoteClient.AgentId)) return; part.ParentGroup.AddInventoryItem(remoteClient, localID, item, copyID); @@ -1400,7 +1400,7 @@ namespace OpenSim.Region.Environment.Scenes if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) return; - if (!ExternalChecks.ExternalChecksCanCreateObjectInventory( + if (!Permissions.CanCreateObjectInventory( itemBase.InvType, part.UUID, remoteClient.AgentId)) return; @@ -1506,7 +1506,7 @@ namespace OpenSim.Region.Environment.Scenes if (destPart.OwnerID != srcPart.OwnerID) { - if (ExternalChecks.ExternalChecksPropagatePermissions()) + if (Permissions.PropagatePermissions()) { destTaskItem.CurrentPermissions = srcTaskItem.CurrentPermissions & srcTaskItem.NextPermissions; @@ -1567,20 +1567,20 @@ namespace OpenSim.Region.Environment.Scenes if (destination == 1) // Take Copy { permissionToTake = - ExternalChecks.ExternalChecksCanTakeCopyObject( + Permissions.CanTakeCopyObject( grp.UUID, remoteClient.AgentId); } else if (destination == 5) // God take copy { permissionToTake = - ExternalChecks.ExternalChecksCanBeGodLike( + Permissions.IsGod( remoteClient.AgentId); } else if (destination == 4) // Take { permissionToTake = - ExternalChecks.ExternalChecksCanTakeObject( + Permissions.CanTakeObject( grp.UUID, remoteClient.AgentId); @@ -1590,11 +1590,11 @@ namespace OpenSim.Region.Environment.Scenes else if (destination == 6) //Delete { permissionToTake = - ExternalChecks.ExternalChecksCanDeleteObject( + Permissions.CanDeleteObject( grp.UUID, remoteClient.AgentId); permissionToDelete = - ExternalChecks.ExternalChecksCanDeleteObject( + Permissions.CanDeleteObject( grp.UUID, remoteClient.AgentId); } @@ -1603,11 +1603,11 @@ namespace OpenSim.Region.Environment.Scenes if (remoteClient != null) { permissionToTake = - ExternalChecks.ExternalChecksCanDeleteObject( + Permissions.CanDeleteObject( grp.UUID, remoteClient.AgentId); permissionToDelete = - ExternalChecks.ExternalChecksCanDeleteObject( + Permissions.CanDeleteObject( grp.UUID, remoteClient.AgentId); if (permissionToDelete) @@ -1722,7 +1722,7 @@ namespace OpenSim.Region.Environment.Scenes item.InvType = (int)InventoryType.Object; item.Folder = folderID; - if (remoteClient != null && (remoteClient.AgentId != objectGroup.RootPart.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions()) + if (remoteClient != null && (remoteClient.AgentId != objectGroup.RootPart.OwnerID) && Permissions.PropagatePermissions()) { uint perms=objectGroup.GetEffectivePermissions(); uint nextPerms=(perms & 7) << 13; @@ -1877,7 +1877,7 @@ namespace OpenSim.Region.Environment.Scenes item.Folder = UUID.Zero; // Objects folder! - if ((remoteClient.AgentId != grp.RootPart.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions()) + if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) { item.BasePermissions = grp.RootPart.NextOwnerMask; item.CurrentPermissions = grp.RootPart.NextOwnerMask; @@ -1988,7 +1988,7 @@ namespace OpenSim.Region.Environment.Scenes { string xmlData = Utils.BytesToString(rezAsset.Data); SceneObjectGroup group = new SceneObjectGroup(xmlData, true); - if (!ExternalChecks.ExternalChecksCanRezObject( + if (!Permissions.CanRezObject( group.Children.Count, remoteClient.AgentId, pos) && !attachment) { @@ -2043,7 +2043,7 @@ namespace OpenSim.Region.Environment.Scenes rootPart.ObjectSaleType = 0; rootPart.SalePrice = 10; - if (ExternalChecks.ExternalChecksPropagatePermissions()) + if (Permissions.PropagatePermissions()) { if ((item.CurrentPermissions & 8) != 0) { @@ -2093,7 +2093,7 @@ namespace OpenSim.Region.Environment.Scenes if (!attachment) rootPart.ScheduleFullUpdate(); - if (!ExternalChecks.ExternalChecksBypassPermissions()) + if (!Permissions.BypassPermissions()) { if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) userInfo.DeleteItem(item.ID); @@ -2133,7 +2133,7 @@ namespace OpenSim.Region.Environment.Scenes string xmlData = Utils.BytesToString(rezAsset.Data); SceneObjectGroup group = new SceneObjectGroup(xmlData, true); - if (!ExternalChecks.ExternalChecksCanRezObject(group.Children.Count, ownerID, pos)) + if (!Permissions.CanRezObject(group.Children.Count, ownerID, pos)) { return null; } @@ -2158,7 +2158,7 @@ namespace OpenSim.Region.Environment.Scenes if (rootPart.OwnerID != item.OwnerID) { - if (ExternalChecks.ExternalChecksPropagatePermissions()) + if (Permissions.PropagatePermissions()) { if ((item.CurrentPermissions & 8) != 0) { @@ -2197,7 +2197,7 @@ namespace OpenSim.Region.Environment.Scenes group.CreateScriptInstances(param, true, DefaultScriptEngine, 2); rootPart.ScheduleFullUpdate(); - if (!ExternalChecks.ExternalChecksBypassPermissions()) + if (!Permissions.BypassPermissions()) { if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) sourcePart.Inventory.RemoveInventoryItem(item.ItemID); @@ -2315,7 +2315,7 @@ namespace OpenSim.Region.Environment.Scenes ScenePresence presence; if (TryGetAvatar(remoteClient.AgentId, out presence)) { - if (!ExternalChecks.ExternalChecksCanRezObject(part.ParentGroup.Children.Count, remoteClient.AgentId, presence.AbsolutePosition)) + if (!Permissions.CanRezObject(part.ParentGroup.Children.Count, remoteClient.AgentId, presence.AbsolutePosition)) return; presence.Appearance.DetachAttachment(itemID); @@ -2359,7 +2359,7 @@ namespace OpenSim.Region.Environment.Scenes void ObjectOwner(IClientAPI remoteClient, UUID ownerID, UUID groupID, List localIDs) { - if (!ExternalChecks.ExternalChecksCanBeGodLike(remoteClient.AgentId)) + if (!Permissions.IsGod(remoteClient.AgentId)) return; foreach (uint localID in localIDs) diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index c9c7bef25b..97846cf303 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -113,8 +113,8 @@ namespace OpenSim.Region.Environment.Scenes ((SceneObjectGroup) ent).GetProperties(remoteClient); ((SceneObjectGroup) ent).IsSelected = true; // A prim is only tainted if it's allowed to be edited by the person clicking it. - if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) - || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) + if (Permissions.CanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) + || Permissions.CanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) { EventManager.TriggerParcelPrimCountTainted(); } @@ -181,9 +181,9 @@ namespace OpenSim.Region.Environment.Scenes // if (!isAttachment) { - if (ExternalChecks.ExternalChecksCanEditObject( + if (Permissions.CanEditObject( part.UUID, remoteClient.AgentId) - || ExternalChecks.ExternalChecksCanMoveObject( + || Permissions.CanMoveObject( part.UUID, remoteClient.AgentId)) EventManager.TriggerParcelPrimCountTainted(); } @@ -337,7 +337,7 @@ namespace OpenSim.Region.Environment.Scenes if (part == null) return; - if (ExternalChecks.ExternalChecksCanResetScript(itemID, remoteClient.AgentId)) + if (Permissions.CanResetScript(itemID, remoteClient.AgentId)) { EventManager.TriggerScriptReset(part.LocalId, itemID); } diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/Scene.Permissions.cs similarity index 55% rename from OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs rename to OpenSim/Region/Environment/Scenes/Scene.Permissions.cs index 0977734c9d..3a5a3d1fd5 100644 --- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Permissions.cs @@ -34,33 +34,33 @@ using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.Scenes { - public class SceneExternalChecks + public class ScenePermissions { private Scene m_scene; - public SceneExternalChecks(Scene scene) + public ScenePermissions(Scene scene) { m_scene = scene; } #region Object Permission Checks - public delegate uint GenerateClientFlags(UUID userID, UUID objectIDID); - private List GenerateClientFlagsCheckFunctions = new List(); + public delegate uint GenerateClientFlagsHandler(UUID userID, UUID objectIDID); + private List GenerateClientFlagsCheckFunctions = new List(); - public void addGenerateClientFlags(GenerateClientFlags delegateFunc) + public void AddGenerateClientFlagsHandler(GenerateClientFlagsHandler delegateFunc) { if (!GenerateClientFlagsCheckFunctions.Contains(delegateFunc)) GenerateClientFlagsCheckFunctions.Add(delegateFunc); } - public void removeGenerateClientFlags(GenerateClientFlags delegateFunc) + public void RemoveGenerateClientFlagsHandler(GenerateClientFlagsHandler delegateFunc) { if (GenerateClientFlagsCheckFunctions.Contains(delegateFunc)) GenerateClientFlagsCheckFunctions.Remove(delegateFunc); } - public uint ExternalChecksGenerateClientFlags(UUID userID, UUID objectID) + public uint GenerateClientFlags(UUID userID, UUID objectID) { SceneObjectPart part=m_scene.GetSceneObjectPart(objectID); @@ -81,54 +81,54 @@ namespace OpenSim.Region.Environment.Scenes (uint)PrimFlags.ObjectYouOfficer; #pragma warning restore 0612 - foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) + foreach (GenerateClientFlagsHandler check in GenerateClientFlagsCheckFunctions) { perms &= check(userID, objectID); } return perms; } - public delegate void SetBypassPermissions(bool value); - private List SetBypassPermissionsCheckFunctions = new List(); + public delegate void SetBypassPermissionsHandler(bool value); + private List SetBypassPermissionsCheckFunctions = new List(); - public void addSetBypassPermissions(SetBypassPermissions delegateFunc) + public void AddSetBypassPermissionsHandler(SetBypassPermissionsHandler delegateFunc) { if (!SetBypassPermissionsCheckFunctions.Contains(delegateFunc)) SetBypassPermissionsCheckFunctions.Add(delegateFunc); } - public void removeSetBypassPermissions(SetBypassPermissions delegateFunc) + public void RemoveSetBypassPermissionsHandler(SetBypassPermissionsHandler delegateFunc) { if (SetBypassPermissionsCheckFunctions.Contains(delegateFunc)) SetBypassPermissionsCheckFunctions.Remove(delegateFunc); } - public void ExternalChecksSetBypassPermissions(bool value) + public void SetBypassPermissions(bool value) { - foreach (SetBypassPermissions check in SetBypassPermissionsCheckFunctions) + foreach (SetBypassPermissionsHandler check in SetBypassPermissionsCheckFunctions) { check(value); } } - public delegate bool BypassPermissions(); - private List BypassPermissionsCheckFunctions = new List(); + public delegate bool BypassPermissionsHandler(); + private List BypassPermissionsCheckFunctions = new List(); - public void addBypassPermissions(BypassPermissions delegateFunc) + public void AddBypassPermissionsHandler(BypassPermissionsHandler delegateFunc) { if (!BypassPermissionsCheckFunctions.Contains(delegateFunc)) BypassPermissionsCheckFunctions.Add(delegateFunc); } - public void removeBypassPermissions(BypassPermissions delegateFunc) + public void RemoveBypassPermissionsHandler(BypassPermissionsHandler delegateFunc) { if (BypassPermissionsCheckFunctions.Contains(delegateFunc)) BypassPermissionsCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksBypassPermissions() + public bool BypassPermissions() { - foreach (BypassPermissions check in BypassPermissionsCheckFunctions) + foreach (BypassPermissionsHandler check in BypassPermissionsCheckFunctions) { if (check() == false) { @@ -138,24 +138,24 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool PropagatePermissions(); - private List PropagatePermissionsCheckFunctions = new List(); + public delegate bool PropagatePermissionsHandler(); + private List PropagatePermissionsCheckFunctions = new List(); - public void addPropagatePermissions(PropagatePermissions delegateFunc) + public void AddPropagatePermissionsHandler(PropagatePermissionsHandler delegateFunc) { if (!PropagatePermissionsCheckFunctions.Contains(delegateFunc)) PropagatePermissionsCheckFunctions.Add(delegateFunc); } - public void removePropagatePermissions(PropagatePermissions delegateFunc) + public void RemovePropagatePermissionsHandler(PropagatePermissionsHandler delegateFunc) { if (PropagatePermissionsCheckFunctions.Contains(delegateFunc)) PropagatePermissionsCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksPropagatePermissions() + public bool PropagatePermissions() { - foreach (PropagatePermissions check in PropagatePermissionsCheckFunctions) + foreach (PropagatePermissionsHandler check in PropagatePermissionsCheckFunctions) { if (check() == false) { @@ -166,24 +166,24 @@ namespace OpenSim.Region.Environment.Scenes } #region REZ OBJECT - public delegate bool CanRezObject(int objectCount, UUID owner, Vector3 objectPosition, Scene scene); - private List CanRezObjectCheckFunctions = new List(); + public delegate bool CanRezObjectHandler(int objectCount, UUID owner, Vector3 objectPosition, Scene scene); + private List CanRezObjectCheckFunctions = new List(); - public void addCheckRezObject(CanRezObject delegateFunc) + public void AddRezObjectHandler(CanRezObjectHandler delegateFunc) { if (!CanRezObjectCheckFunctions.Contains(delegateFunc)) CanRezObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckRezObject(CanRezObject delegateFunc) + public void RemoveRezObjectHandler(CanRezObjectHandler delegateFunc) { if (CanRezObjectCheckFunctions.Contains(delegateFunc)) CanRezObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanRezObject(int objectCount, UUID owner, Vector3 objectPosition) + public bool CanRezObject(int objectCount, UUID owner, Vector3 objectPosition) { - foreach (CanRezObject check in CanRezObjectCheckFunctions) + foreach (CanRezObjectHandler check in CanRezObjectCheckFunctions) { if (check(objectCount, owner,objectPosition, m_scene) == false) { @@ -196,24 +196,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region DELETE OBJECT - public delegate bool CanDeleteObject(UUID objectID, UUID deleter, Scene scene); - private List CanDeleteObjectCheckFunctions = new List(); + public delegate bool CanDeleteObjectHandler(UUID objectID, UUID deleter, Scene scene); + private List CanDeleteObjectCheckFunctions = new List(); - public void addCheckDeleteObject(CanDeleteObject delegateFunc) + public void AddDeleteObjectHandler(CanDeleteObjectHandler delegateFunc) { if (!CanDeleteObjectCheckFunctions.Contains(delegateFunc)) CanDeleteObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckDeleteObject(CanDeleteObject delegateFunc) + public void RemoveDeleteObjectHandler(CanDeleteObjectHandler delegateFunc) { if (CanDeleteObjectCheckFunctions.Contains(delegateFunc)) CanDeleteObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanDeleteObject(UUID objectID, UUID deleter) + public bool CanDeleteObject(UUID objectID, UUID deleter) { - foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions) + foreach (CanDeleteObjectHandler check in CanDeleteObjectCheckFunctions) { if (check(objectID,deleter,m_scene) == false) { @@ -226,24 +226,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region TAKE OBJECT - public delegate bool CanTakeObject(UUID objectID, UUID stealer, Scene scene); - private List CanTakeObjectCheckFunctions = new List(); + public delegate bool CanTakeObjectHandler(UUID objectID, UUID stealer, Scene scene); + private List CanTakeObjectCheckFunctions = new List(); - public void addCheckTakeObject(CanTakeObject delegateFunc) + public void AddTakeObjectHandler(CanTakeObjectHandler delegateFunc) { if (!CanTakeObjectCheckFunctions.Contains(delegateFunc)) CanTakeObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckTakeObject(CanTakeObject delegateFunc) + public void RemoveTakeObjectHandler(CanTakeObjectHandler delegateFunc) { if (CanTakeObjectCheckFunctions.Contains(delegateFunc)) CanTakeObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanTakeObject(UUID objectID, UUID AvatarTakingUUID) + public bool CanTakeObject(UUID objectID, UUID AvatarTakingUUID) { - foreach (CanTakeObject check in CanTakeObjectCheckFunctions) + foreach (CanTakeObjectHandler check in CanTakeObjectCheckFunctions) { if (check(objectID, AvatarTakingUUID, m_scene) == false) { @@ -256,24 +256,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region TAKE COPY OBJECT - public delegate bool CanTakeCopyObject(UUID objectID, UUID userID, Scene inScene); - private List CanTakeCopyObjectCheckFunctions = new List(); + public delegate bool CanTakeCopyObjectHandler(UUID objectID, UUID userID, Scene inScene); + private List CanTakeCopyObjectCheckFunctions = new List(); - public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc) + public void AddTakeCopyObjectHandler(CanTakeCopyObjectHandler delegateFunc) { if (!CanTakeCopyObjectCheckFunctions.Contains(delegateFunc)) CanTakeCopyObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckTakeCopyObject(CanTakeCopyObject delegateFunc) + public void RemoveTakeCopyObjectHandler(CanTakeCopyObjectHandler delegateFunc) { if (CanTakeCopyObjectCheckFunctions.Contains(delegateFunc)) CanTakeCopyObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanTakeCopyObject(UUID objectID, UUID userID) + public bool CanTakeCopyObject(UUID objectID, UUID userID) { - foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions) + foreach (CanTakeCopyObjectHandler check in CanTakeCopyObjectCheckFunctions) { if (check(objectID,userID,m_scene) == false) { @@ -286,24 +286,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region DUPLICATE OBJECT - public delegate bool CanDuplicateObject(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition); - private List CanDuplicateObjectCheckFunctions = new List(); + public delegate bool CanDuplicateObjectHandler(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition); + private List CanDuplicateObjectCheckFunctions = new List(); - public void addCheckDuplicateObject(CanDuplicateObject delegateFunc) + public void AddDuplicateObjectHandler(CanDuplicateObjectHandler delegateFunc) { if (!CanDuplicateObjectCheckFunctions.Contains(delegateFunc)) CanDuplicateObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckDuplicateObject(CanDuplicateObject delegateFunc) + public void RemoveDuplicateObjectHandler(CanDuplicateObjectHandler delegateFunc) { if (CanDuplicateObjectCheckFunctions.Contains(delegateFunc)) CanDuplicateObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanDuplicateObject(int objectCount, UUID objectID, UUID owner, Vector3 objectPosition) + public bool CanDuplicateObject(int objectCount, UUID objectID, UUID owner, Vector3 objectPosition) { - foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions) + foreach (CanDuplicateObjectHandler check in CanDuplicateObjectCheckFunctions) { if (check(objectCount, objectID, owner, m_scene, objectPosition) == false) { @@ -316,24 +316,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region EDIT OBJECT - public delegate bool CanEditObject(UUID objectID, UUID editorID, Scene scene); - private List CanEditObjectCheckFunctions = new List(); + public delegate bool CanEditObjectHandler(UUID objectID, UUID editorID, Scene scene); + private List CanEditObjectCheckFunctions = new List(); - public void addCheckEditObject(CanEditObject delegateFunc) + public void AddEditObjectHandler(CanEditObjectHandler delegateFunc) { if (!CanEditObjectCheckFunctions.Contains(delegateFunc)) CanEditObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckEditObject(CanEditObject delegateFunc) + public void RemoveEditObjectHandler(CanEditObjectHandler delegateFunc) { if (CanEditObjectCheckFunctions.Contains(delegateFunc)) CanEditObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditObject(UUID objectID, UUID editorID) + public bool CanEditObject(UUID objectID, UUID editorID) { - foreach (CanEditObject check in CanEditObjectCheckFunctions) + foreach (CanEditObjectHandler check in CanEditObjectCheckFunctions) { if (check(objectID, editorID, m_scene) == false) { @@ -343,24 +343,24 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanEditObjectInventory(UUID objectID, UUID editorID, Scene scene); - private List CanEditObjectInventoryCheckFunctions = new List(); + public delegate bool CanEditObjectInventoryHandler(UUID objectID, UUID editorID, Scene scene); + private List CanEditObjectInventoryCheckFunctions = new List(); - public void addCheckEditObjectInventory(CanEditObjectInventory delegateFunc) + public void AddEditObjectInventoryHandler(CanEditObjectInventoryHandler delegateFunc) { if (!CanEditObjectInventoryCheckFunctions.Contains(delegateFunc)) CanEditObjectInventoryCheckFunctions.Add(delegateFunc); } - public void removeCheckEditObjectInventory(CanEditObjectInventory delegateFunc) + public void RemoveEditObjectInventoryHandler(CanEditObjectInventoryHandler delegateFunc) { if (CanEditObjectInventoryCheckFunctions.Contains(delegateFunc)) CanEditObjectInventoryCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditObjectInventory(UUID objectID, UUID editorID) + public bool CanEditObjectInventory(UUID objectID, UUID editorID) { - foreach (CanEditObjectInventory check in CanEditObjectInventoryCheckFunctions) + foreach (CanEditObjectInventoryHandler check in CanEditObjectInventoryCheckFunctions) { if (check(objectID, editorID, m_scene) == false) { @@ -373,24 +373,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region MOVE OBJECT - public delegate bool CanMoveObject(UUID objectID, UUID moverID, Scene scene); - private List CanMoveObjectCheckFunctions = new List(); + public delegate bool CanMoveObjectHandler(UUID objectID, UUID moverID, Scene scene); + private List CanMoveObjectCheckFunctions = new List(); - public void addCheckMoveObject(CanMoveObject delegateFunc) + public void AddMoveObjectHandler(CanMoveObjectHandler delegateFunc) { if (!CanMoveObjectCheckFunctions.Contains(delegateFunc)) CanMoveObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckMoveObject(CanMoveObject delegateFunc) + public void RemoveMoveObjectHandler(CanMoveObjectHandler delegateFunc) { if (CanMoveObjectCheckFunctions.Contains(delegateFunc)) CanMoveObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanMoveObject(UUID objectID, UUID moverID) + public bool CanMoveObject(UUID objectID, UUID moverID) { - foreach (CanMoveObject check in CanMoveObjectCheckFunctions) + foreach (CanMoveObjectHandler check in CanMoveObjectCheckFunctions) { if (check(objectID,moverID,m_scene) == false) { @@ -403,24 +403,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region OBJECT ENTRY - public delegate bool CanObjectEntry(UUID objectID, Vector3 newPoint, Scene scene); - private List CanObjectEntryCheckFunctions = new List(); + public delegate bool CanObjectEntryHandler(UUID objectID, Vector3 newPoint, Scene scene); + private List CanObjectEntryCheckFunctions = new List(); - public void addCheckObjectEntry(CanObjectEntry delegateFunc) + public void AddObjectEntryHandler(CanObjectEntryHandler delegateFunc) { if (!CanObjectEntryCheckFunctions.Contains(delegateFunc)) CanObjectEntryCheckFunctions.Add(delegateFunc); } - public void removeCheckObjectEntry(CanObjectEntry delegateFunc) + public void RemoveObjectEntryHandler(CanObjectEntryHandler delegateFunc) { if (CanObjectEntryCheckFunctions.Contains(delegateFunc)) CanObjectEntryCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanObjectEntry(UUID objectID, Vector3 newPoint) + public bool CanObjectEntry(UUID objectID, Vector3 newPoint) { - foreach (CanObjectEntry check in CanObjectEntryCheckFunctions) + foreach (CanObjectEntryHandler check in CanObjectEntryCheckFunctions) { if (check(objectID, newPoint, m_scene) == false) { @@ -433,24 +433,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region RETURN OBJECT - public delegate bool CanReturnObject(UUID objectID, UUID returnerID, Scene scene); - private List CanReturnObjectCheckFunctions = new List(); + public delegate bool CanReturnObjectHandler(UUID objectID, UUID returnerID, Scene scene); + private List CanReturnObjectCheckFunctions = new List(); - public void addCheckReturnObject(CanReturnObject delegateFunc) + public void AddReturnObjectHandler(CanReturnObjectHandler delegateFunc) { if (!CanReturnObjectCheckFunctions.Contains(delegateFunc)) CanReturnObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckReturnObject(CanReturnObject delegateFunc) + public void RemoveReturnObjectHandler(CanReturnObjectHandler delegateFunc) { if (CanReturnObjectCheckFunctions.Contains(delegateFunc)) CanReturnObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanReturnObject(UUID objectID, UUID returnerID) + public bool CanReturnObject(UUID objectID, UUID returnerID) { - foreach (CanReturnObject check in CanReturnObjectCheckFunctions) + foreach (CanReturnObjectHandler check in CanReturnObjectCheckFunctions) { if (check(objectID,returnerID,m_scene) == false) { @@ -463,24 +463,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region INSTANT MESSAGE - public delegate bool CanInstantMessage(UUID user, UUID target, Scene startScene); - private List CanInstantMessageCheckFunctions = new List(); + public delegate bool CanInstantMessageHandler(UUID user, UUID target, Scene startScene); + private List CanInstantMessageCheckFunctions = new List(); - public void addCheckInstantMessage(CanInstantMessage delegateFunc) + public void AddInstantMessageHandler(CanInstantMessageHandler delegateFunc) { if (!CanInstantMessageCheckFunctions.Contains(delegateFunc)) CanInstantMessageCheckFunctions.Add(delegateFunc); } - public void removeCheckInstantMessage(CanInstantMessage delegateFunc) + public void RemoveInstantMessageHandler(CanInstantMessageHandler delegateFunc) { if (CanInstantMessageCheckFunctions.Contains(delegateFunc)) CanInstantMessageCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanInstantMessage(UUID user, UUID target) + public bool CanInstantMessage(UUID user, UUID target) { - foreach (CanInstantMessage check in CanInstantMessageCheckFunctions) + foreach (CanInstantMessageHandler check in CanInstantMessageCheckFunctions) { if (check(user, target, m_scene) == false) { @@ -493,24 +493,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region INVENTORY TRANSFER - public delegate bool CanInventoryTransfer(UUID user, UUID target, Scene startScene); - private List CanInventoryTransferCheckFunctions = new List(); + public delegate bool CanInventoryTransferHandler(UUID user, UUID target, Scene startScene); + private List CanInventoryTransferCheckFunctions = new List(); - public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc) + public void AddInventoryTransferHandler(CanInventoryTransferHandler delegateFunc) { if (!CanInventoryTransferCheckFunctions.Contains(delegateFunc)) CanInventoryTransferCheckFunctions.Add(delegateFunc); } - public void removeCheckInventoryTransfer(CanInventoryTransfer delegateFunc) + public void RemoveInventoryTransferHandler(CanInventoryTransferHandler delegateFunc) { if (CanInventoryTransferCheckFunctions.Contains(delegateFunc)) CanInventoryTransferCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanInventoryTransfer(UUID user, UUID target) + public bool CanInventoryTransfer(UUID user, UUID target) { - foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions) + foreach (CanInventoryTransferHandler check in CanInventoryTransferCheckFunctions) { if (check(user, target, m_scene) == false) { @@ -523,24 +523,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region VIEW SCRIPT - public delegate bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene); - private List CanViewScriptCheckFunctions = new List(); + public delegate bool CanViewScriptHandler(UUID script, UUID objectID, UUID user, Scene scene); + private List CanViewScriptCheckFunctions = new List(); - public void addCheckViewScript(CanViewScript delegateFunc) + public void AddViewScriptHandler(CanViewScriptHandler delegateFunc) { if (!CanViewScriptCheckFunctions.Contains(delegateFunc)) CanViewScriptCheckFunctions.Add(delegateFunc); } - public void removeCheckViewScript(CanViewScript delegateFunc) + public void RemoveViewScriptHandler(CanViewScriptHandler delegateFunc) { if (CanViewScriptCheckFunctions.Contains(delegateFunc)) CanViewScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanViewScript(UUID script, UUID objectID, UUID user) + public bool CanViewScript(UUID script, UUID objectID, UUID user) { - foreach (CanViewScript check in CanViewScriptCheckFunctions) + foreach (CanViewScriptHandler check in CanViewScriptCheckFunctions) { if (check(script, objectID, user, m_scene) == false) { @@ -550,24 +550,24 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanViewNotecard(UUID script, UUID objectID, UUID user, Scene scene); - private List CanViewNotecardCheckFunctions = new List(); + public delegate bool CanViewNotecardHandler(UUID script, UUID objectID, UUID user, Scene scene); + private List CanViewNotecardCheckFunctions = new List(); - public void addCheckViewNotecard(CanViewNotecard delegateFunc) + public void AddViewNotecardHandler(CanViewNotecardHandler delegateFunc) { if (!CanViewNotecardCheckFunctions.Contains(delegateFunc)) CanViewNotecardCheckFunctions.Add(delegateFunc); } - public void removeCheckViewNotecard(CanViewNotecard delegateFunc) + public void RemoveViewNotecardHandler(CanViewNotecardHandler delegateFunc) { if (CanViewNotecardCheckFunctions.Contains(delegateFunc)) CanViewNotecardCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanViewNotecard(UUID script, UUID objectID, UUID user) + public bool CanViewNotecard(UUID script, UUID objectID, UUID user) { - foreach (CanViewNotecard check in CanViewNotecardCheckFunctions) + foreach (CanViewNotecardHandler check in CanViewNotecardCheckFunctions) { if (check(script, objectID, user, m_scene) == false) { @@ -580,24 +580,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region EDIT SCRIPT - public delegate bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene); - private List CanEditScriptCheckFunctions = new List(); + public delegate bool CanEditScriptHandler(UUID script, UUID objectID, UUID user, Scene scene); + private List CanEditScriptCheckFunctions = new List(); - public void addCheckEditScript(CanEditScript delegateFunc) + public void AddEditScriptHandler(CanEditScriptHandler delegateFunc) { if (!CanEditScriptCheckFunctions.Contains(delegateFunc)) CanEditScriptCheckFunctions.Add(delegateFunc); } - public void removeCheckEditScript(CanEditScript delegateFunc) + public void RemoveEditScriptHandler(CanEditScriptHandler delegateFunc) { if (CanEditScriptCheckFunctions.Contains(delegateFunc)) CanEditScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditScript(UUID script, UUID objectID, UUID user) + public bool CanEditScript(UUID script, UUID objectID, UUID user) { - foreach (CanEditScript check in CanEditScriptCheckFunctions) + foreach (CanEditScriptHandler check in CanEditScriptCheckFunctions) { if (check(script, objectID, user, m_scene) == false) { @@ -607,24 +607,24 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene); - private List CanEditNotecardCheckFunctions = new List(); + public delegate bool CanEditNotecardHandler(UUID notecard, UUID objectID, UUID user, Scene scene); + private List CanEditNotecardCheckFunctions = new List(); - public void addCheckEditNotecard(CanEditNotecard delegateFunc) + public void AddEditNotecardHandler(CanEditNotecardHandler delegateFunc) { if (!CanEditNotecardCheckFunctions.Contains(delegateFunc)) CanEditNotecardCheckFunctions.Add(delegateFunc); } - public void removeCheckEditNotecard(CanEditNotecard delegateFunc) + public void RemoveEditNotecardHandler(CanEditNotecardHandler delegateFunc) { if (CanEditNotecardCheckFunctions.Contains(delegateFunc)) CanEditNotecardCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditNotecard(UUID script, UUID objectID, UUID user) + public bool CanEditNotecard(UUID script, UUID objectID, UUID user) { - foreach (CanEditNotecard check in CanEditNotecardCheckFunctions) + foreach (CanEditNotecardHandler check in CanEditNotecardCheckFunctions) { if (check(script, objectID, user, m_scene) == false) { @@ -637,24 +637,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region RUN SCRIPT (When Script Placed in Object) - public delegate bool CanRunScript(UUID script, UUID objectID, UUID user, Scene scene); - private List CanRunScriptCheckFunctions = new List(); + public delegate bool CanRunScriptHandler(UUID script, UUID objectID, UUID user, Scene scene); + private List CanRunScriptCheckFunctions = new List(); - public void addCheckRunScript(CanRunScript delegateFunc) + public void AddRunScriptHandler(CanRunScriptHandler delegateFunc) { if (!CanRunScriptCheckFunctions.Contains(delegateFunc)) CanRunScriptCheckFunctions.Add(delegateFunc); } - public void removeCheckRunScript(CanRunScript delegateFunc) + public void RemoveRunScriptHandler(CanRunScriptHandler delegateFunc) { if (CanRunScriptCheckFunctions.Contains(delegateFunc)) CanRunScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanRunScript(UUID script, UUID objectID, UUID user) + public bool CanRunScript(UUID script, UUID objectID, UUID user) { - foreach (CanRunScript check in CanRunScriptCheckFunctions) + foreach (CanRunScriptHandler check in CanRunScriptCheckFunctions) { if (check(script, objectID, user, m_scene) == false) { @@ -667,24 +667,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region START SCRIPT (When Script run box is Checked after placed in object) - public delegate bool CanStartScript(UUID script, UUID user, Scene scene); - private List CanStartScriptCheckFunctions = new List(); + public delegate bool CanStartScriptHandler(UUID script, UUID user, Scene scene); + private List CanStartScriptCheckFunctions = new List(); - public void addCheckStartScript(CanStartScript delegateFunc) + public void AddStartScriptHandler(CanStartScriptHandler delegateFunc) { if (!CanStartScriptCheckFunctions.Contains(delegateFunc)) CanStartScriptCheckFunctions.Add(delegateFunc); } - public void removeCheckStartScript(CanStartScript delegateFunc) + public void RemoveStartScriptHandler(CanStartScriptHandler delegateFunc) { if (CanStartScriptCheckFunctions.Contains(delegateFunc)) CanStartScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanStartScript(UUID script, UUID user) + public bool CanStartScript(UUID script, UUID user) { - foreach (CanStartScript check in CanStartScriptCheckFunctions) + foreach (CanStartScriptHandler check in CanStartScriptCheckFunctions) { if (check(script, user, m_scene) == false) { @@ -697,24 +697,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region STOP SCRIPT (When Script run box is unchecked after placed in object) - public delegate bool CanStopScript(UUID script, UUID user, Scene scene); - private List CanStopScriptCheckFunctions = new List(); + public delegate bool CanStopScriptHandler(UUID script, UUID user, Scene scene); + private List CanStopScriptCheckFunctions = new List(); - public void addCheckStopScript(CanStopScript delegateFunc) + public void AddStopScriptHandler(CanStopScriptHandler delegateFunc) { if (!CanStopScriptCheckFunctions.Contains(delegateFunc)) CanStopScriptCheckFunctions.Add(delegateFunc); } - public void removeCheckStopScript(CanStopScript delegateFunc) + public void RemoveStopScriptHandler(CanStopScriptHandler delegateFunc) { if (CanStopScriptCheckFunctions.Contains(delegateFunc)) CanStopScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanStopScript(UUID script, UUID user) + public bool CanStopScript(UUID script, UUID user) { - foreach (CanStopScript check in CanStopScriptCheckFunctions) + foreach (CanStopScriptHandler check in CanStopScriptCheckFunctions) { if (check(script, user, m_scene) == false) { @@ -727,24 +727,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region RESET SCRIPT - public delegate bool CanResetScript(UUID script, UUID user, Scene scene); - private List CanResetScriptCheckFunctions = new List(); + public delegate bool CanResetScriptHandler(UUID script, UUID user, Scene scene); + private List CanResetScriptCheckFunctions = new List(); - public void addCheckResetScript(CanResetScript delegateFunc) + public void AddResetScriptHandler(CanResetScriptHandler delegateFunc) { if (!CanResetScriptCheckFunctions.Contains(delegateFunc)) CanResetScriptCheckFunctions.Add(delegateFunc); } - public void removeCheckResetScript(CanResetScript delegateFunc) + public void RemoveResetScriptHandler(CanResetScriptHandler delegateFunc) { if (CanResetScriptCheckFunctions.Contains(delegateFunc)) CanResetScriptCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanResetScript(UUID script, UUID user) + public bool CanResetScript(UUID script, UUID user) { - foreach (CanResetScript check in CanResetScriptCheckFunctions) + foreach (CanResetScriptHandler check in CanResetScriptCheckFunctions) { if (check(script, user, m_scene) == false) { @@ -757,24 +757,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region TERRAFORM LAND - public delegate bool CanTerraformLand(UUID user, Vector3 position, Scene requestFromScene); - private List CanTerraformLandCheckFunctions = new List(); + public delegate bool CanTerraformLandHandler(UUID user, Vector3 position, Scene requestFromScene); + private List CanTerraformLandCheckFunctions = new List(); - public void addCheckTerraformLand(CanTerraformLand delegateFunc) + public void AddTerraformLandHandler(CanTerraformLandHandler delegateFunc) { if (!CanTerraformLandCheckFunctions.Contains(delegateFunc)) CanTerraformLandCheckFunctions.Add(delegateFunc); } - public void removeCheckTerraformLand(CanTerraformLand delegateFunc) + public void RemoveTerraformLandHandler(CanTerraformLandHandler delegateFunc) { if (CanTerraformLandCheckFunctions.Contains(delegateFunc)) CanTerraformLandCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanTerraformLand(UUID user, Vector3 pos) + public bool CanTerraformLand(UUID user, Vector3 pos) { - foreach (CanTerraformLand check in CanTerraformLandCheckFunctions) + foreach (CanTerraformLandHandler check in CanTerraformLandCheckFunctions) { if (check(user, pos, m_scene) == false) { @@ -787,24 +787,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region RUN CONSOLE COMMAND - public delegate bool CanRunConsoleCommand(UUID user, Scene requestFromScene); - private List CanRunConsoleCommandCheckFunctions = new List(); + public delegate bool CanRunConsoleCommandHandler(UUID user, Scene requestFromScene); + private List CanRunConsoleCommandCheckFunctions = new List(); - public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) + public void AddRunConsoleCommandHandler(CanRunConsoleCommandHandler delegateFunc) { if (!CanRunConsoleCommandCheckFunctions.Contains(delegateFunc)) CanRunConsoleCommandCheckFunctions.Add(delegateFunc); } - public void removeCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) + public void RemoveRunConsoleCommandHandler(CanRunConsoleCommandHandler delegateFunc) { if (CanRunConsoleCommandCheckFunctions.Contains(delegateFunc)) CanRunConsoleCommandCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanRunConsoleCommand(UUID user) + public bool CanRunConsoleCommand(UUID user) { - foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions) + foreach (CanRunConsoleCommandHandler check in CanRunConsoleCommandCheckFunctions) { if (check(user, m_scene) == false) { @@ -817,24 +817,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region CAN ISSUE ESTATE COMMAND - public delegate bool CanIssueEstateCommand(UUID user, Scene requestFromScene, bool ownerCommand); - private List CanIssueEstateCommandCheckFunctions = new List(); + public delegate bool CanIssueEstateCommandHandler(UUID user, Scene requestFromScene, bool ownerCommand); + private List CanIssueEstateCommandCheckFunctions = new List(); - public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc) + public void AddIssueEstateCommandHandler(CanIssueEstateCommandHandler delegateFunc) { if (!CanIssueEstateCommandCheckFunctions.Contains(delegateFunc)) CanIssueEstateCommandCheckFunctions.Add(delegateFunc); } - public void removeCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc) + public void RemoveIssueEstateCommandHandler(CanIssueEstateCommandHandler delegateFunc) { if (CanIssueEstateCommandCheckFunctions.Contains(delegateFunc)) CanIssueEstateCommandCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanIssueEstateCommand(UUID user, bool ownerCommand) + public bool CanIssueEstateCommand(UUID user, bool ownerCommand) { - foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions) + foreach (CanIssueEstateCommandHandler check in CanIssueEstateCommandCheckFunctions) { if (check(user, m_scene, ownerCommand) == false) { @@ -846,24 +846,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region CAN BE GODLIKE - public delegate bool CanBeGodLike(UUID user, Scene requestFromScene); - private List CanBeGodLikeCheckFunctions = new List(); + public delegate bool IsGodHandler(UUID user, Scene requestFromScene); + private List IsGodCheckFunctions = new List(); - public void addCheckBeGodLike(CanBeGodLike delegateFunc) + public void AddIsGodHandler(IsGodHandler delegateFunc) { - if (!CanBeGodLikeCheckFunctions.Contains(delegateFunc)) - CanBeGodLikeCheckFunctions.Add(delegateFunc); + if (!IsGodCheckFunctions.Contains(delegateFunc)) + IsGodCheckFunctions.Add(delegateFunc); } - public void removeCheckBeGodLike(CanBeGodLike delegateFunc) + public void RemoveIsGodHandler(IsGodHandler delegateFunc) { - if (CanBeGodLikeCheckFunctions.Contains(delegateFunc)) - CanBeGodLikeCheckFunctions.Remove(delegateFunc); + if (IsGodCheckFunctions.Contains(delegateFunc)) + IsGodCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanBeGodLike(UUID user) + public bool IsGod(UUID user) { - foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions) + foreach (IsGodHandler check in IsGodCheckFunctions) { if (check(user, m_scene) == false) { @@ -875,24 +875,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region EDIT PARCEL - public delegate bool CanEditParcel(UUID user, ILandObject parcel, Scene scene); - private List CanEditParcelCheckFunctions = new List(); + public delegate bool CanEditParcelHandler(UUID user, ILandObject parcel, Scene scene); + private List CanEditParcelCheckFunctions = new List(); - public void addCheckEditParcel(CanEditParcel delegateFunc) + public void AddEditParcelHandler(CanEditParcelHandler delegateFunc) { if (!CanEditParcelCheckFunctions.Contains(delegateFunc)) CanEditParcelCheckFunctions.Add(delegateFunc); } - public void removeCheckEditParcel(CanEditParcel delegateFunc) + public void RemoveEditParcelHandler(CanEditParcelHandler delegateFunc) { if (CanEditParcelCheckFunctions.Contains(delegateFunc)) CanEditParcelCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanEditParcel(UUID user, ILandObject parcel) + public bool CanEditParcel(UUID user, ILandObject parcel) { - foreach (CanEditParcel check in CanEditParcelCheckFunctions) + foreach (CanEditParcelHandler check in CanEditParcelCheckFunctions) { if (check(user, parcel, m_scene) == false) { @@ -904,24 +904,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region SELL PARCEL - public delegate bool CanSellParcel(UUID user, ILandObject parcel, Scene scene); - private List CanSellParcelCheckFunctions = new List(); + public delegate bool CanSellParcelHandler(UUID user, ILandObject parcel, Scene scene); + private List CanSellParcelCheckFunctions = new List(); - public void addCheckSellParcel(CanSellParcel delegateFunc) + public void AddSellParcelHandler(CanSellParcelHandler delegateFunc) { if (!CanSellParcelCheckFunctions.Contains(delegateFunc)) CanSellParcelCheckFunctions.Add(delegateFunc); } - public void removeCheckSellParcel(CanSellParcel delegateFunc) + public void RemoveSellParcelHandler(CanSellParcelHandler delegateFunc) { if (CanSellParcelCheckFunctions.Contains(delegateFunc)) CanSellParcelCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanSellParcel(UUID user, ILandObject parcel) + public bool CanSellParcel(UUID user, ILandObject parcel) { - foreach (CanSellParcel check in CanSellParcelCheckFunctions) + foreach (CanSellParcelHandler check in CanSellParcelCheckFunctions) { if (check(user, parcel, m_scene) == false) { @@ -933,24 +933,24 @@ namespace OpenSim.Region.Environment.Scenes #endregion #region ABANDON PARCEL - public delegate bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene); - private List CanAbandonParcelCheckFunctions = new List(); + public delegate bool CanAbandonParcelHandler(UUID user, ILandObject parcel, Scene scene); + private List CanAbandonParcelCheckFunctions = new List(); - public void addCheckAbandonParcel(CanAbandonParcel delegateFunc) + public void AddAbandonParcelHandler(CanAbandonParcelHandler delegateFunc) { if (!CanAbandonParcelCheckFunctions.Contains(delegateFunc)) CanAbandonParcelCheckFunctions.Add(delegateFunc); } - public void removeCheckAbandonParcel(CanAbandonParcel delegateFunc) + public void RemoveAbandonParcelHandler(CanAbandonParcelHandler delegateFunc) { if (CanAbandonParcelCheckFunctions.Contains(delegateFunc)) CanAbandonParcelCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanAbandonParcel(UUID user, ILandObject parcel) + public bool CanAbandonParcel(UUID user, ILandObject parcel) { - foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions) + foreach (CanAbandonParcelHandler check in CanAbandonParcelCheckFunctions) { if (check(user, parcel, m_scene) == false) { @@ -961,24 +961,24 @@ namespace OpenSim.Region.Environment.Scenes } #endregion - public delegate bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene); - private List CanReclaimParcelCheckFunctions = new List(); + public delegate bool CanReclaimParcelHandler(UUID user, ILandObject parcel, Scene scene); + private List CanReclaimParcelCheckFunctions = new List(); - public void addCheckReclaimParcel(CanReclaimParcel delegateFunc) + public void AddReclaimParcelHandler(CanReclaimParcelHandler delegateFunc) { if (!CanReclaimParcelCheckFunctions.Contains(delegateFunc)) CanReclaimParcelCheckFunctions.Add(delegateFunc); } - public void removeCheckReclaimParcel(CanReclaimParcel delegateFunc) + public void RemoveReclaimParcelHandler(CanReclaimParcelHandler delegateFunc) { if (CanReclaimParcelCheckFunctions.Contains(delegateFunc)) CanReclaimParcelCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanReclaimParcel(UUID user, ILandObject parcel) + public bool CanReclaimParcel(UUID user, ILandObject parcel) { - foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions) + foreach (CanReclaimParcelHandler check in CanReclaimParcelCheckFunctions) { if (check(user, parcel, m_scene) == false) { @@ -987,24 +987,24 @@ namespace OpenSim.Region.Environment.Scenes } return true; } - public delegate bool CanBuyLand(UUID user, ILandObject parcel, Scene scene); - private List CanBuyLandCheckFunctions = new List(); + public delegate bool CanBuyLandHandler(UUID user, ILandObject parcel, Scene scene); + private List CanBuyLandCheckFunctions = new List(); - public void addCheckCanBuyLand(CanBuyLand delegateFunc) + public void AddCanBuyLandHandler(CanBuyLandHandler delegateFunc) { if (!CanBuyLandCheckFunctions.Contains(delegateFunc)) CanBuyLandCheckFunctions.Add(delegateFunc); } - public void removeCheckCanBuyLand(CanBuyLand delegateFunc) + public void RemoveCanBuyLandHandler(CanBuyLandHandler delegateFunc) { if (CanBuyLandCheckFunctions.Contains(delegateFunc)) CanBuyLandCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanBuyLand(UUID user, ILandObject parcel) + public bool CanBuyLand(UUID user, ILandObject parcel) { - foreach (CanBuyLand check in CanBuyLandCheckFunctions) + foreach (CanBuyLandHandler check in CanBuyLandCheckFunctions) { if (check(user, parcel, m_scene) == false) { @@ -1014,24 +1014,24 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanLinkObject(UUID user, UUID objectID); - private List CanLinkObjectCheckFunctions = new List(); + public delegate bool CanLinkObjectHandler(UUID user, UUID objectID); + private List CanLinkObjectCheckFunctions = new List(); - public void addCheckCanLinkObject(CanLinkObject delegateFunc) + public void AddCanLinkObjectHandler(CanLinkObjectHandler delegateFunc) { if (!CanLinkObjectCheckFunctions.Contains(delegateFunc)) CanLinkObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckCanLinkObject(CanLinkObject delegateFunc) + public void RemoveCanLinkObjectHandler(CanLinkObjectHandler delegateFunc) { if (CanLinkObjectCheckFunctions.Contains(delegateFunc)) CanLinkObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanLinkObject(UUID user, UUID objectID) + public bool CanLinkObject(UUID user, UUID objectID) { - foreach (CanLinkObject check in CanLinkObjectCheckFunctions) + foreach (CanLinkObjectHandler check in CanLinkObjectCheckFunctions) { if (check(user, objectID) == false) { @@ -1041,24 +1041,24 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanDelinkObject(UUID user, UUID objectID); - private List CanDelinkObjectCheckFunctions = new List(); + public delegate bool CanDelinkObjectHandler(UUID user, UUID objectID); + private List CanDelinkObjectCheckFunctions = new List(); - public void addCheckCanDelinkObject(CanDelinkObject delegateFunc) + public void AddCanDelinkObjectHandler(CanDelinkObjectHandler delegateFunc) { if (!CanDelinkObjectCheckFunctions.Contains(delegateFunc)) CanDelinkObjectCheckFunctions.Add(delegateFunc); } - public void removeCheckCanDelinkObject(CanDelinkObject delegateFunc) + public void RemoveCanDelinkObjectHandler(CanDelinkObjectHandler delegateFunc) { if (CanDelinkObjectCheckFunctions.Contains(delegateFunc)) CanDelinkObjectCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanDelinkObject(UUID user, UUID objectID) + public bool CanDelinkObject(UUID user, UUID objectID) { - foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions) + foreach (CanDelinkObjectHandler check in CanDelinkObjectCheckFunctions) { if (check(user, objectID) == false) { @@ -1070,18 +1070,18 @@ namespace OpenSim.Region.Environment.Scenes #endregion - public delegate bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID); - private List CanCreateObjectInventoryCheckFunctions - = new List(); + public delegate bool CanCreateObjectInventoryHandler(int invType, UUID objectID, UUID userID); + private List CanCreateObjectInventoryCheckFunctions + = new List(); - public void addCheckCanCreateObjectInventory(CanCreateObjectInventory delegateFunc) + public void AddCanCreateObjectInventoryHandler(CanCreateObjectInventoryHandler delegateFunc) { if (!CanCreateObjectInventoryCheckFunctions.Contains(delegateFunc)) CanCreateObjectInventoryCheckFunctions.Add(delegateFunc); } - public void removeCheckCanCreateObjectInventory(CanCreateObjectInventory delegateFunc) + public void RemoveCanCreateObjectInventoryHandler(CanCreateObjectInventoryHandler delegateFunc) { if (CanCreateObjectInventoryCheckFunctions.Contains(delegateFunc)) CanCreateObjectInventoryCheckFunctions.Remove(delegateFunc); @@ -1095,9 +1095,9 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public bool ExternalChecksCanCreateObjectInventory(int invType, UUID objectID, UUID userID) + public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) { - foreach (CanCreateObjectInventory check in CanCreateObjectInventoryCheckFunctions) + foreach (CanCreateObjectInventoryHandler check in CanCreateObjectInventoryCheckFunctions) { if (check(invType, objectID, userID) == false) { @@ -1108,24 +1108,24 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanCopyObjectInventory(UUID itemID, UUID objectID, UUID userID); - private List CanCopyObjectInventoryCheckFunctions = new List(); + public delegate bool CanCopyObjectInventoryHandler(UUID itemID, UUID objectID, UUID userID); + private List CanCopyObjectInventoryCheckFunctions = new List(); - public void addCheckCanCopyObjectInventory(CanCopyObjectInventory delegateFunc) + public void AddCanCopyObjectInventoryHandler(CanCopyObjectInventoryHandler delegateFunc) { if (!CanCopyObjectInventoryCheckFunctions.Contains(delegateFunc)) CanCopyObjectInventoryCheckFunctions.Add(delegateFunc); } - public void removeCheckCanCopyObjectInventory(CanCopyObjectInventory delegateFunc) + public void RemoveCanCopyObjectInventoryHandler(CanCopyObjectInventoryHandler delegateFunc) { if (CanCopyObjectInventoryCheckFunctions.Contains(delegateFunc)) CanCopyObjectInventoryCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanCopyObjectInventory(UUID itemID, UUID objectID, UUID userID) + public bool CanCopyObjectInventory(UUID itemID, UUID objectID, UUID userID) { - foreach (CanCopyObjectInventory check in CanCopyObjectInventoryCheckFunctions) + foreach (CanCopyObjectInventoryHandler check in CanCopyObjectInventoryCheckFunctions) { if (check(itemID, objectID, userID) == false) { @@ -1135,25 +1135,25 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanDeleteObjectInventory(UUID itemID, UUID objectID, UUID userID); - private List CanDeleteObjectInventoryCheckFunctions - = new List(); + public delegate bool CanDeleteObjectInventoryHandler(UUID itemID, UUID objectID, UUID userID); + private List CanDeleteObjectInventoryCheckFunctions + = new List(); - public void addCheckCanDeleteObjectInventory(CanDeleteObjectInventory delegateFunc) + public void AddCanDeleteObjectInventoryHandler(CanDeleteObjectInventoryHandler delegateFunc) { if (!CanDeleteObjectInventoryCheckFunctions.Contains(delegateFunc)) CanDeleteObjectInventoryCheckFunctions.Add(delegateFunc); } - public void removeCheckCanDeleteObjectInventory(CanDeleteObjectInventory delegateFunc) + public void RemoveCanDeleteObjectInventoryHandler(CanDeleteObjectInventoryHandler delegateFunc) { if (CanDeleteObjectInventoryCheckFunctions.Contains(delegateFunc)) CanDeleteObjectInventoryCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanDeleteObjectInventory(UUID itemID, UUID objectID, UUID userID) + public bool CanDeleteObjectInventory(UUID itemID, UUID objectID, UUID userID) { - foreach (CanDeleteObjectInventory check in CanDeleteObjectInventoryCheckFunctions) + foreach (CanDeleteObjectInventoryHandler check in CanDeleteObjectInventoryCheckFunctions) { if (check(itemID, objectID, userID) == false) { @@ -1164,17 +1164,17 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanCreateUserInventory(int invType, UUID userID); - private List CanCreateUserInventoryCheckFunctions - = new List(); + public delegate bool CanCreateUserInventoryHandler(int invType, UUID userID); + private List CanCreateUserInventoryCheckFunctions + = new List(); - public void addCheckCanCreateUserInventory(CanCreateUserInventory delegateFunc) + public void AddCanCreateUserInventoryHandler(CanCreateUserInventoryHandler delegateFunc) { if (!CanCreateUserInventoryCheckFunctions.Contains(delegateFunc)) CanCreateUserInventoryCheckFunctions.Add(delegateFunc); } - public void removeCheckCanCreateUserInventory(CanCreateUserInventory delegateFunc) + public void RemoveCanCreateUserInventoryHandler(CanCreateUserInventoryHandler delegateFunc) { if (CanCreateUserInventoryCheckFunctions.Contains(delegateFunc)) CanCreateUserInventoryCheckFunctions.Remove(delegateFunc); @@ -1186,9 +1186,9 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public bool ExternalChecksCanCreateUserInventory(int invType, UUID userID) + public bool CanCreateUserInventory(int invType, UUID userID) { - foreach (CanCreateUserInventory check in CanCreateUserInventoryCheckFunctions) + foreach (CanCreateUserInventoryHandler check in CanCreateUserInventoryCheckFunctions) { if (check(invType, userID) == false) { @@ -1199,17 +1199,17 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanEditUserInventory(UUID itemID, UUID userID); - private List CanEditUserInventoryCheckFunctions - = new List(); + public delegate bool CanEditUserInventoryHandler(UUID itemID, UUID userID); + private List CanEditUserInventoryCheckFunctions + = new List(); - public void addCheckCanEditUserInventory(CanEditUserInventory delegateFunc) + public void AddCanEditUserInventoryHandler(CanEditUserInventoryHandler delegateFunc) { if (!CanEditUserInventoryCheckFunctions.Contains(delegateFunc)) CanEditUserInventoryCheckFunctions.Add(delegateFunc); } - public void removeCheckCanEditUserInventory(CanEditUserInventory delegateFunc) + public void RemoveCanEditUserInventoryHandler(CanEditUserInventoryHandler delegateFunc) { if (CanEditUserInventoryCheckFunctions.Contains(delegateFunc)) CanEditUserInventoryCheckFunctions.Remove(delegateFunc); @@ -1221,9 +1221,9 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public bool ExternalChecksCanEditUserInventory(UUID itemID, UUID userID) + public bool CanEditUserInventory(UUID itemID, UUID userID) { - foreach (CanEditUserInventory check in CanEditUserInventoryCheckFunctions) + foreach (CanEditUserInventoryHandler check in CanEditUserInventoryCheckFunctions) { if (check(itemID, userID) == false) { @@ -1234,17 +1234,17 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanCopyUserInventory(UUID itemID, UUID userID); - private List CanCopyUserInventoryCheckFunctions - = new List(); + public delegate bool CanCopyUserInventoryHandler(UUID itemID, UUID userID); + private List CanCopyUserInventoryCheckFunctions + = new List(); - public void addCheckCanCopyUserInventory(CanCopyUserInventory delegateFunc) + public void AddCanCopyUserInventoryHandler(CanCopyUserInventoryHandler delegateFunc) { if (!CanCopyUserInventoryCheckFunctions.Contains(delegateFunc)) CanCopyUserInventoryCheckFunctions.Add(delegateFunc); } - public void removeCheckCanCopyUserInventory(CanCopyUserInventory delegateFunc) + public void RemoveCanCopyUserInventoryHandler(CanCopyUserInventoryHandler delegateFunc) { if (CanCopyUserInventoryCheckFunctions.Contains(delegateFunc)) CanCopyUserInventoryCheckFunctions.Remove(delegateFunc); @@ -1256,9 +1256,9 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public bool ExternalChecksCanCopyUserInventory(UUID itemID, UUID userID) + public bool CanCopyUserInventory(UUID itemID, UUID userID) { - foreach (CanCopyUserInventory check in CanCopyUserInventoryCheckFunctions) + foreach (CanCopyUserInventoryHandler check in CanCopyUserInventoryCheckFunctions) { if (check(itemID, userID) == false) { @@ -1269,17 +1269,17 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanDeleteUserInventory(UUID itemID, UUID userID); - private List CanDeleteUserInventoryCheckFunctions - = new List(); + public delegate bool CanDeleteUserInventoryHandler(UUID itemID, UUID userID); + private List CanDeleteUserInventoryCheckFunctions + = new List(); - public void addCheckCanDeleteUserInventory(CanDeleteUserInventory delegateFunc) + public void AddCanDeleteUserInventoryHandler(CanDeleteUserInventoryHandler delegateFunc) { if (!CanDeleteUserInventoryCheckFunctions.Contains(delegateFunc)) CanDeleteUserInventoryCheckFunctions.Add(delegateFunc); } - public void removeCheckCanDeleteUserInventory(CanDeleteUserInventory delegateFunc) + public void RemoveCanDeleteUserInventoryHandler(CanDeleteUserInventoryHandler delegateFunc) { if (CanDeleteUserInventoryCheckFunctions.Contains(delegateFunc)) CanDeleteUserInventoryCheckFunctions.Remove(delegateFunc); @@ -1291,9 +1291,9 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public bool ExternalChecksCanDeleteUserInventory(UUID itemID, UUID userID) + public bool CanDeleteUserInventory(UUID itemID, UUID userID) { - foreach (CanDeleteUserInventory check in CanDeleteUserInventoryCheckFunctions) + foreach (CanDeleteUserInventoryHandler check in CanDeleteUserInventoryCheckFunctions) { if (check(itemID, userID) == false) { @@ -1304,24 +1304,24 @@ namespace OpenSim.Region.Environment.Scenes return true; } - public delegate bool CanTeleport(UUID userID); - private List CanTeleportCheckFunctions = new List(); + public delegate bool CanTeleportHandler(UUID userID); + private List CanTeleportCheckFunctions = new List(); - public void addCheckCanTeleport(CanTeleport delegateFunc) + public void AddCanTeleportHandler(CanTeleportHandler delegateFunc) { if (!CanTeleportCheckFunctions.Contains(delegateFunc)) CanTeleportCheckFunctions.Add(delegateFunc); } - public void removeCheckCanTeleport(CanTeleport delegateFunc) + public void RemoveCanTeleportHandler(CanTeleportHandler delegateFunc) { if (CanTeleportCheckFunctions.Contains(delegateFunc)) CanTeleportCheckFunctions.Remove(delegateFunc); } - public bool ExternalChecksCanTeleport(UUID userID) + public bool CanTeleport(UUID userID) { - foreach (CanTeleport check in CanTeleportCheckFunctions) + foreach (CanTeleportHandler check in CanTeleportCheckFunctions) { if (check(userID) == false) { diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 9c29c44e06..723f874948 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -293,7 +293,7 @@ namespace OpenSim.Region.Environment.Scenes m_seeIntoRegionFromNeighbor = SeeIntoRegionFromNeighbor; m_eventManager = new EventManager(); - m_externalChecks = new SceneExternalChecks(this); + m_permissions = new ScenePermissions(this); m_asyncSceneObjectDeleter = new AsyncSceneObjectGroupDeleter(this); m_asyncSceneObjectDeleter.Enabled = true; @@ -1750,7 +1750,7 @@ namespace OpenSim.Region.Environment.Scenes { Vector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new Vector3(0.5f, 0.5f, 0.5f), false); - if (ExternalChecks.ExternalChecksCanRezObject(1, ownerID, pos)) + if (Permissions.CanRezObject(1, ownerID, pos)) { // rez ON the ground, not IN the ground pos.Z += 0.25F; @@ -3450,7 +3450,7 @@ namespace OpenSim.Region.Environment.Scenes } // First check that this is the sim owner - if (ExternalChecks.ExternalChecksCanBeGodLike(agentID)) + if (Permissions.IsGod(agentID)) { // Next we check for spoofing..... UUID testSessionID = m_scenePresences[agentID].ControllingClient.SessionId; @@ -3527,7 +3527,7 @@ namespace OpenSim.Region.Environment.Scenes { if (m_scenePresences.ContainsKey(agentID) || agentID == kickUserID) { - if (ExternalChecks.ExternalChecksCanBeGodLike(godID)) + if (Permissions.IsGod(godID)) { if (agentID == kickUserID) { @@ -3848,7 +3848,7 @@ namespace OpenSim.Region.Environment.Scenes } else if ((parcel.landData.Flags & (uint)Parcel.ParcelFlags.AllowGroupScripts) != 0) { - if (part.OwnerID == parcel.landData.OwnerID || (parcel.landData.IsGroupOwned && part.GroupID == parcel.landData.GroupID) || ExternalChecks.ExternalChecksCanBeGodLike(part.OwnerID)) + if (part.OwnerID == parcel.landData.OwnerID || (parcel.landData.IsGroupOwned && part.GroupID == parcel.landData.GroupID) || Permissions.IsGod(part.OwnerID)) { return true; } @@ -4273,7 +4273,7 @@ namespace OpenSim.Region.Environment.Scenes List partList = new List(group.Children.Values); - if (ExternalChecks.ExternalChecksPropagatePermissions()) + if (Permissions.PropagatePermissions()) { foreach (SceneObjectPart child in partList) { diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index ee0f6b1a67..7137c2fb1a 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs @@ -84,10 +84,10 @@ namespace OpenSim.Region.Environment.Scenes } - protected SceneExternalChecks m_externalChecks; - public SceneExternalChecks ExternalChecks + protected ScenePermissions m_permissions; + public ScenePermissions Permissions { - get { return m_externalChecks; } + get { return m_permissions; } } protected string m_datastore; diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 8167c68ef4..64da9d4904 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs @@ -599,7 +599,7 @@ namespace OpenSim.Region.Environment.Scenes public virtual void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position, Vector3 lookAt, uint teleportFlags) { - if (!avatar.Scene.ExternalChecks.ExternalChecksCanTeleport(avatar.UUID)) + if (!avatar.Scene.Permissions.CanTeleport(avatar.UUID)) return; bool destRegionUp = false; diff --git a/OpenSim/Region/Environment/Scenes/SceneGraph.cs b/OpenSim/Region/Environment/Scenes/SceneGraph.cs index 18fe151ef0..4c15da24b5 100644 --- a/OpenSim/Region/Environment/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Environment/Scenes/SceneGraph.cs @@ -431,7 +431,7 @@ namespace OpenSim.Region.Environment.Scenes { SceneObjectGroup group = (SceneObjectGroup)obj; - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) group.SetGroup(GroupID, remoteClient); else remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false); @@ -455,7 +455,7 @@ namespace OpenSim.Region.Environment.Scenes if (part == null) return; - if (!m_parentScene.ExternalChecks.ExternalChecksCanTakeObject( + if (!m_parentScene.Permissions.CanTakeObject( part.UUID, remoteClient.AgentId)) return; @@ -522,7 +522,7 @@ namespace OpenSim.Region.Environment.Scenes if (((SceneObjectGroup)obj).LocalId == objectLocalID) { SceneObjectGroup group = (SceneObjectGroup)obj; - if (m_parentScene.ExternalChecks.ExternalChecksCanTakeObject(obj.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanTakeObject(obj.UUID, remoteClient.AgentId)) { // If the attachment point isn't the same as the one previously used // set it's offset position = 0 so that it appears on the attachment point @@ -1056,7 +1056,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(localID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) { group.Resize(scale, localID); } @@ -1068,7 +1068,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(localID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) { group.GroupResize(scale, localID); } @@ -1104,7 +1104,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(localID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanMoveObject(group.UUID, remoteClient.AgentId)) { group.UpdateSingleRotation(rot, localID); } @@ -1122,7 +1122,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(localID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanMoveObject(group.UUID, remoteClient.AgentId)) { group.UpdateGroupRotation(rot); } @@ -1141,7 +1141,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(localID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanMoveObject(group.UUID, remoteClient.AgentId)) { group.UpdateGroupRotation(pos, rot); } @@ -1159,7 +1159,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(localID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(group.UUID, remoteClient.AgentId) || group.IsAttachment) + if (m_parentScene.Permissions.CanMoveObject(group.UUID, remoteClient.AgentId) || group.IsAttachment) { group.UpdateSinglePosition(pos, localID); } @@ -1185,7 +1185,7 @@ namespace OpenSim.Region.Environment.Scenes } else { - if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(group.UUID, remoteClient.AgentId) || group.IsAttachment) + if (m_parentScene.Permissions.CanMoveObject(group.UUID, remoteClient.AgentId) || group.IsAttachment) { group.UpdateGroupPosition(pos); } @@ -1204,7 +1204,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(localID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID,remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID,remoteClient.AgentId)) { group.UpdateTextureEntry(localID, texture); } @@ -1222,7 +1222,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(localID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) { group.UpdatePrimFlags(localID, UsePhysics, IsTemporary, IsPhantom); } @@ -1241,7 +1241,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(objectID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(group.UUID, remoteClient.AgentId))// && PermissionsMngr.) + if (m_parentScene.Permissions.CanMoveObject(group.UUID, remoteClient.AgentId))// && PermissionsMngr.) { group.GrabMovement(offset, pos, remoteClient); } @@ -1263,7 +1263,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(primLocalID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) { group.SetPartName(Util.CleanString(name), primLocalID); group.HasGroupChanged = true; @@ -1281,7 +1281,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(primLocalID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) { group.SetPartDescription(Util.CleanString(description), primLocalID); group.HasGroupChanged = true; @@ -1294,7 +1294,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(primLocalID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) { SceneObjectPart part = m_parentScene.GetSceneObjectPart(primLocalID); part.ClickAction = Convert.ToByte(clickAction); @@ -1308,7 +1308,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(primLocalID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) + if (m_parentScene.Permissions.CanEditObject(group.UUID, remoteClient.AgentId)) { SceneObjectPart part = m_parentScene.GetSceneObjectPart(primLocalID); part.Material = Convert.ToByte(material); @@ -1323,7 +1323,7 @@ namespace OpenSim.Region.Environment.Scenes if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID,agentID)) + if (m_parentScene.Permissions.CanEditObject(group.UUID,agentID)) { group.UpdateExtraParam(primLocalID, type, inUse, data); } @@ -1340,7 +1340,7 @@ namespace OpenSim.Region.Environment.Scenes SceneObjectGroup group = GetGroupByPrim(primLocalID); if (group != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.GetPartsFullID(primLocalID), agentID)) + if (m_parentScene.Permissions.CanEditObject(group.GetPartsFullID(primLocalID), agentID)) { ObjectShapePacket.ObjectDataBlock shapeData = new ObjectShapePacket.ObjectDataBlock(); shapeData.ObjectLocalID = shapeBlock.ObjectLocalID; @@ -1612,12 +1612,12 @@ namespace OpenSim.Region.Environment.Scenes // libomv will complain about PrimFlags.JointWheel being // deprecated, so we #pragma warning disable 0612 - if (IncludeInSearch && m_parentScene.ExternalChecks.ExternalChecksCanEditObject(objid, user)) + if (IncludeInSearch && m_parentScene.Permissions.CanEditObject(objid, user)) { obj.ParentGroup.RootPart.AddFlag(PrimFlags.JointWheel); obj.ParentGroup.HasGroupChanged = true; } - else if (!IncludeInSearch && m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(objid,user)) + else if (!IncludeInSearch && m_parentScene.Permissions.CanMoveObject(objid,user)) { obj.ParentGroup.RootPart.RemFlag(PrimFlags.JointWheel); obj.ParentGroup.HasGroupChanged = true; @@ -1665,7 +1665,7 @@ namespace OpenSim.Region.Environment.Scenes if (originPrim != null) { - if (m_parentScene.ExternalChecks.ExternalChecksCanDuplicateObject(originPrim.Children.Count, originPrim.UUID, AgentID, originPrim.AbsolutePosition)) + if (m_parentScene.Permissions.CanDuplicateObject(originPrim.Children.Count, originPrim.UUID, AgentID, originPrim.AbsolutePosition)) { SceneObjectGroup copy = originPrim.Copy(AgentID, GroupID, true); copy.AbsolutePosition = copy.AbsolutePosition + offset; diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 2af31d6463..30dd497e4a 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs @@ -261,7 +261,7 @@ namespace OpenSim.Region.Environment.Scenes public void SetBypassPermissionsOnCurrentScene(bool bypassPermissions) { - ForEachCurrentScene(delegate(Scene scene) { scene.ExternalChecks.ExternalChecksSetBypassPermissions(bypassPermissions); }); + ForEachCurrentScene(delegate(Scene scene) { scene.Permissions.SetBypassPermissions(bypassPermissions); }); } private void ForEachCurrentScene(Action func) diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 9ca5564bc6..62e680b598 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs @@ -157,7 +157,7 @@ namespace OpenSim.Region.Environment.Scenes if (remoteClient != null && remoteClient.AgentId != part.OwnerID && - m_scene.ExternalChecks.ExternalChecksPropagatePermissions()) + m_scene.Permissions.PropagatePermissions()) { taskItem.BasePermissions = item.BasePermissions & item.NextPermissions; diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index fcda37b905..0eefda15d1 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -1277,14 +1277,14 @@ namespace OpenSim.Region.Environment.Scenes public void SendFullUpdateToClient(IClientAPI remoteClient) { - SendPartFullUpdate(remoteClient, RootPart, m_scene.ExternalChecks.ExternalChecksGenerateClientFlags(remoteClient.AgentId, RootPart.UUID)); + SendPartFullUpdate(remoteClient, RootPart, m_scene.Permissions.GenerateClientFlags(remoteClient.AgentId, RootPart.UUID)); lock (m_parts) { foreach (SceneObjectPart part in m_parts.Values) { if (part != RootPart) - SendPartFullUpdate(remoteClient, part, m_scene.ExternalChecks.ExternalChecksGenerateClientFlags(remoteClient.AgentId, part.UUID)); + SendPartFullUpdate(remoteClient, part, m_scene.Permissions.GenerateClientFlags(remoteClient.AgentId, part.UUID)); } } } @@ -1493,7 +1493,7 @@ namespace OpenSim.Region.Environment.Scenes if (part.OwnerID != cAgentID) { // Apply Next Owner Permissions if we're not bypassing permissions - if (!m_scene.ExternalChecks.ExternalChecksBypassPermissions()) + if (!m_scene.Permissions.BypassPermissions()) ApplyNextOwnerPermissions(); } diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 8a58e71047..712cbac65d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -2997,7 +2997,7 @@ if (m_shape != null) { public void UpdatePermissions(UUID AgentID, byte field, uint localID, uint mask, byte addRemTF) { bool set = addRemTF == 1; - bool god = m_parentGroup.Scene.ExternalChecks.ExternalChecksCanBeGodLike(AgentID); + bool god = m_parentGroup.Scene.Permissions.IsGod(AgentID); uint baseMask = _baseMask; if (god) diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs index 0a6f22c9ea..aff1ef18f4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs @@ -230,7 +230,7 @@ namespace OpenSim.Region.Environment.Scenes // "Starting script {0}, {1} in prim {2}, {3}", // item.Name, item.ItemID, Name, UUID); - if (!m_part.ParentGroup.Scene.ExternalChecks.ExternalChecksCanRunScript(item.ItemID, m_part.UUID, item.OwnerID)) + if (!m_part.ParentGroup.Scene.Permissions.CanRunScript(item.ItemID, m_part.UUID, item.OwnerID)) return; m_part.AddFlag(PrimFlags.Scripted); diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index b293f9e406..042a4fb815 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -577,7 +577,7 @@ namespace OpenSim.Region.Environment.Scenes public uint GenerateClientFlags(UUID ObjectID) { - return m_scene.ExternalChecks.ExternalChecksGenerateClientFlags(m_uuid, ObjectID); + return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID); } /// diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 15ce75611f..7ccd71c1a8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -5111,7 +5111,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { if (m_host.ObjectOwner == parcel.landData.OwnerID || (m_host.OwnerID == m_host.GroupID && m_host.GroupID == parcel.landData.GroupID - && parcel.landData.IsGroupOwned) || World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) + && parcel.landData.IsGroupOwned) || World.Permissions.IsGod(m_host.OwnerID)) { av.StandUp(); } @@ -7408,7 +7408,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (config.Configs["XEngine"].GetBoolean("AllowGodFunctions", false)) { - if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID)) + if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) { if (mask == ScriptBaseClass.MASK_BASE)//0 { @@ -7701,7 +7701,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // according to the docs, this command only works if script owner and land owner are the same // lets add estate owners and gods, too, and use the generic permission check. ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); - if (!World.ExternalChecks.ExternalChecksCanEditParcel(m_host.ObjectOwner, landObject)) return; + if (!World.Permissions.CanEditParcel(m_host.ObjectOwner, landObject)) return; bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 3d1fe3b33c..08c2f2f689 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -276,7 +276,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (x > 255 || x < 0 || y > 255 || y < 0) OSSLError("osTerrainSetHeight: Coordinate out of bounds"); - if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) + if (World.Permissions.CanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) { World.Heightmap[x, y] = val; return 1; @@ -309,7 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api CheckThreatLevel(ThreatLevel.High, "osRegionRestart"); m_host.AddScriptLPS(1); - if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID, false)) + if (World.Permissions.CanIssueEstateCommand(m_host.OwnerID, false)) { World.Restart((float)seconds); return 1; @@ -461,7 +461,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); - if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID)) + if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) { MainConsole.Instance.RunCommand(command); return true; @@ -663,7 +663,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); //Check to make sure that the script's owner is the estate manager/master //World.Permissions.GenericEstatePermission( - if (World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) + if (World.Permissions.IsGod(m_host.OwnerID)) { World.EventManager.TriggerRequestChangeWaterHeight((float)height); }