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Fix bug in persisting saved appearances for npcs
Assets have to be marked non-local as well as non-temporary to persist. This is now done. Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
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@@ -136,7 +136,6 @@ namespace OpenSim.Region.ClientStack.Linden
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TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset;
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CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS;
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GetClient = m_Scene.SceneContents.GetControllingClient;
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}
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/// <summary>
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