Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().

This has been handled by WebFetchInvDescHandler.Fetch() for some time.
This commit is contained in:
Justin Clark-Casey (justincc)
2011-11-26 01:39:23 +00:00
parent 11c19b0d2e
commit bafea2282a
3 changed files with 13 additions and 59 deletions

View File

@@ -184,6 +184,17 @@ namespace OpenSim.Capabilities.Handlers
return reply;
}
/// <summary>
/// Handle the caps inventory descendents fetch.
/// </summary>
/// <param name="agentID"></param>
/// <param name="folderID"></param>
/// <param name="ownerID"></param>
/// <param name="fetchFolders"></param>
/// <param name="fetchItems"></param>
/// <param name="sortOrder"></param>
/// <param name="version"></param>
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
public InventoryCollection Fetch(
UUID agentID, UUID folderID, UUID ownerID,
bool fetchFolders, bool fetchItems, int sortOrder, out int version)
@@ -192,6 +203,8 @@ namespace OpenSim.Capabilities.Handlers
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
// fetchFolders, fetchItems, folderID, agentID);
// FIXME MAYBE: We're not handling sortOrder!
version = 0;
InventoryFolderImpl fold;
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)