Added partial help info when calling "help" command with a region set.

Added AddDynamicTextureData() to DynamicTextureModule, so that a script (or another module even) can create a dynamic texture by passing a string with the data in, rather than a url. This could be used for anything from a script passing a basic text string (and having it rendered to a texture) or the script building its own html document.
This commit is contained in:
MW
2007-09-04 20:21:03 +00:00
parent e58a5c7a95
commit c014ea1510
3 changed files with 38 additions and 3 deletions

View File

@@ -1233,6 +1233,16 @@ namespace OpenSim.Region.Environment.Scenes
{
switch (command)
{
case "help":
MainLog.Instance.Error("alert - send alert to a designated user or all users.");
MainLog.Instance.Error(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
MainLog.Instance.Error(" alert general [Message] - send an alert to all users.");
MainLog.Instance.Error("backup - trigger a region backup");
MainLog.Instance.Error("load-xml [filename] - load prims from a XML file into current region");
MainLog.Instance.Error("save-xml [filename] - save prims from current region to a XML file");
MainLog.Instance.Error("show users - show info about connected users in the current region.");
MainLog.Instance.Error("shutdown - disconnect all clients and shutdown.");
break;
case "show":
if (cmdparams.Length > 0)
{