mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 02:05:34 +08:00
Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
This commit is contained in:
@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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#endregion ISharedRegionModule
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protected override void AddAdditionalUsers(UUID avatarID, string query, List<UserData> users)
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protected override void AddAdditionalUsers(string query, List<UserData> users)
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{
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if (query.Contains("@")) // First.Last@foo.com, maybe?
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{
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@@ -46,17 +46,8 @@ using Mono.Addins;
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namespace OpenSim.Region.CoreModules.Framework.UserManagement
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{
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public class UserData
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{
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public UUID Id { get; set; }
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public string FirstName { get; set; }
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public string LastName { get; set; }
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public string HomeURL { get; set; }
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public Dictionary<string, object> ServerURLs { get; set; }
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}
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")]
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public class UserManagementModule : ISharedRegionModule, IUserManagement
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public class UserManagementModule : ISharedRegionModule, IUserManagement, IPeople
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@@ -101,6 +92,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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m_Scenes.Add(scene);
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scene.RegisterModuleInterface<IUserManagement>(this);
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scene.RegisterModuleInterface<IPeople>(this);
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scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient);
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scene.EventManager.OnPrimsLoaded += new EventManager.PrimsLoaded(EventManager_OnPrimsLoaded);
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}
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@@ -181,29 +173,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: HandleAvatarPickerRequest for {0}", query);
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// searhc the user accounts service
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List<UserAccount> accs = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, query);
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List<UserData> users = new List<UserData>();
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if (accs != null)
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{
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foreach (UserAccount acc in accs)
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{
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UserData ud = new UserData();
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ud.FirstName = acc.FirstName;
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ud.LastName = acc.LastName;
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ud.Id = acc.PrincipalID;
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users.Add(ud);
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}
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}
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// search the local cache
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foreach (UserData data in m_UserCache.Values)
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if (users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null &&
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(data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower())))
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users.Add(data);
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AddAdditionalUsers(avatarID, query, users);
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List<UserData> users = GetUserData(query, 500, 1);
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AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply);
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// TODO: don't create new blocks if recycling an old packet
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@@ -249,12 +219,46 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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client.SendAvatarPickerReply(agent_data, data_args);
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}
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protected virtual void AddAdditionalUsers(UUID avatarID, string query, List<UserData> users)
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protected virtual void AddAdditionalUsers(string query, List<UserData> users)
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{
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}
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#endregion Event Handlers
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#region IPeople
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public List<UserData> GetUserData(string query, int page_size, int page_number)
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{
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// search the user accounts service
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List<UserAccount> accs = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, query);
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List<UserData> users = new List<UserData>();
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if (accs != null)
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{
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foreach (UserAccount acc in accs)
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{
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UserData ud = new UserData();
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ud.FirstName = acc.FirstName;
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ud.LastName = acc.LastName;
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ud.Id = acc.PrincipalID;
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users.Add(ud);
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}
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}
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// search the local cache
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foreach (UserData data in m_UserCache.Values)
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if (users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null &&
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(data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower())))
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users.Add(data);
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AddAdditionalUsers(query, users);
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return users;
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}
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#endregion IPeople
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private void CacheCreators(SceneObjectGroup sog)
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{
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//m_log.DebugFormat("[USER MANAGEMENT MODULE]: processing {0} {1}; {2}", sog.RootPart.Name, sog.RootPart.CreatorData, sog.RootPart.CreatorIdentification);
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215
OpenSim/Region/CoreModules/World/Estate/XEstateConnector.cs
Normal file
215
OpenSim/Region/CoreModules/World/Estate/XEstateConnector.cs
Normal file
@@ -0,0 +1,215 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Services.Interfaces;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using OpenSim.Server.Base;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenMetaverse;
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using log4net;
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namespace OpenSim.Region.CoreModules.World.Estate
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{
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public class EstateConnector
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected XEstateModule m_EstateModule;
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public EstateConnector(XEstateModule module)
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{
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m_EstateModule = module;
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}
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public void SendTeleportHomeOneUser(uint EstateID, UUID PreyID)
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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sendData["METHOD"] = "teleport_home_one_user";
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sendData["EstateID"] = EstateID.ToString();
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sendData["PreyID"] = PreyID.ToString();
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SendToEstate(EstateID, sendData);
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}
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public void SendTeleportHomeAllUsers(uint EstateID)
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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sendData["METHOD"] = "teleport_home_all_users";
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sendData["EstateID"] = EstateID.ToString();
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SendToEstate(EstateID, sendData);
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}
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public bool SendUpdateCovenant(uint EstateID, UUID CovenantID)
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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sendData["METHOD"] = "update_covenant";
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sendData["CovenantID"] = CovenantID.ToString();
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sendData["EstateID"] = EstateID.ToString();
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// Handle local regions locally
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//
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foreach (Scene s in m_EstateModule.Scenes)
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{
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if (s.RegionInfo.EstateSettings.EstateID == EstateID)
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s.RegionInfo.RegionSettings.Covenant = CovenantID;
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// s.ReloadEstateData();
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}
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SendToEstate(EstateID, sendData);
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return true;
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}
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public bool SendUpdateEstate(uint EstateID)
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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sendData["METHOD"] = "update_estate";
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sendData["EstateID"] = EstateID.ToString();
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// Handle local regions locally
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//
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foreach (Scene s in m_EstateModule.Scenes)
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{
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if (s.RegionInfo.EstateSettings.EstateID == EstateID)
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s.ReloadEstateData();
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}
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SendToEstate(EstateID, sendData);
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return true;
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}
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public void SendEstateMessage(uint EstateID, UUID FromID, string FromName, string Message)
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{
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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sendData["METHOD"] = "estate_message";
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sendData["EstateID"] = EstateID.ToString();
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sendData["FromID"] = FromID.ToString();
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sendData["FromName"] = FromName;
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sendData["Message"] = Message;
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SendToEstate(EstateID, sendData);
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}
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private void SendToEstate(uint EstateID, Dictionary<string, object> sendData)
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{
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List<UUID> regions = m_EstateModule.Scenes[0].GetEstateRegions((int)EstateID);
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UUID ScopeID = UUID.Zero;
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// Handle local regions locally
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//
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foreach (Scene s in m_EstateModule.Scenes)
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{
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if (regions.Contains(s.RegionInfo.RegionID))
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{
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// All regions in one estate are in the same scope.
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// Use that scope.
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//
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ScopeID = s.RegionInfo.ScopeID;
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regions.Remove(s.RegionInfo.RegionID);
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}
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}
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// Our own region should always be in the above list.
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// In a standalone this would not be true. But then,
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// Scope ID is not relevat there. Use first scope.
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//
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if (ScopeID == UUID.Zero)
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ScopeID = m_EstateModule.Scenes[0].RegionInfo.ScopeID;
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// Don't send to the same instance twice
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//
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List<string> done = new List<string>();
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// Send to remote regions
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//
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foreach (UUID regionID in regions)
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{
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GridRegion region = m_EstateModule.Scenes[0].GridService.GetRegionByUUID(ScopeID, regionID);
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if (region != null)
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{
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string url = "http://" + region.ExternalHostName + ":" + region.HttpPort;
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if (done.Contains(url))
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continue;
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Call(region, sendData);
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done.Add(url);
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}
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}
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}
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private bool Call(GridRegion region, Dictionary<string, object> sendData)
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{
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string reqString = ServerUtils.BuildQueryString(sendData);
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// m_log.DebugFormat("[XESTATE CONNECTOR]: queryString = {0}", reqString);
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try
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{
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string url = "http://" + region.ExternalHostName + ":" + region.HttpPort;
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string reply = SynchronousRestFormsRequester.MakeRequest("POST",
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url + "/estate",
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reqString);
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if (reply != string.Empty)
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{
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Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
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if (replyData.ContainsKey("RESULT"))
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{
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if (replyData["RESULT"].ToString().ToLower() == "true")
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return true;
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else
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return false;
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}
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else
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m_log.DebugFormat("[XESTATE CONNECTOR]: reply data does not contain result field");
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|
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}
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else
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m_log.DebugFormat("[XESTATE CONNECTOR]: received empty reply");
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}
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catch (Exception e)
|
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{
|
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m_log.DebugFormat("[XESTATE CONNECTOR]: Exception when contacting remote sim: {0}", e.Message);
|
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}
|
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|
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return false;
|
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}
|
||||
}
|
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}
|
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254
OpenSim/Region/CoreModules/World/Estate/XEstateModule.cs
Normal file
254
OpenSim/Region/CoreModules/World/Estate/XEstateModule.cs
Normal file
@@ -0,0 +1,254 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using Mono.Addins;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.World.Estate
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XEstate")]
|
||||
public class XEstateModule : ISharedRegionModule
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected List<Scene> m_Scenes = new List<Scene>();
|
||||
protected bool m_InInfoUpdate = false;
|
||||
|
||||
public bool InInfoUpdate
|
||||
{
|
||||
get { return m_InInfoUpdate; }
|
||||
set { m_InInfoUpdate = value; }
|
||||
}
|
||||
|
||||
public List<Scene> Scenes
|
||||
{
|
||||
get { return m_Scenes; }
|
||||
}
|
||||
|
||||
protected EstateConnector m_EstateConnector;
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
int port = 0;
|
||||
|
||||
IConfig estateConfig = config.Configs["Estate"];
|
||||
if (estateConfig != null)
|
||||
{
|
||||
port = estateConfig.GetInt("Port", 0);
|
||||
}
|
||||
|
||||
m_EstateConnector = new EstateConnector(this);
|
||||
|
||||
// Instantiate the request handler
|
||||
IHttpServer server = MainServer.GetHttpServer((uint)port);
|
||||
server.AddStreamHandler(new EstateRequestHandler(this));
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
m_Scenes.Add(scene);
|
||||
|
||||
scene.EventManager.OnNewClient += OnNewClient;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
IEstateModule em = scene.RequestModuleInterface<IEstateModule>();
|
||||
|
||||
em.OnRegionInfoChange += OnRegionInfoChange;
|
||||
em.OnEstateInfoChange += OnEstateInfoChange;
|
||||
em.OnEstateMessage += OnEstateMessage;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
scene.EventManager.OnNewClient -= OnNewClient;
|
||||
|
||||
m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "EstateModule"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
private Scene FindScene(UUID RegionID)
|
||||
{
|
||||
foreach (Scene s in Scenes)
|
||||
{
|
||||
if (s.RegionInfo.RegionID == RegionID)
|
||||
return s;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void OnRegionInfoChange(UUID RegionID)
|
||||
{
|
||||
Scene s = FindScene(RegionID);
|
||||
if (s == null)
|
||||
return;
|
||||
|
||||
if (!m_InInfoUpdate)
|
||||
m_EstateConnector.SendUpdateCovenant(s.RegionInfo.EstateSettings.EstateID, s.RegionInfo.RegionSettings.Covenant);
|
||||
}
|
||||
|
||||
private void OnEstateInfoChange(UUID RegionID)
|
||||
{
|
||||
Scene s = FindScene(RegionID);
|
||||
if (s == null)
|
||||
return;
|
||||
|
||||
if (!m_InInfoUpdate)
|
||||
m_EstateConnector.SendUpdateEstate(s.RegionInfo.EstateSettings.EstateID);
|
||||
}
|
||||
|
||||
private void OnEstateMessage(UUID RegionID, UUID FromID, string FromName, string Message)
|
||||
{
|
||||
Scene senderScenes = FindScene(RegionID);
|
||||
if (senderScenes == null)
|
||||
return;
|
||||
|
||||
uint estateID = senderScenes.RegionInfo.EstateSettings.EstateID;
|
||||
|
||||
foreach (Scene s in Scenes)
|
||||
{
|
||||
if (s.RegionInfo.EstateSettings.EstateID == estateID)
|
||||
{
|
||||
IDialogModule dm = s.RequestModuleInterface<IDialogModule>();
|
||||
|
||||
if (dm != null)
|
||||
{
|
||||
dm.SendNotificationToUsersInRegion(FromID, FromName,
|
||||
Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!m_InInfoUpdate)
|
||||
m_EstateConnector.SendEstateMessage(estateID, FromID, FromName, Message);
|
||||
}
|
||||
|
||||
private void OnNewClient(IClientAPI client)
|
||||
{
|
||||
client.OnEstateTeleportOneUserHomeRequest += OnEstateTeleportOneUserHomeRequest;
|
||||
client.OnEstateTeleportAllUsersHomeRequest += OnEstateTeleportAllUsersHomeRequest;
|
||||
|
||||
}
|
||||
|
||||
private void OnEstateTeleportOneUserHomeRequest(IClientAPI client, UUID invoice, UUID senderID, UUID prey)
|
||||
{
|
||||
if (prey == UUID.Zero)
|
||||
return;
|
||||
|
||||
if (!(client.Scene is Scene))
|
||||
return;
|
||||
|
||||
Scene scene = (Scene)client.Scene;
|
||||
|
||||
uint estateID = scene.RegionInfo.EstateSettings.EstateID;
|
||||
|
||||
if (!scene.Permissions.CanIssueEstateCommand(client.AgentId, false))
|
||||
return;
|
||||
|
||||
foreach (Scene s in Scenes)
|
||||
{
|
||||
if (s == scene)
|
||||
continue; // Already handles by estate module
|
||||
if (s.RegionInfo.EstateSettings.EstateID != estateID)
|
||||
continue;
|
||||
|
||||
ScenePresence p = scene.GetScenePresence(prey);
|
||||
if (p != null && !p.IsChildAgent)
|
||||
{
|
||||
p.ControllingClient.SendTeleportStart(16);
|
||||
scene.TeleportClientHome(prey, p.ControllingClient);
|
||||
}
|
||||
}
|
||||
|
||||
m_EstateConnector.SendTeleportHomeOneUser(estateID, prey);
|
||||
}
|
||||
|
||||
private void OnEstateTeleportAllUsersHomeRequest(IClientAPI client, UUID invoice, UUID senderID)
|
||||
{
|
||||
if (!(client.Scene is Scene))
|
||||
return;
|
||||
|
||||
Scene scene = (Scene)client.Scene;
|
||||
|
||||
uint estateID = scene.RegionInfo.EstateSettings.EstateID;
|
||||
|
||||
if (!scene.Permissions.CanIssueEstateCommand(client.AgentId, false))
|
||||
return;
|
||||
|
||||
foreach (Scene s in Scenes)
|
||||
{
|
||||
if (s == scene)
|
||||
continue; // Already handles by estate module
|
||||
if (s.RegionInfo.EstateSettings.EstateID != estateID)
|
||||
continue;
|
||||
|
||||
scene.ForEachScenePresence(delegate(ScenePresence p) {
|
||||
if (p != null && !p.IsChildAgent)
|
||||
{
|
||||
p.ControllingClient.SendTeleportStart(16);
|
||||
scene.TeleportClientHome(p.ControllingClient.AgentId, p.ControllingClient);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
m_EstateConnector.SendTeleportHomeAllUsers(estateID);
|
||||
}
|
||||
}
|
||||
}
|
||||
298
OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs
Normal file
298
OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs
Normal file
@@ -0,0 +1,298 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Xml;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.World.Estate
|
||||
{
|
||||
public class EstateRequestHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected XEstateModule m_EstateModule;
|
||||
protected Object m_RequestLock = new Object();
|
||||
|
||||
public EstateRequestHandler(XEstateModule fmodule)
|
||||
: base("POST", "/estate")
|
||||
{
|
||||
m_EstateModule = fmodule;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream requestData,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
m_log.DebugFormat("[XESTATE HANDLER]: query String: {0}", body);
|
||||
|
||||
try
|
||||
{
|
||||
lock (m_RequestLock)
|
||||
{
|
||||
Dictionary<string, object> request =
|
||||
ServerUtils.ParseQueryString(body);
|
||||
|
||||
if (!request.ContainsKey("METHOD"))
|
||||
return FailureResult();
|
||||
|
||||
string method = request["METHOD"].ToString();
|
||||
request.Remove("METHOD");
|
||||
|
||||
try
|
||||
{
|
||||
m_EstateModule.InInfoUpdate = false;
|
||||
|
||||
switch (method)
|
||||
{
|
||||
case "update_covenant":
|
||||
return UpdateCovenant(request);
|
||||
case "update_estate":
|
||||
return UpdateEstate(request);
|
||||
case "estate_message":
|
||||
return EstateMessage(request);
|
||||
case "teleport_home_one_user":
|
||||
return TeleportHomeOneUser(request);
|
||||
case "teleport_home_all_users":
|
||||
return TeleportHomeAllUsers(request);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_EstateModule.InInfoUpdate = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Debug("[XESTATE]: Exception {0}" + e.ToString());
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
byte[] TeleportHomeAllUsers(Dictionary<string, object> request)
|
||||
{
|
||||
UUID PreyID = UUID.Zero;
|
||||
int EstateID = 0;
|
||||
|
||||
if (!request.ContainsKey("EstateID"))
|
||||
return FailureResult();
|
||||
|
||||
if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID))
|
||||
return FailureResult();
|
||||
|
||||
foreach (Scene s in m_EstateModule.Scenes)
|
||||
{
|
||||
if (s.RegionInfo.EstateSettings.EstateID == EstateID)
|
||||
{
|
||||
s.ForEachScenePresence(delegate(ScenePresence p) {
|
||||
if (p != null && !p.IsChildAgent)
|
||||
{
|
||||
p.ControllingClient.SendTeleportStart(16);
|
||||
s.TeleportClientHome(p.ControllingClient.AgentId, p.ControllingClient);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return SuccessResult();
|
||||
}
|
||||
|
||||
byte[] TeleportHomeOneUser(Dictionary<string, object> request)
|
||||
{
|
||||
UUID PreyID = UUID.Zero;
|
||||
int EstateID = 0;
|
||||
|
||||
if (!request.ContainsKey("PreyID") ||
|
||||
!request.ContainsKey("EstateID"))
|
||||
{
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
if (!UUID.TryParse(request["PreyID"].ToString(), out PreyID))
|
||||
return FailureResult();
|
||||
|
||||
if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID))
|
||||
return FailureResult();
|
||||
|
||||
foreach (Scene s in m_EstateModule.Scenes)
|
||||
{
|
||||
if (s.RegionInfo.EstateSettings.EstateID == EstateID)
|
||||
{
|
||||
ScenePresence p = s.GetScenePresence(PreyID);
|
||||
if (p != null && !p.IsChildAgent)
|
||||
{
|
||||
p.ControllingClient.SendTeleportStart(16);
|
||||
s.TeleportClientHome(PreyID, p.ControllingClient);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return SuccessResult();
|
||||
}
|
||||
|
||||
byte[] EstateMessage(Dictionary<string, object> request)
|
||||
{
|
||||
UUID FromID = UUID.Zero;
|
||||
string FromName = String.Empty;
|
||||
string Message = String.Empty;
|
||||
int EstateID = 0;
|
||||
|
||||
if (!request.ContainsKey("FromID") ||
|
||||
!request.ContainsKey("FromName") ||
|
||||
!request.ContainsKey("Message") ||
|
||||
!request.ContainsKey("EstateID"))
|
||||
{
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
if (!UUID.TryParse(request["FromID"].ToString(), out FromID))
|
||||
return FailureResult();
|
||||
|
||||
if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID))
|
||||
return FailureResult();
|
||||
|
||||
FromName = request["FromName"].ToString();
|
||||
Message = request["Message"].ToString();
|
||||
|
||||
foreach (Scene s in m_EstateModule.Scenes)
|
||||
{
|
||||
if (s.RegionInfo.EstateSettings.EstateID == EstateID)
|
||||
{
|
||||
IDialogModule dm = s.RequestModuleInterface<IDialogModule>();
|
||||
|
||||
if (dm != null)
|
||||
{
|
||||
dm.SendNotificationToUsersInRegion(FromID, FromName,
|
||||
Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return SuccessResult();
|
||||
}
|
||||
|
||||
byte[] UpdateCovenant(Dictionary<string, object> request)
|
||||
{
|
||||
UUID CovenantID = UUID.Zero;
|
||||
int EstateID = 0;
|
||||
|
||||
if (!request.ContainsKey("CovenantID") || !request.ContainsKey("EstateID"))
|
||||
return FailureResult();
|
||||
|
||||
if (!UUID.TryParse(request["CovenantID"].ToString(), out CovenantID))
|
||||
return FailureResult();
|
||||
|
||||
if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID))
|
||||
return FailureResult();
|
||||
|
||||
foreach (Scene s in m_EstateModule.Scenes)
|
||||
{
|
||||
if (s.RegionInfo.EstateSettings.EstateID == (uint)EstateID)
|
||||
s.RegionInfo.RegionSettings.Covenant = CovenantID;
|
||||
}
|
||||
|
||||
return SuccessResult();
|
||||
}
|
||||
|
||||
byte[] UpdateEstate(Dictionary<string, object> request)
|
||||
{
|
||||
int EstateID = 0;
|
||||
|
||||
if (!request.ContainsKey("EstateID"))
|
||||
return FailureResult();
|
||||
if (!Int32.TryParse(request["EstateID"].ToString(), out EstateID))
|
||||
return FailureResult();
|
||||
|
||||
foreach (Scene s in m_EstateModule.Scenes)
|
||||
{
|
||||
if (s.RegionInfo.EstateSettings.EstateID == (uint)EstateID)
|
||||
s.ReloadEstateData();
|
||||
}
|
||||
return SuccessResult();
|
||||
}
|
||||
|
||||
private byte[] FailureResult()
|
||||
{
|
||||
return BoolResult(false);
|
||||
}
|
||||
|
||||
private byte[] SuccessResult()
|
||||
{
|
||||
return BoolResult(true);
|
||||
}
|
||||
|
||||
private byte[] BoolResult(bool value)
|
||||
{
|
||||
XmlDocument doc = new XmlDocument();
|
||||
|
||||
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
|
||||
doc.AppendChild(xmlnode);
|
||||
|
||||
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
|
||||
"");
|
||||
|
||||
doc.AppendChild(rootElement);
|
||||
|
||||
XmlElement result = doc.CreateElement("", "RESULT", "");
|
||||
result.AppendChild(doc.CreateTextNode(value.ToString()));
|
||||
|
||||
rootElement.AppendChild(result);
|
||||
|
||||
return DocToBytes(doc);
|
||||
}
|
||||
|
||||
private byte[] DocToBytes(XmlDocument doc)
|
||||
{
|
||||
MemoryStream ms = new MemoryStream();
|
||||
XmlTextWriter xw = new XmlTextWriter(ms, null);
|
||||
xw.Formatting = Formatting.Indented;
|
||||
doc.WriteTo(xw);
|
||||
xw.Flush();
|
||||
|
||||
return ms.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user