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cancel forced env on make child agent
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@@ -32,6 +32,7 @@ namespace OpenSim.Region.Framework.Interfaces
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{
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public interface IEnvironmentModule
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{
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void StoreOnRegion(ViewerEnvironment VEnv);
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void ResetEnvironmentSettings(UUID regionUUID);
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void FromLightShare(RegionLightShareData wl);
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RegionLightShareData ToLightShare();
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@@ -1709,6 +1709,8 @@ namespace OpenSim.Region.Framework.Scenes
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else
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Animator.ResetAnimations();
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Environment = null;
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// m_log.DebugFormat(
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// "[SCENE PRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}",
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