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Revert "Remove the cm* function namespace"
This reverts commit ef93ac4452.
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@@ -72,5 +72,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
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}
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public LSL_List cmGetWindlightScene(LSL_List rules)
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{
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return m_LS_Functions.lsGetWindlightScene(rules);
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}
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public int cmSetWindlightScene(LSL_List rules)
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{
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return m_LS_Functions.lsSetWindlightScene(rules);
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}
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public int cmSetWindlightSceneTargeted(LSL_List rules, key target)
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{
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return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
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}
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}
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}
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@@ -18,10 +18,10 @@
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</DeploymentInformation>
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<Contents>
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<File name="./CM_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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<File name="./CM_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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<File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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<File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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<File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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<File name="./LS_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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<File name="./MOD_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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<File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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<File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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