Change friends to handle offers as it was originally designed. This may

need to be changed in SQLite & MSSQL as well
This commit is contained in:
Melanie
2010-03-01 00:02:14 +00:00
parent 18727235a0
commit bfcc57c071
4 changed files with 5 additions and 21 deletions

View File

@@ -194,10 +194,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
get { return null; }
}
public void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage)
{
}
public uint GetFriendPerms(UUID principalID, UUID friendID)
{
if (!m_Friends.ContainsKey(principalID))
@@ -453,8 +449,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
// This user wants to be friends with the other user.
// Let's add both relations to the DB, but one of them is inactive (-1)
FriendsService.StoreFriend(principalID, friendID.ToString(), 1);
FriendsService.StoreFriend(friendID, principalID.ToString(), -1);
FriendsService.StoreFriend(principalID, friendID.ToString(), 0);
// Now let's ask the other user to be friends with this user
ForwardFriendshipOffer(principalID, friendID, im);
@@ -486,6 +481,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
private void OnApproveFriendRequest(IClientAPI client, UUID agentID, UUID friendID, List<UUID> callingCardFolders)
{
FriendsService.StoreFriend(agentID, friendID.ToString(), 1);
FriendsService.StoreFriend(friendID, agentID.ToString(), 1);
// update the local cache
m_Friends[agentID].Friends = FriendsService.GetFriends(agentID);