Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2010-10-18 20:30:46 +01:00
13 changed files with 291 additions and 162 deletions

View File

@@ -802,6 +802,51 @@ namespace OpenSim.Framework
}
}
public bool ProjectionEntry {
get {
return _projectionEntry;
}
set {
_projectionEntry = value;
}
}
public UUID ProjectionTextureUUID {
get {
return _projectionTextureID;
}
set {
_projectionTextureID = value;
}
}
public float ProjectionFOV {
get {
return _projectionFOV;
}
set {
_projectionFOV = value;
}
}
public float ProjectionFocus {
get {
return _projectionFocus;
}
set {
_projectionFocus = value;
}
}
public float ProjectionAmbiance {
get {
return _projectionAmb;
}
set {
_projectionAmb = value;
}
}
public byte[] ExtraParamsToBytes()
{
ushort FlexiEP = 0x10;
@@ -901,7 +946,7 @@ namespace OpenSim.Framework
Array.Copy(ProjectionData, 0, returnbytes, i, ProjectionData.Length);
i += ProjectionData.Length;
}
if (!_flexiEntry && !_lightEntry && !_sculptEntry)
if (!_flexiEntry && !_lightEntry && !_sculptEntry && !_projectionEntry)
{
byte[] returnbyte = new byte[1];
returnbyte[0] = 0;
@@ -1175,16 +1220,16 @@ namespace OpenSim.Framework
Array.Copy(data, pos, ProjectionTextureUUID,0, 16);
_projectionTextureID = new UUID(ProjectionTextureUUID, 0);
_projectionFocus = Utils.BytesToFloat(data, pos + 16);
_projectionFOV = Utils.BytesToFloat(data, pos + 20);
_projectionFOV = Utils.BytesToFloat(data, pos + 16);
_projectionFocus = Utils.BytesToFloat(data, pos + 20);
_projectionAmb = Utils.BytesToFloat(data, pos + 24);
}
else
{
_projectionEntry = false;
_projectionTextureID = UUID.Zero;
_projectionFocus = 0f;
_projectionFOV = 0f;
_projectionFocus = 0f;
_projectionAmb = 0f;
}
}
@@ -1194,8 +1239,8 @@ namespace OpenSim.Framework
byte[] data = new byte[28];
_projectionTextureID.GetBytes().CopyTo(data, 0);
Utils.FloatToBytes(_projectionFocus).CopyTo(data, 16);
Utils.FloatToBytes(_projectionFOV).CopyTo(data, 20);
Utils.FloatToBytes(_projectionFOV).CopyTo(data, 16);
Utils.FloatToBytes(_projectionFocus).CopyTo(data, 20);
Utils.FloatToBytes(_projectionAmb).CopyTo(data, 24);
return data;