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Update svn properties, formatting cleanup.
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@@ -457,7 +457,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public void Close(bool shutdownCircuit)
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{
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m_clientPingTimer.Enabled = false;
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m_log.DebugFormat(
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"[CLIENT]: Close has been called with shutdownCircuit = {0} on scene {1}",
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shutdownCircuit, m_scene.RegionInfo.RegionName);
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@@ -658,15 +658,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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|| (m_probesWithNoIngressPackets > 90 && m_clientBlocked))
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{
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m_clientPingTimer.Enabled = false;
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m_log.WarnFormat(
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"[CLIENT]: Client for agent {0} {1} has stopped responding to pings. Closing connection",
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Name, AgentId);
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if (OnConnectionClosed != null)
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{
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OnConnectionClosed(this);
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}
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}
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}
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else
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{
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@@ -168,7 +168,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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ThrottleCheck(ref TextureThrottle, ref TextureOutgoingPacketQueue, item);
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break;
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case ThrottleOutPacketType.Task:
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if((item.throttleType & ThrottleOutPacketType.LowPriority) != 0)
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if ((item.throttleType & ThrottleOutPacketType.LowPriority) != 0)
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ThrottleCheck(ref TaskThrottle, ref TaskLowpriorityPacketQueue, item);
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else
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ThrottleCheck(ref TaskThrottle, ref TaskOutgoingPacketQueue, item);
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