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Change SOP.HasChanged to HasPrimChanged in preparation for further changes
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@@ -1089,7 +1089,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (m_parentGroup != null)
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{
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m_parentGroup.HasChanged = true;
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m_parentGroup.HasPrimChanged = true;
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}
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TimeStampFull = (uint) Util.UnixTimeSinceEpoch();
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m_updateFlag = 2;
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@@ -1130,7 +1130,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (m_parentGroup != null)
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{
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m_parentGroup.HasChanged = true;
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m_parentGroup.HasPrimChanged = true;
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}
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TimeStampTerse = (uint) Util.UnixTimeSinceEpoch();
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m_updateFlag = 1;
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