Merge branch 'master' into bigmerge

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
This commit is contained in:
Melanie
2011-11-19 22:39:15 +00:00
26 changed files with 5647 additions and 5565 deletions

View File

@@ -174,7 +174,6 @@ namespace OpenSim.Region.Framework.Scenes
{
// We're ignoring a collection was modified error because this data gets old and outdated fast.
}
}
public delegate void SendCloseChildAgentDelegate(UUID agentID, ulong regionHandle);
@@ -185,13 +184,12 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary>
protected void SendCloseChildAgentAsync(UUID agentID, ulong regionHandle)
{
//m_log.Debug("[INTERGRID]: Sending close agent to " + regionHandle);
// let's do our best, but there's not much we can do if the neighbour doesn't accept.
//m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID);
uint x = 0, y = 0;
Utils.LongToUInts(regionHandle, out x, out y);
GridRegion destination = m_scene.GridService.GetRegionByPosition(m_regionInfo.ScopeID, (int)x, (int)y);
m_scene.SimulationService.CloseChildAgent(destination, agentID);
}