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* Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine.
* PrimitiveBaseShape wants to be be committed too -- EOF.
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@@ -188,9 +188,9 @@ namespace OpenSim.Framework
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m_textureEntry = DEFAULT_TEXTURE;
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}
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/// <summary>
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/// Construct a PrimitiveBaseShape object from a OpenMetaverse.Primitive object
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/// </summary>
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/// <summary>
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/// Construct a PrimitiveBaseShape object from a OpenMetaverse.Primitive object
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/// </summary>
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/// <param name="prim"></param>
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public PrimitiveBaseShape(Primitive prim)
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{
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