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A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone.
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@@ -118,7 +118,7 @@ namespace OpenSim.Region.ClientStack.LindenCaps
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public string UpdateAgentPreferences(string request, string path, string param, UUID agent)
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{
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m_log.DebugFormat("[AgentPrefs] UpdateAgentPreferences for {0}", agent.ToString());
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m_log.DebugFormat("[AgentPrefs]: UpdateAgentPreferences for {0}", agent.ToString());
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OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
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AgentPrefs data = m_scenes[0].AgentPreferencesService.GetAgentPreferences(agent);
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if (data == null)
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