* Rebase all current servers on common abstract BaseOpenSimServer class

* The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc)
* DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers.  More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once
This commit is contained in:
Justin Clarke Casey
2008-02-04 18:52:24 +00:00
parent 5db5630ec9
commit baefa05b57
9 changed files with 201 additions and 189 deletions

View File

@@ -28,16 +28,59 @@
using System;
using OpenSim.Framework.Console;
namespace OpenSim.Framework.Servers
{
/// <summary>
/// Common base for the main OpenSimServers (user, grid, inventory, region, etc)
/// XXX Not yet implemented, may not grow up for some time
/// </summary>
public class BaseOpenSimServer
public abstract class BaseOpenSimServer
{
protected LogBase m_log;
protected DateTime m_startuptime;
public BaseOpenSimServer()
{
m_startuptime = DateTime.Now;
}
/// <summary>
/// Runs commands issued by the server console from the operator
/// </summary>
/// <param name="command">The first argument of the parameter (the command)</param>
/// <param name="cmdparams">Additional arguments passed to the command</param>
public virtual void RunCmd(string command, string[] cmdparams)
{
switch (command)
{
case "help":
m_log.Notice("show uptime - show server startup and uptime.");
break;
case "show":
if (cmdparams.Length > 0)
{
Show(cmdparams[0]);
}
break;
}
}
/// <summary>
/// Outputs to the console information about the region
/// </summary>
/// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param>
public virtual void Show(string ShowWhat)
{
switch (ShowWhat)
{
case "uptime":
m_log.Notice("Server has been running since " + m_startuptime.ToString());
m_log.Notice("That is " + (DateTime.Now - m_startuptime).ToString());
break;
}
}
}
}