mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE

This commit is contained in:
UbitUmarov
2019-04-18 14:01:54 +01:00
parent 2b4e5fcded
commit bd442208d8

View File

@@ -2411,7 +2411,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID textureID = new UUID();
bool dotexture = true;
if(String.IsNullOrEmpty(texture))
if(String.IsNullOrEmpty(texture) || texture == ScriptBaseClass.NULL_KEY)
dotexture = false;
else
{