* Cruft removal step #1. Cleaning Modules directory.

This commit is contained in:
Adam Frisby
2008-04-30 21:43:47 +00:00
parent 3da6a05eaa
commit be20f41637
35 changed files with 2216 additions and 2127 deletions

View File

@@ -67,18 +67,20 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
{
public class WorldCommModule : IRegionModule, IWorldComm
{
private Scene m_scene;
private object CommListLock = new object();
private object ListLock = new object();
private string m_name = "WorldCommModule";
private ListenerManager m_listenerManager;
private Queue m_pendingQ;
private string m_name = "WorldCommModule";
private Queue m_pending;
private Queue m_pendingQ;
private Scene m_scene;
public WorldCommModule()
{
}
#region IRegionModule Members
public void Initialise(Scene scene, IConfigSource config)
{
m_scene = scene;
@@ -107,23 +109,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
get { return false; }
}
public void NewClient(IClientAPI client)
{
client.OnChatFromViewer += DeliverClientMessage;
}
#endregion
/********************************************************************
*
* Listener Stuff
*
* *****************************************************************/
private void DeliverClientMessage(Object sender, ChatFromViewerArgs e)
{
DeliverMessage(e.Sender.AgentId.ToString(),
e.Type, e.Channel,
e.Sender.FirstName + " " + e.Sender.LastName,
e.Message);
}
#region IWorldComm Members
public int Listen(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg)
{
@@ -295,7 +283,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
lock (m_pending.SyncRoot)
{
li = (ListenerInfo)m_pending.Dequeue();
li = (ListenerInfo) m_pending.Dequeue();
}
return li;
@@ -303,20 +291,41 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
public uint PeekNextMessageLocalID()
{
return ((ListenerInfo)m_pending.Peek()).GetLocalID();
return ((ListenerInfo) m_pending.Peek()).GetLocalID();
}
public LLUUID PeekNextMessageItemID()
{
return ((ListenerInfo)m_pending.Peek()).GetItemID();
return ((ListenerInfo) m_pending.Peek()).GetItemID();
}
#endregion
public void NewClient(IClientAPI client)
{
client.OnChatFromViewer += DeliverClientMessage;
}
/********************************************************************
*
* Listener Stuff
*
* *****************************************************************/
private void DeliverClientMessage(Object sender, ChatFromViewerArgs e)
{
DeliverMessage(e.Sender.AgentId.ToString(),
e.Type, e.Channel,
e.Sender.FirstName + " " + e.Sender.LastName,
e.Message);
}
}
public class ListenerManager
{
//private Dictionary<int, ListenerInfo> m_listeners;
private Hashtable m_listeners = Hashtable.Synchronized(new Hashtable());
private object ListenersLock = new object();
private Hashtable m_listeners = Hashtable.Synchronized(new Hashtable());
private int m_MaxListeners = 100;
public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg)
@@ -363,7 +372,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
IDictionaryEnumerator en = m_listeners.GetEnumerator();
while (en.MoveNext())
{
ListenerInfo li = (ListenerInfo)en.Value;
ListenerInfo li = (ListenerInfo) en.Value;
if (li.GetItemID().Equals(itemID))
{
removedListeners.Add(li.GetHandle());
@@ -400,12 +409,11 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
public void Activate(int handle)
{
if (m_listeners.ContainsKey(handle))
{
lock (m_listeners.SyncRoot)
{
ListenerInfo li = (ListenerInfo)m_listeners[handle];
ListenerInfo li = (ListenerInfo) m_listeners[handle];
li.Activate();
}
}
@@ -413,10 +421,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
public void Dectivate(int handle)
{
if (m_listeners.ContainsKey(handle))
{
ListenerInfo li = (ListenerInfo)m_listeners[handle];
ListenerInfo li = (ListenerInfo) m_listeners[handle];
li.Deactivate();
}
}
@@ -432,9 +439,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
IDictionaryEnumerator en = m_listeners.GetEnumerator();
while (en.MoveNext())
{
ListenerInfo li = (ListenerInfo)en.Value;
ListenerInfo li = (ListenerInfo) en.Value;
if (li.IsActive())
if (li.IsActive())
{
if (li.GetHostID().Equals(listenerKey))
{
@@ -478,16 +485,16 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
public class ListenerInfo
{
private LLUUID m_itemID; // ID of the host script engine
private LLUUID m_hostID; // ID of the host/scene part
private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
private bool m_active; // Listener is active or not
private int m_channel; // Channel
private int m_handle; // Assigned handle of this listener
private uint m_localID; // Local ID from script engine
private string m_name; // Object name to filter messages from
private LLUUID m_hostID; // ID of the host/scene part
private LLUUID m_id; // ID to filter messages from
private LLUUID m_itemID; // ID of the host script engine
private uint m_localID; // Local ID from script engine
private string m_message; // The message
private bool m_active; // Listener is active or not
private string m_name; // Object name to filter messages from
private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message)
{