Merge branch 'master' into bigmerge

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
This commit is contained in:
Melanie
2011-11-19 22:39:15 +00:00
26 changed files with 5647 additions and 5565 deletions

View File

@@ -25,11 +25,12 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using Nini.Config;
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Region.Framework.Interfaces;
@@ -119,10 +120,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour
#region INeighbourService
public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
{
m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}.",
thisRegion.RegionName, regionHandle);
uint x, y;
Utils.LongToUInts(regionHandle, out x, out y);
m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from region {0} to region at {1}-{2}",
thisRegion.RegionName, x / Constants.RegionSize, y / Constants.RegionSize);
foreach (Scene s in m_Scenes)
{
if (s.RegionInfo.RegionHandle == regionHandle)

View File

@@ -196,7 +196,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
}
}
m_log.DebugFormat("[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCreateChildAgent", destination.RegionName);
reason = "Did not find region " + destination.RegionName;
return false;
}

View File

@@ -86,6 +86,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain
private volatile bool m_tainted;
private readonly Stack<LandUndoState> m_undo = new Stack<LandUndoState>(5);
/// <summary>
/// Human readable list of terrain file extensions that are supported.
/// </summary>
private string m_supportedFileExtensions = "";
#region ICommandableModule Members
public ICommander CommandInterface
@@ -135,6 +140,15 @@ namespace OpenSim.Region.CoreModules.World.Terrain
InstallDefaultEffects();
LoadPlugins();
// Generate user-readable extensions list
string supportedFilesSeparator = "";
foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
{
m_supportedFileExtensions += supportedFilesSeparator + loader.Key + " (" + loader.Value + ")";
supportedFilesSeparator = ", ";
}
}
public void RegionLoaded(Scene scene)
@@ -251,20 +265,19 @@ namespace OpenSim.Region.CoreModules.World.Terrain
if (filename.EndsWith(loader.Key))
{
loader.Value.SaveFile(filename, m_channel);
m_log.InfoFormat("[TERRAIN]: Saved terrain from {0} to {1}", m_scene.RegionInfo.RegionName, filename);
return;
}
}
}
catch (NotImplementedException)
{
m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented.");
throw new TerrainException(String.Format("Unable to save heightmap: saving of this file format not implemented"));
}
catch (IOException ioe)
{
m_log.Error(String.Format("[TERRAIN]: Unable to save to {0}, {1}", filename, ioe.Message));
throw new TerrainException(String.Format("Unable to save heightmap: {0}", ioe.Message));
}
m_log.ErrorFormat(
"[TERRAIN]: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
}
/// <summary>
@@ -345,6 +358,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
float duration = 0.25f;
if (action == 0)
duration = 4.0f;
client_OnModifyTerrain(user, (float)pos.Z, duration, size, action, pos.Y, pos.X, pos.Y, pos.X, agentId);
}
@@ -534,6 +548,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
m_channel = channel;
UpdateRevertMap();
}
return;
}
}
@@ -566,10 +581,17 @@ namespace OpenSim.Region.CoreModules.World.Terrain
fileWidth, fileHeight,
(int)Constants.RegionSize,
(int)Constants.RegionSize);
m_log.InfoFormat("[TERRAIN]: Saved terrain from {0} to {1}", m_scene.RegionInfo.RegionName, filename);
}
return;
}
}
m_log.ErrorFormat(
"[TERRAIN]: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
}
}
@@ -1126,32 +1148,23 @@ namespace OpenSim.Region.CoreModules.World.Terrain
private void InstallInterfaces()
{
// Load / Save
string supportedFileExtensions = "";
string supportedFilesSeparator = "";
foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
{
supportedFileExtensions += supportedFilesSeparator + loader.Key + " (" + loader.Value + ")";
supportedFilesSeparator = ", ";
}
Command loadFromFileCommand =
new Command("load", CommandIntentions.COMMAND_HAZARDOUS, InterfaceLoadFile, "Loads a terrain from a specified file.");
loadFromFileCommand.AddArgument("filename",
"The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: " +
supportedFileExtensions, "String");
m_supportedFileExtensions, "String");
Command saveToFileCommand =
new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveFile, "Saves the current heightmap to a specified file.");
saveToFileCommand.AddArgument("filename",
"The destination filename for your heightmap, the file extension determines the format to save in. Supported extensions include: " +
supportedFileExtensions, "String");
m_supportedFileExtensions, "String");
Command loadFromTileCommand =
new Command("load-tile", CommandIntentions.COMMAND_HAZARDOUS, InterfaceLoadTileFile, "Loads a terrain from a section of a larger file.");
loadFromTileCommand.AddArgument("filename",
"The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: " +
supportedFileExtensions, "String");
m_supportedFileExtensions, "String");
loadFromTileCommand.AddArgument("file width", "The width of the file in tiles", "Integer");
loadFromTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer");
loadFromTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file",
@@ -1163,7 +1176,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
new Command("save-tile", CommandIntentions.COMMAND_HAZARDOUS, InterfaceSaveTileFile, "Saves the current heightmap to the larger file.");
saveToTileCommand.AddArgument("filename",
"The file you wish to save to, the file extension determines the loader to be used. Supported extensions include: " +
supportedFileExtensions, "String");
m_supportedFileExtensions, "String");
saveToTileCommand.AddArgument("file width", "The width of the file in tiles", "Integer");
saveToTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer");
saveToTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file",