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Deleted obsolete files in the Data layer. Compiles.
This commit is contained in:
@@ -1,173 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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||||
*
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||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using OpenMetaverse;
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namespace OpenSim.Data.Tests
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{
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public class BasicGridTest
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{
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public IGridDataPlugin db;
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public UUID region1, region2, region3;
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public UUID zero = UUID.Zero;
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public static Random random = new Random();
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[TearDown]
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public void removeAllRegions()
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{
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// Clean up all the regions.
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List<RegionProfileData> regions = db.GetRegionsByName("", 100);
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if (regions != null)
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{
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foreach (RegionProfileData region in regions)
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{
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db.DeleteProfile(region.Uuid.ToString());
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}
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}
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}
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public void SuperInit()
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{
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OpenSim.Tests.Common.TestLogging.LogToConsole();
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region1 = UUID.Random();
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region2 = UUID.Random();
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region3 = UUID.Random();
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}
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protected RegionProfileData createRegion(UUID regionUUID, string regionName)
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{
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RegionProfileData reg = new RegionProfileData();
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new PropertyScrambler<RegionProfileData>().Scramble(reg);
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reg.Uuid = regionUUID;
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reg.RegionName = regionName;
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db.StoreProfile(reg);
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return reg;
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}
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[Test]
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public void T001_LoadEmpty()
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{
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Assert.That(db.GetProfileByUUID(region1),Is.Null);
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Assert.That(db.GetProfileByUUID(region2),Is.Null);
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Assert.That(db.GetProfileByUUID(region3),Is.Null);
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Assert.That(db.GetProfileByUUID(zero),Is.Null);
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}
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[Test]
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public void T011_AddRetrieveCompleteTest()
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{
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RegionProfileData newreg = createRegion(region2, "|<Goth@m Ci1y>|");
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RegionProfileData retreg = db.GetProfileByUUID(region2);
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Assert.That(retreg, Constraints.PropertyCompareConstraint(newreg).IgnoreProperty(x => x.RegionOnline));
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retreg = db.GetProfileByHandle(newreg.RegionHandle);
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Assert.That(retreg.Uuid, Is.EqualTo(region2), "Assert.That(retreg.Uuid, Is.EqualTo(region2))");
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retreg = db.GetProfileByString(newreg.RegionName);
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Assert.That(retreg.Uuid, Is.EqualTo(region2), "Assert.That(retreg.Uuid, Is.EqualTo(region2))");
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RegionProfileData[] retregs = db.GetProfilesInRange(newreg.RegionLocX,newreg.RegionLocY,newreg.RegionLocX,newreg.RegionLocY);
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Assert.That(retregs[0].Uuid, Is.EqualTo(region2), "Assert.That(retregs[0].Uuid, Is.EqualTo(region2))");
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}
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[Test]
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public void T012_DeleteProfile()
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{
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createRegion(region1, "doesn't matter");
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db.DeleteProfile(region1.ToString());
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RegionProfileData retreg = db.GetProfileByUUID(region1);
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Assert.That(retreg,Is.Null);
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}
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[Test]
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public void T013_UpdateProfile()
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{
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createRegion(region2, "|<Goth@m Ci1y>|");
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RegionProfileData retreg = db.GetProfileByUUID(region2);
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retreg.regionName = "Gotham City";
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db.StoreProfile(retreg);
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retreg = db.GetProfileByUUID(region2);
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Assert.That(retreg.RegionName, Is.EqualTo("Gotham City"), "Assert.That(retreg.RegionName, Is.EqualTo(\"Gotham City\"))");
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}
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[Test]
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public void T014_RegionList()
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{
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createRegion(region2, "Gotham City");
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RegionProfileData retreg = db.GetProfileByUUID(region2);
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retreg.RegionName = "Gotham Town";
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retreg.Uuid = region1;
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db.StoreProfile(retreg);
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retreg = db.GetProfileByUUID(region2);
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retreg.RegionName = "Gothan Town";
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retreg.Uuid = region3;
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db.StoreProfile(retreg);
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List<RegionProfileData> listreg = db.GetRegionsByName("Gotham",10);
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Assert.That(listreg.Count,Is.EqualTo(2), "Assert.That(listreg.Count,Is.EqualTo(2))");
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Assert.That(listreg[0].Uuid,Is.Not.EqualTo(listreg[1].Uuid), "Assert.That(listreg[0].Uuid,Is.Not.EqualTo(listreg[1].Uuid))");
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Assert.That(listreg[0].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2), "Assert.That(listreg[0].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2))");
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Assert.That(listreg[1].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2), "Assert.That(listreg[1].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2))");
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}
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[Test]
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public void T999_StillNull()
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{
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Assert.That(db.GetProfileByUUID(zero), Is.Null);
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}
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protected static string RandomName()
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{
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StringBuilder name = new StringBuilder();
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int size = random.Next(5,12);
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char ch ;
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for (int i=0; i<size; i++)
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{
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ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ;
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name.Append(ch);
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}
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return name.ToString();
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}
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}
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}
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@@ -1,703 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
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// TODO: Money Transfer, Inventory Transfer and UpdateUserRegion once they exist
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using System;
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using System.Collections.Generic;
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using System.Text;
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using log4net.Config;
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using NUnit.Framework;
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using NUnit.Framework.SyntaxHelpers;
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using OpenMetaverse;
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using OpenSim.Framework;
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using log4net;
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using System.Reflection;
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namespace OpenSim.Data.Tests
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{
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public class BasicUserTest
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{
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public IUserDataPlugin db;
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public UUID user1;
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public UUID user2;
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public UUID user3;
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public UUID user4;
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public UUID user5;
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public UUID webkey;
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public UUID zero = UUID.Zero;
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public static Random random;
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public UUID agent1;
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public UUID agent2;
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public UUID agent3;
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public UUID agent4;
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public UUID region1;
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public string fname0;
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public string lname0;
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public string fname1;
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public string lname1;
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public string fname2;
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public string lname2;
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public string fname3;
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public string lname3;
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public void SuperInit()
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{
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OpenSim.Tests.Common.TestLogging.LogToConsole();
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random = new Random();
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user1 = UUID.Random();
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user2 = UUID.Random();
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user3 = UUID.Random();
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user4 = UUID.Random();
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user5 = UUID.Random();
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agent1 = UUID.Random();
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agent2 = UUID.Random();
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agent3 = UUID.Random();
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agent4 = UUID.Random();
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webkey = UUID.Random();
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region1 = UUID.Random();
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fname0 = RandomName();
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lname0 = RandomName();
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fname1 = RandomName();
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lname1 = RandomName();
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fname2 = RandomName();
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lname2 = RandomName();
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fname3 = RandomName();
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lname3 = RandomName();
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}
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[Test]
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public void T001_LoadEmpty()
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{
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Assert.That(db.GetUserByUUID(zero), Is.Null);
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Assert.That(db.GetUserByUUID(user1), Is.Null);
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Assert.That(db.GetUserByUUID(user2), Is.Null);
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Assert.That(db.GetUserByUUID(user3), Is.Null);
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Assert.That(db.GetUserByUUID(UUID.Random()), Is.Null);
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Assert.That(db.GetAgentByUUID(zero), Is.Null);
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Assert.That(db.GetAgentByUUID(agent1), Is.Null);
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Assert.That(db.GetAgentByUUID(agent2), Is.Null);
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Assert.That(db.GetAgentByUUID(agent3), Is.Null);
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Assert.That(db.GetAgentByUUID(UUID.Random()), Is.Null);
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}
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[Test]
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public void T010_CreateUser()
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{
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UserProfileData u1 = NewUser(user1,fname1,lname1);
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UserProfileData u2 = NewUser(user2,fname2,lname2);
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UserProfileData u3 = NewUser(user3,fname3,lname3);
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// this is used to check whether null works here
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u3.Email = null;
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db.AddNewUserProfile(u1);
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db.AddNewUserProfile(u2);
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db.AddNewUserProfile(u3);
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UserProfileData u1a = db.GetUserByUUID(user1);
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UserProfileData u2a = db.GetUserByUUID(user2);
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UserProfileData u3a = db.GetUserByUUID(user3);
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Assert.That(user1,Is.EqualTo(u1a.ID), "Assert.That(user1,Is.EqualTo(u1a.ID))");
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Assert.That(user2,Is.EqualTo(u2a.ID), "Assert.That(user2,Is.EqualTo(u2a.ID))");
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Assert.That(user3,Is.EqualTo(u3a.ID), "Assert.That(user3,Is.EqualTo(u3a.ID))");
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// and one email test
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Assert.That(u3.Email, Is.Null);
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}
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[Test]
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public void T011_FetchUserByName()
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{
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UserProfileData u1 = db.GetUserByName(fname1,lname1);
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UserProfileData u2 = db.GetUserByName(fname2,lname2);
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UserProfileData u3 = db.GetUserByName(fname3,lname3);
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Assert.That(user1,Is.EqualTo(u1.ID), "Assert.That(user1,Is.EqualTo(u1.ID))");
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Assert.That(user2,Is.EqualTo(u2.ID), "Assert.That(user2,Is.EqualTo(u2.ID))");
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Assert.That(user3,Is.EqualTo(u3.ID), "Assert.That(user3,Is.EqualTo(u3.ID))");
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}
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[Test]
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public void T012_UpdateUserProfile()
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{
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UserProfileData u1 = db.GetUserByUUID(user1);
|
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Assert.That(fname1,Is.EqualTo(u1.FirstName), "Assert.That(fname1,Is.EqualTo(u1.FirstName))");
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u1.FirstName = "Ugly";
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|
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db.UpdateUserProfile(u1);
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Assert.That("Ugly",Is.EqualTo(u1.FirstName), "Assert.That(\"Ugly\",Is.EqualTo(u1.FirstName))");
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}
|
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|
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[Test]
|
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public void T013_StoreUserWebKey()
|
||||
{
|
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UserProfileData u1 = db.GetUserByUUID(user1);
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Assert.That(u1.WebLoginKey,Is.EqualTo(zero), "Assert.That(u1.WebLoginKey,Is.EqualTo(zero))");
|
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db.StoreWebLoginKey(user1, webkey);
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u1 = db.GetUserByUUID(user1);
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Assert.That(u1.WebLoginKey,Is.EqualTo(webkey), "Assert.That(u1.WebLoginKey,Is.EqualTo(webkey))");
|
||||
}
|
||||
|
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[Test]
|
||||
public void T014_ExpectedNullReferenceReturns()
|
||||
{
|
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UserProfileData u0 = NewUser(zero,fname0,lname0);
|
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UserProfileData u4 = NewUser(user4,fname2,lname2);
|
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db.AddNewUserProfile(u0); //UserID 0 should fail to save.
|
||||
db.AddNewUserProfile(u4); //The first name and last name are already in use (from T010), so this should fail too
|
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Assert.That(db.GetUserByUUID(zero),Is.Null);
|
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Assert.That(db.GetUserByUUID(user4),Is.Null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T015_UserPersistency()
|
||||
{
|
||||
UserProfileData u = new UserProfileData();
|
||||
UUID id = user5;
|
||||
string fname = RandomName();
|
||||
string lname = RandomName();
|
||||
string email = RandomName();
|
||||
string passhash = RandomName();
|
||||
string passsalt = RandomName();
|
||||
UUID homeregion = UUID.Random();
|
||||
UUID webloginkey = UUID.Random();
|
||||
uint homeregx = (uint) random.Next();
|
||||
uint homeregy = (uint) random.Next();
|
||||
Vector3 homeloc
|
||||
= new Vector3(
|
||||
(float)Math.Round(random.NextDouble(), 5),
|
||||
(float)Math.Round(random.NextDouble(), 5),
|
||||
(float)Math.Round(random.NextDouble(), 5));
|
||||
Vector3 homelookat
|
||||
= new Vector3(
|
||||
(float)Math.Round(random.NextDouble(), 5),
|
||||
(float)Math.Round(random.NextDouble(), 5),
|
||||
(float)Math.Round(random.NextDouble(), 5));
|
||||
int created = random.Next();
|
||||
int lastlogin = random.Next();
|
||||
string userinvuri = RandomName();
|
||||
string userasseturi = RandomName();
|
||||
uint candomask = (uint) random.Next();
|
||||
uint wantdomask = (uint) random.Next();
|
||||
string abouttext = RandomName();
|
||||
string flabouttext = RandomName();
|
||||
UUID image = UUID.Random();
|
||||
UUID firstimage = UUID.Random();
|
||||
UserAgentData agent = NewAgent(id,UUID.Random());
|
||||
int userflags = random.Next();
|
||||
int godlevel = random.Next();
|
||||
string customtype = RandomName();
|
||||
UUID partner = UUID.Random();
|
||||
|
||||
//HomeRegionX and HomeRegionY must only use 24 bits
|
||||
homeregx = ((homeregx << 8) >> 8);
|
||||
homeregy = ((homeregy << 8) >> 8);
|
||||
|
||||
u.ID = id;
|
||||
u.WebLoginKey = webloginkey;
|
||||
u.HomeRegionID = homeregion;
|
||||
u.FirstName = fname;
|
||||
u.SurName = lname;
|
||||
u.Email = email;
|
||||
u.PasswordHash = passhash;
|
||||
u.PasswordSalt = passsalt;
|
||||
u.HomeRegionX = homeregx;
|
||||
u.HomeRegionY = homeregy;
|
||||
ulong homereg = u.HomeRegion;
|
||||
u.HomeLocation = homeloc;
|
||||
u.HomeLookAt = homelookat;
|
||||
u.Created = created;
|
||||
u.LastLogin = lastlogin;
|
||||
u.UserInventoryURI = userinvuri;
|
||||
u.UserAssetURI = userasseturi;
|
||||
u.CanDoMask = candomask;
|
||||
u.WantDoMask = wantdomask;
|
||||
u.AboutText = abouttext;
|
||||
u.FirstLifeAboutText = flabouttext;
|
||||
u.Image = image;
|
||||
u.FirstLifeImage = firstimage;
|
||||
u.CurrentAgent = agent;
|
||||
u.UserFlags = userflags;
|
||||
u.GodLevel = godlevel;
|
||||
u.CustomType = customtype;
|
||||
u.Partner = partner;
|
||||
|
||||
db.AddNewUserProfile(u);
|
||||
UserProfileData u1a = db.GetUserByUUID(id);
|
||||
Assert.That(u1a,Is.Not.Null);
|
||||
Assert.That(id,Is.EqualTo(u1a.ID), "Assert.That(id,Is.EqualTo(u1a.ID))");
|
||||
Assert.That(homeregion,Is.EqualTo(u1a.HomeRegionID), "Assert.That(homeregion,Is.EqualTo(u1a.HomeRegionID))");
|
||||
Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey), "Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey))");
|
||||
Assert.That(fname,Is.EqualTo(u1a.FirstName), "Assert.That(fname,Is.EqualTo(u1a.FirstName))");
|
||||
Assert.That(lname,Is.EqualTo(u1a.SurName), "Assert.That(lname,Is.EqualTo(u1a.SurName))");
|
||||
Assert.That(email,Is.EqualTo(u1a.Email), "Assert.That(email,Is.EqualTo(u1a.Email))");
|
||||
Assert.That(passhash,Is.EqualTo(u1a.PasswordHash), "Assert.That(passhash,Is.EqualTo(u1a.PasswordHash))");
|
||||
Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt), "Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt))");
|
||||
Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX), "Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX))");
|
||||
Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY), "Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY))");
|
||||
Assert.That(homereg,Is.EqualTo(u1a.HomeRegion), "Assert.That(homereg,Is.EqualTo(u1a.HomeRegion))");
|
||||
Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation), "Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation))");
|
||||
Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt), "Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt))");
|
||||
Assert.That(created,Is.EqualTo(u1a.Created), "Assert.That(created,Is.EqualTo(u1a.Created))");
|
||||
Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin), "Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin))");
|
||||
Assert.That(userinvuri,Is.EqualTo(u1a.UserInventoryURI), "Assert.That(userinvuri,Is.EqualTo(u1a.UserInventoryURI))");
|
||||
Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI), "Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI))");
|
||||
Assert.That(candomask,Is.EqualTo(u1a.CanDoMask), "Assert.That(candomask,Is.EqualTo(u1a.CanDoMask))");
|
||||
Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask), "Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask))");
|
||||
Assert.That(abouttext,Is.EqualTo(u1a.AboutText), "Assert.That(abouttext,Is.EqualTo(u1a.AboutText))");
|
||||
Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText), "Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText))");
|
||||
Assert.That(image,Is.EqualTo(u1a.Image), "Assert.That(image,Is.EqualTo(u1a.Image))");
|
||||
Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage), "Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage))");
|
||||
Assert.That(u1a.CurrentAgent,Is.Null);
|
||||
Assert.That(userflags,Is.EqualTo(u1a.UserFlags), "Assert.That(userflags,Is.EqualTo(u1a.UserFlags))");
|
||||
Assert.That(godlevel,Is.EqualTo(u1a.GodLevel), "Assert.That(godlevel,Is.EqualTo(u1a.GodLevel))");
|
||||
Assert.That(customtype,Is.EqualTo(u1a.CustomType), "Assert.That(customtype,Is.EqualTo(u1a.CustomType))");
|
||||
Assert.That(partner,Is.EqualTo(u1a.Partner), "Assert.That(partner,Is.EqualTo(u1a.Partner))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T016_UserUpdatePersistency()
|
||||
{
|
||||
UUID id = user5;
|
||||
UserProfileData u = db.GetUserByUUID(id);
|
||||
string fname = RandomName();
|
||||
string lname = RandomName();
|
||||
string email = RandomName();
|
||||
string passhash = RandomName();
|
||||
string passsalt = RandomName();
|
||||
UUID homeregionid = UUID.Random();
|
||||
UUID webloginkey = UUID.Random();
|
||||
uint homeregx = (uint) random.Next();
|
||||
uint homeregy = (uint) random.Next();
|
||||
Vector3 homeloc = new Vector3((float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5));
|
||||
Vector3 homelookat = new Vector3((float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5));
|
||||
int created = random.Next();
|
||||
int lastlogin = random.Next();
|
||||
string userinvuri = RandomName();
|
||||
string userasseturi = RandomName();
|
||||
uint candomask = (uint) random.Next();
|
||||
uint wantdomask = (uint) random.Next();
|
||||
string abouttext = RandomName();
|
||||
string flabouttext = RandomName();
|
||||
UUID image = UUID.Random();
|
||||
UUID firstimage = UUID.Random();
|
||||
UserAgentData agent = NewAgent(id,UUID.Random());
|
||||
int userflags = random.Next();
|
||||
int godlevel = random.Next();
|
||||
string customtype = RandomName();
|
||||
UUID partner = UUID.Random();
|
||||
|
||||
//HomeRegionX and HomeRegionY must only use 24 bits
|
||||
homeregx = ((homeregx << 8) >> 8);
|
||||
homeregy = ((homeregy << 8) >> 8);
|
||||
|
||||
u.WebLoginKey = webloginkey;
|
||||
u.HomeRegionID = homeregionid;
|
||||
u.FirstName = fname;
|
||||
u.SurName = lname;
|
||||
u.Email = email;
|
||||
u.PasswordHash = passhash;
|
||||
u.PasswordSalt = passsalt;
|
||||
u.HomeRegionX = homeregx;
|
||||
u.HomeRegionY = homeregy;
|
||||
ulong homereg = u.HomeRegion;
|
||||
u.HomeLocation = homeloc;
|
||||
u.HomeLookAt = homelookat;
|
||||
u.Created = created;
|
||||
u.LastLogin = lastlogin;
|
||||
u.UserInventoryURI = userinvuri;
|
||||
u.UserAssetURI = userasseturi;
|
||||
u.CanDoMask = candomask;
|
||||
u.WantDoMask = wantdomask;
|
||||
u.AboutText = abouttext;
|
||||
u.FirstLifeAboutText = flabouttext;
|
||||
u.Image = image;
|
||||
u.FirstLifeImage = firstimage;
|
||||
u.CurrentAgent = agent;
|
||||
u.UserFlags = userflags;
|
||||
u.GodLevel = godlevel;
|
||||
u.CustomType = customtype;
|
||||
u.Partner = partner;
|
||||
|
||||
db.UpdateUserProfile(u);
|
||||
UserProfileData u1a = db.GetUserByUUID(id);
|
||||
Assert.That(u1a,Is.Not.Null);
|
||||
Assert.That(id,Is.EqualTo(u1a.ID), "Assert.That(id,Is.EqualTo(u1a.ID))");
|
||||
Assert.That(homeregionid,Is.EqualTo(u1a.HomeRegionID), "Assert.That(homeregionid,Is.EqualTo(u1a.HomeRegionID))");
|
||||
Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey), "Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey))");
|
||||
Assert.That(fname,Is.EqualTo(u1a.FirstName), "Assert.That(fname,Is.EqualTo(u1a.FirstName))");
|
||||
Assert.That(lname,Is.EqualTo(u1a.SurName), "Assert.That(lname,Is.EqualTo(u1a.SurName))");
|
||||
Assert.That(email,Is.EqualTo(u1a.Email), "Assert.That(email,Is.EqualTo(u1a.Email))");
|
||||
Assert.That(passhash,Is.EqualTo(u1a.PasswordHash), "Assert.That(passhash,Is.EqualTo(u1a.PasswordHash))");
|
||||
Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt), "Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt))");
|
||||
Assert.That(homereg,Is.EqualTo(u1a.HomeRegion), "Assert.That(homereg,Is.EqualTo(u1a.HomeRegion))");
|
||||
Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX), "Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX))");
|
||||
Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY), "Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY))");
|
||||
Assert.That(homereg,Is.EqualTo(u1a.HomeRegion), "Assert.That(homereg,Is.EqualTo(u1a.HomeRegion))");
|
||||
Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation), "Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation))");
|
||||
Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt), "Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt))");
|
||||
Assert.That(created,Is.EqualTo(u1a.Created), "Assert.That(created,Is.EqualTo(u1a.Created))");
|
||||
Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin), "Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin))");
|
||||
Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI), "Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI))");
|
||||
Assert.That(candomask,Is.EqualTo(u1a.CanDoMask), "Assert.That(candomask,Is.EqualTo(u1a.CanDoMask))");
|
||||
Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask), "Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask))");
|
||||
Assert.That(abouttext,Is.EqualTo(u1a.AboutText), "Assert.That(abouttext,Is.EqualTo(u1a.AboutText))");
|
||||
Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText), "Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText))");
|
||||
Assert.That(image,Is.EqualTo(u1a.Image), "Assert.That(image,Is.EqualTo(u1a.Image))");
|
||||
Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage), "Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage))");
|
||||
Assert.That(u1a.CurrentAgent,Is.Null);
|
||||
Assert.That(userflags,Is.EqualTo(u1a.UserFlags), "Assert.That(userflags,Is.EqualTo(u1a.UserFlags))");
|
||||
Assert.That(godlevel,Is.EqualTo(u1a.GodLevel), "Assert.That(godlevel,Is.EqualTo(u1a.GodLevel))");
|
||||
Assert.That(customtype,Is.EqualTo(u1a.CustomType), "Assert.That(customtype,Is.EqualTo(u1a.CustomType))");
|
||||
Assert.That(partner,Is.EqualTo(u1a.Partner), "Assert.That(partner,Is.EqualTo(u1a.Partner))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T017_UserUpdateRandomPersistency()
|
||||
{
|
||||
UUID id = user5;
|
||||
UserProfileData u = db.GetUserByUUID(id);
|
||||
new PropertyScrambler<UserProfileData>().DontScramble(x=>x.ID).Scramble(u);
|
||||
|
||||
db.UpdateUserProfile(u);
|
||||
UserProfileData u1a = db.GetUserByUUID(id);
|
||||
Assert.That(u1a, Constraints.PropertyCompareConstraint(u)
|
||||
.IgnoreProperty(x=>x.HomeRegionX)
|
||||
.IgnoreProperty(x=>x.HomeRegionY)
|
||||
);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T020_CreateAgent()
|
||||
{
|
||||
UserAgentData a1 = NewAgent(user1,agent1);
|
||||
UserAgentData a2 = NewAgent(user2,agent2);
|
||||
UserAgentData a3 = NewAgent(user3,agent3);
|
||||
db.AddNewUserAgent(a1);
|
||||
db.AddNewUserAgent(a2);
|
||||
db.AddNewUserAgent(a3);
|
||||
UserAgentData a1a = db.GetAgentByUUID(user1);
|
||||
UserAgentData a2a = db.GetAgentByUUID(user2);
|
||||
UserAgentData a3a = db.GetAgentByUUID(user3);
|
||||
Assert.That(agent1,Is.EqualTo(a1a.SessionID), "Assert.That(agent1,Is.EqualTo(a1a.SessionID))");
|
||||
Assert.That(user1,Is.EqualTo(a1a.ProfileID), "Assert.That(user1,Is.EqualTo(a1a.ProfileID))");
|
||||
Assert.That(agent2,Is.EqualTo(a2a.SessionID), "Assert.That(agent2,Is.EqualTo(a2a.SessionID))");
|
||||
Assert.That(user2,Is.EqualTo(a2a.ProfileID), "Assert.That(user2,Is.EqualTo(a2a.ProfileID))");
|
||||
Assert.That(agent3,Is.EqualTo(a3a.SessionID), "Assert.That(agent3,Is.EqualTo(a3a.SessionID))");
|
||||
Assert.That(user3,Is.EqualTo(a3a.ProfileID), "Assert.That(user3,Is.EqualTo(a3a.ProfileID))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T021_FetchAgentByName()
|
||||
{
|
||||
String name3 = fname3 + " " + lname3;
|
||||
UserAgentData a2 = db.GetAgentByName(fname2,lname2);
|
||||
UserAgentData a3 = db.GetAgentByName(name3);
|
||||
Assert.That(user2,Is.EqualTo(a2.ProfileID), "Assert.That(user2,Is.EqualTo(a2.ProfileID))");
|
||||
Assert.That(user3,Is.EqualTo(a3.ProfileID), "Assert.That(user3,Is.EqualTo(a3.ProfileID))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T022_ExceptionalCases()
|
||||
{
|
||||
UserAgentData a0 = NewAgent(user4,zero);
|
||||
UserAgentData a4 = NewAgent(zero,agent4);
|
||||
db.AddNewUserAgent(a0);
|
||||
db.AddNewUserAgent(a4);
|
||||
|
||||
Assert.That(db.GetAgentByUUID(user4),Is.Null);
|
||||
Assert.That(db.GetAgentByUUID(zero),Is.Null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T023_AgentPersistency()
|
||||
{
|
||||
UUID user = user4;
|
||||
UUID agent = agent4;
|
||||
UUID secureagent = UUID.Random();
|
||||
string agentip = RandomName();
|
||||
uint agentport = (uint)random.Next();
|
||||
bool agentonline = (random.NextDouble() > 0.5);
|
||||
int logintime = random.Next();
|
||||
int logouttime = random.Next();
|
||||
UUID regionid = UUID.Random();
|
||||
ulong regionhandle = (ulong) random.Next();
|
||||
Vector3 currentpos = new Vector3((float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5));
|
||||
Vector3 currentlookat = new Vector3((float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5),(float)Math.Round(random.NextDouble(),5));
|
||||
UUID orgregionid = UUID.Random();
|
||||
|
||||
UserAgentData a = new UserAgentData();
|
||||
a.ProfileID = user;
|
||||
a.SessionID = agent;
|
||||
a.SecureSessionID = secureagent;
|
||||
a.AgentIP = agentip;
|
||||
a.AgentPort = agentport;
|
||||
a.AgentOnline = agentonline;
|
||||
a.LoginTime = logintime;
|
||||
a.LogoutTime = logouttime;
|
||||
a.Region = regionid;
|
||||
a.Handle = regionhandle;
|
||||
a.Position = currentpos;
|
||||
a.LookAt = currentlookat;
|
||||
a.InitialRegion = orgregionid;
|
||||
|
||||
db.AddNewUserAgent(a);
|
||||
|
||||
UserAgentData a1 = db.GetAgentByUUID(user4);
|
||||
Assert.That(user,Is.EqualTo(a1.ProfileID), "Assert.That(user,Is.EqualTo(a1.ProfileID))");
|
||||
Assert.That(agent,Is.EqualTo(a1.SessionID), "Assert.That(agent,Is.EqualTo(a1.SessionID))");
|
||||
Assert.That(secureagent,Is.EqualTo(a1.SecureSessionID), "Assert.That(secureagent,Is.EqualTo(a1.SecureSessionID))");
|
||||
Assert.That(agentip,Is.EqualTo(a1.AgentIP), "Assert.That(agentip,Is.EqualTo(a1.AgentIP))");
|
||||
Assert.That(agentport,Is.EqualTo(a1.AgentPort), "Assert.That(agentport,Is.EqualTo(a1.AgentPort))");
|
||||
Assert.That(agentonline,Is.EqualTo(a1.AgentOnline), "Assert.That(agentonline,Is.EqualTo(a1.AgentOnline))");
|
||||
Assert.That(logintime,Is.EqualTo(a1.LoginTime), "Assert.That(logintime,Is.EqualTo(a1.LoginTime))");
|
||||
Assert.That(logouttime,Is.EqualTo(a1.LogoutTime), "Assert.That(logouttime,Is.EqualTo(a1.LogoutTime))");
|
||||
Assert.That(regionid,Is.EqualTo(a1.Region), "Assert.That(regionid,Is.EqualTo(a1.Region))");
|
||||
Assert.That(regionhandle,Is.EqualTo(a1.Handle), "Assert.That(regionhandle,Is.EqualTo(a1.Handle))");
|
||||
Assert.That(currentpos,Is.EqualTo(a1.Position), "Assert.That(currentpos,Is.EqualTo(a1.Position))");
|
||||
Assert.That(currentlookat,Is.EqualTo(a1.LookAt), "Assert.That(currentlookat,Is.EqualTo(a1.LookAt))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T030_CreateFriendList()
|
||||
{
|
||||
Dictionary<UUID, uint> perms = new Dictionary<UUID,uint>();
|
||||
Dictionary<UUID, int> friends = new Dictionary<UUID,int>();
|
||||
uint temp;
|
||||
int tempu1, tempu2;
|
||||
db.AddNewUserFriend(user1,user2, 1);
|
||||
db.AddNewUserFriend(user1,user3, 2);
|
||||
db.AddNewUserFriend(user1,user2, 4);
|
||||
List<FriendListItem> fl1 = db.GetUserFriendList(user1);
|
||||
Assert.That(fl1.Count,Is.EqualTo(2), "Assert.That(fl1.Count,Is.EqualTo(2))");
|
||||
perms.Add(user2,1);
|
||||
perms.Add(user3,2);
|
||||
for (int i = 0; i < fl1.Count; i++)
|
||||
{
|
||||
Assert.That(user1,Is.EqualTo(fl1[i].FriendListOwner), "Assert.That(user1,Is.EqualTo(fl1[i].FriendListOwner))");
|
||||
friends.Add(fl1[i].Friend,1);
|
||||
temp = perms[fl1[i].Friend];
|
||||
Assert.That(temp,Is.EqualTo(fl1[i].FriendPerms), "Assert.That(temp,Is.EqualTo(fl1[i].FriendPerms))");
|
||||
}
|
||||
tempu1 = friends[user2];
|
||||
tempu2 = friends[user3];
|
||||
Assert.That(1,Is.EqualTo(tempu1) & Is.EqualTo(tempu2), "Assert.That(1,Is.EqualTo(tempu1) & Is.EqualTo(tempu2))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T031_RemoveUserFriend()
|
||||
// user1 has 2 friends, user2 and user3.
|
||||
{
|
||||
List<FriendListItem> fl1 = db.GetUserFriendList(user1);
|
||||
List<FriendListItem> fl2 = db.GetUserFriendList(user2);
|
||||
|
||||
Assert.That(fl1.Count,Is.EqualTo(2), "Assert.That(fl1.Count,Is.EqualTo(2))");
|
||||
Assert.That(fl1[0].Friend,Is.EqualTo(user2) | Is.EqualTo(user3), "Assert.That(fl1[0].Friend,Is.EqualTo(user2) | Is.EqualTo(user3))");
|
||||
Assert.That(fl2[0].Friend,Is.EqualTo(user1), "Assert.That(fl2[0].Friend,Is.EqualTo(user1))");
|
||||
db.RemoveUserFriend(user2, user1);
|
||||
|
||||
fl1 = db.GetUserFriendList(user1);
|
||||
fl2 = db.GetUserFriendList(user2);
|
||||
Assert.That(fl1.Count,Is.EqualTo(1), "Assert.That(fl1.Count,Is.EqualTo(1))");
|
||||
Assert.That(fl1[0].Friend, Is.EqualTo(user3), "Assert.That(fl1[0].Friend, Is.EqualTo(user3))");
|
||||
Assert.That(fl2, Is.Empty);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T032_UpdateFriendPerms()
|
||||
// user1 has 1 friend, user3, who has permission 2 in T030.
|
||||
{
|
||||
List<FriendListItem> fl1 = db.GetUserFriendList(user1);
|
||||
Assert.That(fl1[0].FriendPerms,Is.EqualTo(2), "Assert.That(fl1[0].FriendPerms,Is.EqualTo(2))");
|
||||
db.UpdateUserFriendPerms(user1, user3, 4);
|
||||
|
||||
fl1 = db.GetUserFriendList(user1);
|
||||
Assert.That(fl1[0].FriendPerms,Is.EqualTo(4), "Assert.That(fl1[0].FriendPerms,Is.EqualTo(4))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T040_UserAppearance()
|
||||
{
|
||||
AvatarAppearance appear = new AvatarAppearance();
|
||||
appear.Owner = user1;
|
||||
db.UpdateUserAppearance(user1, appear);
|
||||
AvatarAppearance user1app = db.GetUserAppearance(user1);
|
||||
Assert.That(user1,Is.EqualTo(user1app.Owner), "Assert.That(user1,Is.EqualTo(user1app.Owner))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T041_UserAppearancePersistency()
|
||||
{
|
||||
AvatarAppearance appear = new AvatarAppearance();
|
||||
UUID owner = UUID.Random();
|
||||
int serial = random.Next();
|
||||
byte[] visualp = new byte[218];
|
||||
random.NextBytes(visualp);
|
||||
UUID bodyitem = UUID.Random();
|
||||
UUID bodyasset = UUID.Random();
|
||||
UUID skinitem = UUID.Random();
|
||||
UUID skinasset = UUID.Random();
|
||||
UUID hairitem = UUID.Random();
|
||||
UUID hairasset = UUID.Random();
|
||||
UUID eyesitem = UUID.Random();
|
||||
UUID eyesasset = UUID.Random();
|
||||
UUID shirtitem = UUID.Random();
|
||||
UUID shirtasset = UUID.Random();
|
||||
UUID pantsitem = UUID.Random();
|
||||
UUID pantsasset = UUID.Random();
|
||||
UUID shoesitem = UUID.Random();
|
||||
UUID shoesasset = UUID.Random();
|
||||
UUID socksitem = UUID.Random();
|
||||
UUID socksasset = UUID.Random();
|
||||
UUID jacketitem = UUID.Random();
|
||||
UUID jacketasset = UUID.Random();
|
||||
UUID glovesitem = UUID.Random();
|
||||
UUID glovesasset = UUID.Random();
|
||||
UUID ushirtitem = UUID.Random();
|
||||
UUID ushirtasset = UUID.Random();
|
||||
UUID upantsitem = UUID.Random();
|
||||
UUID upantsasset = UUID.Random();
|
||||
UUID skirtitem = UUID.Random();
|
||||
UUID skirtasset = UUID.Random();
|
||||
Primitive.TextureEntry texture = AvatarAppearance.GetDefaultTexture();
|
||||
float avatarheight = (float) (Math.Round(random.NextDouble(),5));
|
||||
|
||||
appear.Owner = owner;
|
||||
appear.Serial = serial;
|
||||
appear.VisualParams = visualp;
|
||||
appear.BodyItem = bodyitem;
|
||||
appear.BodyAsset = bodyasset;
|
||||
appear.SkinItem = skinitem;
|
||||
appear.SkinAsset = skinasset;
|
||||
appear.HairItem = hairitem;
|
||||
appear.HairAsset = hairasset;
|
||||
appear.EyesItem = eyesitem;
|
||||
appear.EyesAsset = eyesasset;
|
||||
appear.ShirtItem = shirtitem;
|
||||
appear.ShirtAsset = shirtasset;
|
||||
appear.PantsItem = pantsitem;
|
||||
appear.PantsAsset = pantsasset;
|
||||
appear.ShoesItem = shoesitem;
|
||||
appear.ShoesAsset = shoesasset;
|
||||
appear.SocksItem = socksitem;
|
||||
appear.SocksAsset = socksasset;
|
||||
appear.JacketItem = jacketitem;
|
||||
appear.JacketAsset = jacketasset;
|
||||
appear.GlovesItem = glovesitem;
|
||||
appear.GlovesAsset = glovesasset;
|
||||
appear.UnderShirtItem = ushirtitem;
|
||||
appear.UnderShirtAsset = ushirtasset;
|
||||
appear.UnderPantsItem = upantsitem;
|
||||
appear.UnderPantsAsset = upantsasset;
|
||||
appear.SkirtItem = skirtitem;
|
||||
appear.SkirtAsset = skirtasset;
|
||||
appear.Texture = texture;
|
||||
appear.AvatarHeight = avatarheight;
|
||||
|
||||
db.UpdateUserAppearance(owner, appear);
|
||||
AvatarAppearance app = db.GetUserAppearance(owner);
|
||||
|
||||
Assert.That(owner,Is.EqualTo(app.Owner), "Assert.That(owner,Is.EqualTo(app.Owner))");
|
||||
Assert.That(serial,Is.EqualTo(app.Serial), "Assert.That(serial,Is.EqualTo(app.Serial))");
|
||||
Assert.That(visualp,Is.EqualTo(app.VisualParams), "Assert.That(visualp,Is.EqualTo(app.VisualParams))");
|
||||
Assert.That(bodyitem,Is.EqualTo(app.BodyItem), "Assert.That(bodyitem,Is.EqualTo(app.BodyItem))");
|
||||
Assert.That(bodyasset,Is.EqualTo(app.BodyAsset), "Assert.That(bodyasset,Is.EqualTo(app.BodyAsset))");
|
||||
Assert.That(skinitem,Is.EqualTo(app.SkinItem), "Assert.That(skinitem,Is.EqualTo(app.SkinItem))");
|
||||
Assert.That(skinasset,Is.EqualTo(app.SkinAsset), "Assert.That(skinasset,Is.EqualTo(app.SkinAsset))");
|
||||
Assert.That(hairitem,Is.EqualTo(app.HairItem), "Assert.That(hairitem,Is.EqualTo(app.HairItem))");
|
||||
Assert.That(hairasset,Is.EqualTo(app.HairAsset), "Assert.That(hairasset,Is.EqualTo(app.HairAsset))");
|
||||
Assert.That(eyesitem,Is.EqualTo(app.EyesItem), "Assert.That(eyesitem,Is.EqualTo(app.EyesItem))");
|
||||
Assert.That(eyesasset,Is.EqualTo(app.EyesAsset), "Assert.That(eyesasset,Is.EqualTo(app.EyesAsset))");
|
||||
Assert.That(shirtitem,Is.EqualTo(app.ShirtItem), "Assert.That(shirtitem,Is.EqualTo(app.ShirtItem))");
|
||||
Assert.That(shirtasset,Is.EqualTo(app.ShirtAsset), "Assert.That(shirtasset,Is.EqualTo(app.ShirtAsset))");
|
||||
Assert.That(pantsitem,Is.EqualTo(app.PantsItem), "Assert.That(pantsitem,Is.EqualTo(app.PantsItem))");
|
||||
Assert.That(pantsasset,Is.EqualTo(app.PantsAsset), "Assert.That(pantsasset,Is.EqualTo(app.PantsAsset))");
|
||||
Assert.That(shoesitem,Is.EqualTo(app.ShoesItem), "Assert.That(shoesitem,Is.EqualTo(app.ShoesItem))");
|
||||
Assert.That(shoesasset,Is.EqualTo(app.ShoesAsset), "Assert.That(shoesasset,Is.EqualTo(app.ShoesAsset))");
|
||||
Assert.That(socksitem,Is.EqualTo(app.SocksItem), "Assert.That(socksitem,Is.EqualTo(app.SocksItem))");
|
||||
Assert.That(socksasset,Is.EqualTo(app.SocksAsset), "Assert.That(socksasset,Is.EqualTo(app.SocksAsset))");
|
||||
Assert.That(jacketitem,Is.EqualTo(app.JacketItem), "Assert.That(jacketitem,Is.EqualTo(app.JacketItem))");
|
||||
Assert.That(jacketasset,Is.EqualTo(app.JacketAsset), "Assert.That(jacketasset,Is.EqualTo(app.JacketAsset))");
|
||||
Assert.That(glovesitem,Is.EqualTo(app.GlovesItem), "Assert.That(glovesitem,Is.EqualTo(app.GlovesItem))");
|
||||
Assert.That(glovesasset,Is.EqualTo(app.GlovesAsset), "Assert.That(glovesasset,Is.EqualTo(app.GlovesAsset))");
|
||||
Assert.That(ushirtitem,Is.EqualTo(app.UnderShirtItem), "Assert.That(ushirtitem,Is.EqualTo(app.UnderShirtItem))");
|
||||
Assert.That(ushirtasset,Is.EqualTo(app.UnderShirtAsset), "Assert.That(ushirtasset,Is.EqualTo(app.UnderShirtAsset))");
|
||||
Assert.That(upantsitem,Is.EqualTo(app.UnderPantsItem), "Assert.That(upantsitem,Is.EqualTo(app.UnderPantsItem))");
|
||||
Assert.That(upantsasset,Is.EqualTo(app.UnderPantsAsset), "Assert.That(upantsasset,Is.EqualTo(app.UnderPantsAsset))");
|
||||
Assert.That(skirtitem,Is.EqualTo(app.SkirtItem), "Assert.That(skirtitem,Is.EqualTo(app.SkirtItem))");
|
||||
Assert.That(skirtasset,Is.EqualTo(app.SkirtAsset), "Assert.That(skirtasset,Is.EqualTo(app.SkirtAsset))");
|
||||
Assert.That(texture.ToString(),Is.EqualTo(app.Texture.ToString()), "Assert.That(texture.ToString(),Is.EqualTo(app.Texture.ToString()))");
|
||||
Assert.That(avatarheight,Is.EqualTo(app.AvatarHeight), "Assert.That(avatarheight,Is.EqualTo(app.AvatarHeight))");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T999_StillNull()
|
||||
{
|
||||
Assert.That(db.GetUserByUUID(zero), Is.Null);
|
||||
Assert.That(db.GetAgentByUUID(zero), Is.Null);
|
||||
}
|
||||
|
||||
public UserProfileData NewUser(UUID id,string fname,string lname)
|
||||
{
|
||||
UserProfileData u = new UserProfileData();
|
||||
u.ID = id;
|
||||
u.FirstName = fname;
|
||||
u.SurName = lname;
|
||||
u.PasswordHash = "NOTAHASH";
|
||||
u.PasswordSalt = "NOTSALT";
|
||||
// MUST specify at least these 5 parameters or an exception is raised
|
||||
|
||||
return u;
|
||||
}
|
||||
|
||||
public UserAgentData NewAgent(UUID user_profile, UUID agent)
|
||||
{
|
||||
UserAgentData a = new UserAgentData();
|
||||
a.ProfileID = user_profile;
|
||||
a.SessionID = agent;
|
||||
a.SecureSessionID = UUID.Random();
|
||||
a.AgentIP = RandomName();
|
||||
return a;
|
||||
}
|
||||
|
||||
public static string RandomName()
|
||||
{
|
||||
StringBuilder name = new StringBuilder();
|
||||
int size = random.Next(5,12);
|
||||
char ch ;
|
||||
for (int i=0; i<size; i++)
|
||||
{
|
||||
ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ;
|
||||
name.Append(ch);
|
||||
}
|
||||
return name.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user