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BulletSim: Rename some of the interface structures (BulletWorld, ...)
to get ready for... Start creation of BulletAPITemplate. This defines the abstract interface functions. Following commits will move over to the new interface. This will enable switching between the managed and unmanaged version of Bullet.
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@@ -41,9 +41,9 @@ public sealed class BSConstraintCollection : IDisposable
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delegate bool ConstraintAction(BSConstraint constrain);
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private List<BSConstraint> m_constraints;
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private BulletSim m_world;
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private BulletWorld m_world;
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public BSConstraintCollection(BulletSim world)
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public BSConstraintCollection(BulletWorld world)
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{
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m_world = world;
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m_constraints = new List<BSConstraint>();
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