Patch to fix saving of estate managers list loaded during migration.

No longer teleports an agent home unless their root agent is being banned.
Visual blocking is still in effect.
This commit is contained in:
Melanie Thielker
2008-07-18 19:32:05 +00:00
parent 6a7d544497
commit bbd076544d
4 changed files with 8 additions and 7 deletions

View File

@@ -245,7 +245,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
ScenePresence s = m_scene.GetScenePresence(user);
if (s != null)
{
m_scene.TeleportClientHome(user, s.ControllingClient);
if(!s.IsChildAgent)
m_scene.TeleportClientHome(user, s.ControllingClient);
}
}

View File

@@ -269,15 +269,9 @@ namespace OpenSim.Region.Environment.Scenes
m_externalChecks = new SceneExternalChecks(this);
// Load region settings
// First try database
m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID);
// Hook up save event
m_regInfo.RegionSettings.OnSave += m_storageManager.DataStore.StoreRegionSettings;
if(m_storageManager.EstateDataStore != null)
{
m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID);
m_regInfo.EstateSettings.OnSave += m_storageManager.EstateDataStore.StoreEstateSettings;
}