* Fixes linking multiple linksets together. They no longer explode

* Not out of the weeds yet.  Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
This commit is contained in:
Teravus Ovares
2008-12-21 14:50:58 +00:00
parent d7a19adcac
commit bf9e8cb987
2 changed files with 24 additions and 10 deletions

View File

@@ -1690,6 +1690,9 @@ namespace OpenSim.Region.Environment.Scenes
copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 0);
copy.HasGroupChanged = true;
copy.ScheduleGroupForFullUpdate();
// required for physics to update it's position
copy.AbsolutePosition = copy.AbsolutePosition;
return copy;
}
}