* Fixing an issue with NPC's and Circuit Codes.

This commit is contained in:
Adam Frisby
2009-08-21 13:12:51 +10:00
parent 7ef3e5f41c
commit bce98f9670

View File

@@ -44,6 +44,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom)
{
NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene);
npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue);
scene.ClientManager.Add(npcAvatar.CircuitCode, npcAvatar);
scene.AddNewClient(npcAvatar);
ScenePresence sp;