Add TestAddTaskInventoryItem()

This commit is contained in:
Justin Clark-Casey (justincc)
2012-02-07 21:00:47 +00:00
parent 773994723a
commit bd928218dd
2 changed files with 34 additions and 4 deletions

View File

@@ -52,6 +52,30 @@ namespace OpenSim.Region.Framework.Tests
[TestFixture]
public class TaskInventoryTests
{
[Test]
public void TestAddTaskInventoryItem()
{
TestHelpers.InMethod();
// log4net.Config.XmlConfigurator.Configure();
Scene scene = SceneHelpers.SetupScene();
UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
SceneObjectPart sop1 = sog1.RootPart;
// Create an object embedded inside the first
UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
TaskInventoryItem taskSceneObjectItem
= TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId);
Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId));
Assert.That(addedItem.OwnerID, Is.EqualTo(user1.PrincipalID));
Assert.That(addedItem.ParentID, Is.EqualTo(sop1.UUID));
Assert.That(addedItem.InvType, Is.EqualTo((int)InventoryType.Object));
Assert.That(addedItem.Type, Is.EqualTo((int)AssetType.Object));
}
[Test]
public void TestRezObjectFromInventoryItem()
{
@@ -66,7 +90,7 @@ namespace OpenSim.Region.Framework.Tests
// Create an object embedded inside the first
UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
TaskInventoryItem taskSceneObjectItem
= TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId);
= TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
scene.AddSceneObject(sog1);