Merge branch 'master' into presence-refactor

This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
This commit is contained in:
Melanie
2010-02-08 15:53:20 +00:00
63 changed files with 5627 additions and 3494 deletions

View File

@@ -41,9 +41,7 @@ namespace OpenSim.Region.CoreModules.World
{
public class AccessModule : ISharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_SceneList = new List<Scene>();