*Removed ParcelManager from SceneObject and Primitive and replaced with events in EventManager

*Prim count and sim-wide prim count correctly reflect object bonus multiplier
This commit is contained in:
mingchen
2007-07-14 17:01:15 +00:00
parent eee1eb2f42
commit bf32020693
7 changed files with 50 additions and 22 deletions

View File

@@ -13,8 +13,8 @@ namespace SimpleApp
{
private PerformanceCounter m_counter;
public MySceneObject(Scene world, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
: base(world, ownerID, localID, pos, shape )
public MySceneObject(Scene world, EventManager eventManager, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
: base(world, eventManager, ownerID, localID, pos, shape )
{
String objectName = "Processor";
String counterName = "% Processor Time";