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synced 2026-08-05 17:05:55 +08:00
rename test SceneSetupHelpers -> SceneHelpers for consistency
This commit is contained in:
@@ -64,14 +64,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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{
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TestHelper.InMethod();
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scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
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scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
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scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
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scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
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ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
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interregionComms.Initialise(new IniConfigSource());
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interregionComms.PostInitialise();
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SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms);
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SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms);
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SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms);
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SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms);
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agent1 = UUID.Random();
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random = new Random();
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@@ -83,7 +83,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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region1 = scene.RegionInfo.RegionHandle;
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region2 = scene2.RegionInfo.RegionHandle;
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SceneSetupHelpers.AddClient(scene, agent1);
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SceneHelpers.AddClient(scene, agent1);
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}
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[Test]
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@@ -126,8 +126,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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presence2.AddAttachment(sog2);
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ISharedRegionModule serialiser = new SerialiserModule();
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SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser);
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SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser);
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SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser);
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SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser);
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Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross");
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@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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{
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static public Random random;
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SceneObjectGroup found;
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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[Test]
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public void T010_AddObjects()
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@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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public void TestDuplicateObject()
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{
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TestHelper.InMethod();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010");
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string part1Name = "part1";
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@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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{
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TestHelper.InMethod();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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string objName = "obj1";
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UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
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@@ -78,7 +78,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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{
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TestHelper.InMethod();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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string obj1Name = "Alfred";
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string obj2Name = "Betty";
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@@ -112,8 +112,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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{
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TestHelper.InMethod();
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TestScene scene = SceneSetupHelpers.SetupScene();
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SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene);
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TestScene scene = SceneHelpers.SetupScene();
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SceneObjectPart part = SceneHelpers.AddSceneObject(scene);
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scene.DeleteSceneObject(part.ParentGroup, false);
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SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
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@@ -131,15 +131,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
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TestScene scene = SceneSetupHelpers.SetupScene();
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TestScene scene = SceneHelpers.SetupScene();
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// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
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AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
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sogd.Enabled = false;
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SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene);
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SceneObjectPart part = SceneHelpers.AddSceneObject(scene);
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IClientAPI client = SceneSetupHelpers.AddClient(scene, agentId);
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IClientAPI client = SceneHelpers.AddClient(scene, agentId);
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scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero);
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SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
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@@ -61,12 +61,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
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TestScene scene = SceneSetupHelpers.SetupScene();
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TestScene scene = SceneHelpers.SetupScene();
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IConfigSource configSource = new IniConfigSource();
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IConfig config = configSource.AddConfig("Startup");
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config.Set("serverside_object_permissions", true);
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SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
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TestClient client = SceneSetupHelpers.AddClient(scene, userId);
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SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
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TestClient client = SceneHelpers.AddClient(scene, userId);
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// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
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AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
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@@ -100,12 +100,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
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UUID objectOwnerId = UUID.Parse("20000000-0000-0000-0000-000000000001");
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TestScene scene = SceneSetupHelpers.SetupScene();
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TestScene scene = SceneHelpers.SetupScene();
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IConfigSource configSource = new IniConfigSource();
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IConfig config = configSource.AddConfig("Startup");
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config.Set("serverside_object_permissions", true);
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SceneSetupHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
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TestClient client = SceneSetupHelpers.AddClient(scene, userId);
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SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });
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TestClient client = SceneHelpers.AddClient(scene, userId);
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// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
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AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
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@@ -54,10 +54,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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bool debugtest = false;
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Scene scene = SceneSetupHelpers.SetupScene();
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SceneObjectPart part1 = SceneSetupHelpers.AddSceneObject(scene);
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Scene scene = SceneHelpers.SetupScene();
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SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene);
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SceneObjectGroup grp1 = part1.ParentGroup;
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SceneObjectPart part2 = SceneSetupHelpers.AddSceneObject(scene);
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SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene);
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SceneObjectGroup grp2 = part2.ParentGroup;
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grp1.AbsolutePosition = new Vector3(10, 10, 10);
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@@ -136,14 +136,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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bool debugtest = false;
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Scene scene = SceneSetupHelpers.SetupScene();
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SceneObjectPart part1 = SceneSetupHelpers.AddSceneObject(scene);
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Scene scene = SceneHelpers.SetupScene();
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SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene);
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SceneObjectGroup grp1 = part1.ParentGroup;
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SceneObjectPart part2 = SceneSetupHelpers.AddSceneObject(scene);
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SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene);
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SceneObjectGroup grp2 = part2.ParentGroup;
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SceneObjectPart part3 = SceneSetupHelpers.AddSceneObject(scene);
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SceneObjectPart part3 = SceneHelpers.AddSceneObject(scene);
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SceneObjectGroup grp3 = part3.ParentGroup;
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SceneObjectPart part4 = SceneSetupHelpers.AddSceneObject(scene);
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SceneObjectPart part4 = SceneHelpers.AddSceneObject(scene);
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SceneObjectGroup grp4 = part4.ParentGroup;
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grp1.AbsolutePosition = new Vector3(10, 10, 10);
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@@ -269,7 +269,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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TestHelper.InMethod();
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//log4net.Config.XmlConfigurator.Configure();
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TestScene scene = SceneSetupHelpers.SetupScene();
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TestScene scene = SceneHelpers.SetupScene();
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string rootPartName = "rootpart";
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UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001");
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@@ -308,7 +308,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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TestHelper.InMethod();
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//log4net.Config.XmlConfigurator.Configure();
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TestScene scene = SceneSetupHelpers.SetupScene();
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TestScene scene = SceneHelpers.SetupScene();
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string rootPartName = "rootpart";
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UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001");
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@@ -52,8 +52,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene();
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SceneObjectGroup g1 = SceneSetupHelpers.AddSceneObject(scene).ParentGroup;
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Scene scene = SceneHelpers.SetupScene();
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SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene).ParentGroup;
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g1.GroupResize(new Vector3(2, 3, 4));
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@@ -75,9 +75,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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TestHelper.InMethod();
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//log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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SceneObjectGroup g1 = SceneSetupHelpers.CreateSceneObject(2, UUID.Zero);
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SceneObjectGroup g1 = SceneHelpers.CreateSceneObject(2, UUID.Zero);
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g1.RootPart.Scale = new Vector3(2, 3, 4);
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g1.Parts[1].Scale = new Vector3(5, 6, 7);
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@@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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TestHelper.InMethod();
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// Scene scene = SceneSetupHelpers.SetupScene();
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SceneObjectGroup so = SceneSetupHelpers.CreateSceneObject(1, UUID.Zero);
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SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, UUID.Zero);
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SceneObjectPart rootPart = so.RootPart;
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Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None));
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@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001");
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TestScene scene = SceneSetupHelpers.SetupScene();
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TestScene scene = SceneHelpers.SetupScene();
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IConfigSource configSource = new IniConfigSource();
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IConfig startupConfig = configSource.AddConfig("Startup");
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@@ -69,13 +69,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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groupsConfig.Set("Module", "GroupsModule");
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groupsConfig.Set("DebugEnabled", true);
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SceneSetupHelpers.SetupSceneModules(
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SceneHelpers.SetupSceneModules(
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scene, configSource, new object[]
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{ new PermissionsModule(),
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new GroupsModule(),
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new MockGroupsServicesConnector() });
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TestClient client = SceneSetupHelpers.AddClient(scene, userId);
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TestClient client = SceneHelpers.AddClient(scene, userId);
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IGroupsModule groupsModule = scene.RequestModuleInterface<IGroupsModule>();
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@@ -66,16 +66,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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{
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TestHelper.InMethod();
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scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
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scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
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scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000);
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scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
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scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
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scene3 = SceneHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000);
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ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
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interregionComms.Initialise(new IniConfigSource());
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interregionComms.PostInitialise();
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SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms);
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SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms);
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SceneSetupHelpers.SetupSceneModules(scene3, new IniConfigSource(), interregionComms);
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SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms);
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SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms);
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SceneHelpers.SetupSceneModules(scene3, new IniConfigSource(), interregionComms);
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agent1 = UUID.Random();
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agent2 = UUID.Random();
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@@ -203,16 +203,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001");
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TestScene myScene1 = SceneSetupHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000);
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TestScene myScene2 = SceneSetupHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000);
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TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000);
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TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000);
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IConfigSource configSource = new IniConfigSource();
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configSource.AddConfig("Modules").Set("EntityTransferModule", "BasicEntityTransferModule");
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EntityTransferModule etm = new EntityTransferModule();
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SceneSetupHelpers.SetupSceneModules(myScene1, configSource, etm);
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SceneHelpers.SetupSceneModules(myScene1, configSource, etm);
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SceneSetupHelpers.AddClient(myScene1, agent1Id);
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SceneHelpers.AddClient(myScene1, agent1Id);
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ScenePresence childPresence = myScene2.GetScenePresence(agent1);
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// TODO: Need to do a fair amount of work to allow synchronous establishment of child agents
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@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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{
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TestHelper.InMethod();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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scene.Update();
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Assert.That(scene.Frame, Is.EqualTo(1));
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@@ -116,16 +116,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
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Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010);
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SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms);
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Scene sceneB = SceneHelpers.SetupScene("sceneB", sceneBId, 1010, 1010);
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SceneHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms);
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sceneB.RegisterRegionWithGrid();
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Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000);
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SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms);
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Scene sceneA = SceneHelpers.SetupScene("sceneA", sceneAId, 1000, 1000);
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SceneHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms);
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sceneA.RegisterRegionWithGrid();
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UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041");
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TestClient client = SceneSetupHelpers.AddClient(sceneA, agentId);
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TestClient client = SceneHelpers.AddClient(sceneA, agentId);
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ICapabilitiesModule sceneACapsModule = sceneA.RequestModuleInterface<ICapabilitiesModule>();
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@@ -58,9 +58,9 @@ namespace OpenSim.Region.Framework.Tests
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
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SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID);
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SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
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SceneObjectPart sop1 = sog1.RootPart;
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// Create an object embedded inside the first
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@@ -101,9 +101,9 @@ namespace OpenSim.Region.Framework.Tests
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
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SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID);
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SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
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SceneObjectPart sop1 = sog1.RootPart;
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TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1);
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@@ -128,9 +128,9 @@ namespace OpenSim.Region.Framework.Tests
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
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SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID);
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SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
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SceneObjectPart sop1 = sog1.RootPart;
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TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1);
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@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Tests
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, 1001);
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UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, 1002);
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InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID);
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@@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Tests
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TestHelper.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, 1001);
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UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, 1002);
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InventoryFolderBase folder1
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@@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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public void Init()
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{
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// FIXME: We don't need a full scene here - it would be enough to set up the asset service.
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Scene scene = SceneSetupHelpers.SetupScene();
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Scene scene = SceneHelpers.SetupScene();
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m_assetService = scene.AssetService;
|
||||
m_uuidGatherer = new UuidGatherer(m_assetService);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user