Change SOP.HasChanged to HasPrimChanged in preparation for further changes

This commit is contained in:
Justin Clarke Casey
2008-01-18 18:43:16 +00:00
parent dfda3dd4d7
commit be50fa76ee
3 changed files with 17 additions and 13 deletions

View File

@@ -184,7 +184,7 @@ namespace OpenSim.Region.Environment.Scenes
// persistence thread visits this object. In the future, changes can be signalled at a more
// granular level, or we could let the datastore worry about whether prims have really
// changed since they were last persisted.
HasChanged = true;
HasPrimChanged = true;
return true;
}
@@ -241,7 +241,7 @@ namespace OpenSim.Region.Environment.Scenes
// persistence thread visits this object. In the future, changes can be signalled at a more
// granular level, or we could let the datastore worry about whether prims have really
// changed since they were last persisted.
HasChanged = true;
HasPrimChanged = true;
return true;
}
@@ -268,7 +268,7 @@ namespace OpenSim.Region.Environment.Scenes
// persistence thread visits this object. In the future, changes can be signalled at a more
// granular level, or we could let the datastore worry about whether prims have really
// changed since they were last persisted.
HasChanged = true;
HasPrimChanged = true;
return type;
}