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minor: Assign names to the different SmartThreadPools for debugging purposes.
A different approach to the patch in http://opensimulator.org/mantis/view.php?id=6462 that doesn't involve further forking of SmartThreadPool
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@@ -1487,6 +1487,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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startInfo.StartSuspended = true;
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m_ThreadPool = new SmartThreadPool(startInfo);
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m_ThreadPool.Name = "XEngine";
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}
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//
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