* Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates

This commit is contained in:
unknown
2010-05-12 15:59:48 -07:00
parent 8368494554
commit bf5c81d77e
14 changed files with 712 additions and 704 deletions

View File

@@ -1045,16 +1045,6 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
public void SendAvatarData(SendAvatarData data)
{
}
public void SendAvatarTerseUpdate(SendAvatarTerseData data)
{
}
public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations)
{
@@ -1065,22 +1055,22 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
public void SetChildAgentThrottle(byte[] throttle)
public void SendAvatarDataImmediate(ISceneEntity avatar)
{
}
public void SendPrimitiveToClient(SendPrimitiveData data)
public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
{
}
public void SendPrimTerseUpdate(SendPrimitiveTerseData data)
public void ReprioritizeUpdates(UpdatePriorityHandler handler)
{
}
public void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler)
public void FlushPrimUpdates()
{
}
@@ -1090,11 +1080,6 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
public void FlushPrimUpdates()
{
}
public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)
{
@@ -1420,6 +1405,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
public virtual void SetChildAgentThrottle(byte[] throttle)
{
}
public byte[] GetThrottlesPacked(float multiplier)
{
return new byte[0];