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Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532
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@@ -139,8 +139,8 @@ namespace OpenSim.Framework
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{
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InventoryItem Item = InventoryItems[itemID];
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Item.AssetID = asset.FullID;
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System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() +
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" so it now is set to asset " + asset.FullID.ToStringHyphenated());
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System.Console.WriteLine("updated inventory item " + itemID.ToString() +
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" so it now is set to asset " + asset.FullID.ToString());
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//TODO need to update the rest of the info
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}
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return true;
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@@ -154,7 +154,7 @@ namespace OpenSim.Framework
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System.Console.WriteLine("changing name to " + Util.FieldToString(packet.Name));
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InventoryItem Item = InventoryItems[itemID];
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Item.Name = Util.FieldToString(packet.Name);
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System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated());
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System.Console.WriteLine("updated inventory item " + itemID.ToString());
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//TODO need to update the rest of the info
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}
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return true;
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