Fix bug in persisting saved appearances for npcs

Assets have to be marked non-local as well as non-temporary to persist.  This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-30 01:58:32 +01:00
parent 18037d41c4
commit be357f8fee
8 changed files with 168 additions and 24 deletions

View File

@@ -136,7 +136,6 @@ namespace OpenSim.Region.ClientStack.Linden
TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset;
CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS;
GetClient = m_Scene.SceneContents.GetControllingClient;
}
/// <summary>