revert change on script execution release points. That will need a full recompile with script states reset, not justifiable by now; plus cosmetics

This commit is contained in:
UbitUmarov
2023-02-16 05:04:11 +00:00
parent f41ff1419c
commit be2192fd53
9 changed files with 275 additions and 305 deletions

View File

@@ -1374,7 +1374,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
{
initerr = e1;
}
if(initerr != null && !instance.m_ForceRecomp && initerr is CVVMismatchException)
if(initerr is not null && !instance.m_ForceRecomp && initerr is CVVMismatchException)
{
UUID itemID = instance.m_ItemID;
Verbose("[YEngine]: {0}/{2} first load failed ({1}), retrying after recompile",
@@ -1392,7 +1392,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
initerr = e2;
}
}
if(initerr != null)
if(initerr is not null)
{
UUID itemID = instance.m_ItemID;
Verbose("[YEngine]: Error starting script {0}/{2}: {1}",