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Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532
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@@ -134,7 +134,7 @@ namespace OpenSim.Region.ClientStack
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if (masterAvatar != null)
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{
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m_log.Verbose("PARCEL", "Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]");
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m_log.Verbose("PARCEL", "Found master avatar [" + masterAvatar.UUID.ToString() + "]");
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scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID;
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}
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else
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