* More tweaking of the various services to work with nonstandard region sizes. * Now, what's available of the terrain will show and it'll be truncated if it's larger on Linden Clients. Parcel minimum is 64 (256/4) for the client to accept it.

This commit is contained in:
Teravus Ovares (Dan Olivares)
2009-08-08 00:10:19 -04:00
parent 0b0ed200f6
commit bff26ccdbb
4 changed files with 62 additions and 10 deletions

View File

@@ -60,7 +60,10 @@ namespace OpenSim.Region.CoreModules.World.Land
private LandChannel landChannel;
private Scene m_scene;
private readonly int[,] m_landIDList = new int[64, 64];
// Minimum for parcels to work is 64m even if we don't actually use them.
private const int landArrayMax = ((int)((int)Constants.RegionSize / 4) >= 64) ? (int)((int)Constants.RegionSize / 4) : 64;
private readonly int[,] m_landIDList = new int[landArrayMax, landArrayMax];
private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>();
private bool m_landPrimCountTainted;
@@ -456,9 +459,9 @@ namespace OpenSim.Region.CoreModules.World.Land
new_land.landData.LocalID = newLandLocalID;
bool[,] landBitmap = new_land.getLandBitmap();
for (int x = 0; x < 64; x++)
for (int x = 0; x < landArrayMax; x++)
{
for (int y = 0; y < 64; y++)
for (int y = 0; y < landArrayMax; y++)
{
if (landBitmap[x, y])
{
@@ -581,10 +584,17 @@ namespace OpenSim.Region.CoreModules.World.Land
}
lock (m_landIDList)
{
if (m_landList.ContainsKey(m_landIDList[x / 4, y / 4]))
return m_landList[m_landIDList[x / 4, y / 4]];
else
try
{
if (m_landList.ContainsKey(m_landIDList[x / 4, y / 4]))
return m_landList[m_landIDList[x / 4, y / 4]];
else
return null;
}
catch (IndexOutOfRangeException)
{
return null;
}
}
}
@@ -941,6 +951,7 @@ namespace OpenSim.Region.CoreModules.World.Land
{
for (int y = 0; y < inc_y; y++)
{
ILandObject currentParcel = GetLandObject(start_x + x, start_y + y);
if (currentParcel != null)
@@ -951,6 +962,7 @@ namespace OpenSim.Region.CoreModules.World.Land
temp.Add(currentParcel);
}
}
}
}

View File

@@ -44,7 +44,8 @@ namespace OpenSim.Region.CoreModules.World.Land
#region Member Variables
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private bool[,] m_landBitmap = new bool[64,64];
private const int landArrayMax = ((int)((int)Constants.RegionSize / 4) >= 64) ? (int)((int)Constants.RegionSize / 4) : 64;
private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax];
protected LandData m_landData = new LandData();
protected Scene m_scene;
@@ -630,7 +631,7 @@ namespace OpenSim.Region.CoreModules.World.Land
private bool[,] convertBytesToLandBitmap()
{
bool[,] tempConvertMap = new bool[64,64];
bool[,] tempConvertMap = new bool[landArrayMax, landArrayMax];
tempConvertMap.Initialize();
byte tempByte = 0;
int x = 0, y = 0, i = 0, bitNum = 0;