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remove unused SOP.Create() method
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@@ -1714,20 +1714,6 @@ namespace OpenSim.Region.Framework.Scenes
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Name, LocalId, id);
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}
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public static SceneObjectPart Create()
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{
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SceneObjectPart part = new SceneObjectPart();
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part.UUID = UUID.Random();
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PrimitiveBaseShape shape = PrimitiveBaseShape.Create();
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part.Shape = shape;
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part.Name = "Primitive";
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part._ownerID = UUID.Random();
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return part;
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}
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/// <summary>
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/// Do a physics property update for a NINJA joint.
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/// </summary>
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