mirror of
https://github.com/opensim/opensim.git
synced 2026-08-09 18:55:58 +08:00
Merge branch 'master' into presence-refactor
This commit is contained in:
@@ -780,6 +780,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
||||
public event UUIDNameRequest OnTeleportHomeRequest;
|
||||
public event ScriptAnswer OnScriptAnswer;
|
||||
public event AgentSit OnUndo;
|
||||
public event AgentSit OnRedo;
|
||||
public event LandUndo OnLandUndo;
|
||||
public event ForceReleaseControls OnForceReleaseControls;
|
||||
public event GodLandStatRequest OnLandStatRequest;
|
||||
public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
|
||||
|
||||
@@ -767,7 +767,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
if (!CanEdit())
|
||||
return;
|
||||
|
||||
GetSOP().SendSound(asset.ToString(), volume, true, 0);
|
||||
GetSOP().SendSound(asset.ToString(), volume, true, 0, 0, false, false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -231,7 +231,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
if (soundModule != null)
|
||||
{
|
||||
soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position,
|
||||
m_internalScene.RegionInfo.RegionHandle);
|
||||
m_internalScene.RegionInfo.RegionHandle, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,7 +241,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
if (soundModule != null)
|
||||
{
|
||||
soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position,
|
||||
m_internalScene.RegionInfo.RegionHandle);
|
||||
m_internalScene.RegionInfo.RegionHandle, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -298,6 +298,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
||||
public event ObjectBuy OnObjectBuy;
|
||||
public event BuyObjectInventory OnBuyObjectInventory;
|
||||
public event AgentSit OnUndo;
|
||||
public event AgentSit OnRedo;
|
||||
public event LandUndo OnLandUndo;
|
||||
|
||||
public event ForceReleaseControls OnForceReleaseControls;
|
||||
public event GodLandStatRequest OnLandStatRequest;
|
||||
|
||||
@@ -104,9 +104,9 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
|
||||
this.m_name = field[1].Trim();
|
||||
this.m_frozen = (copsedef[0] == 'F');
|
||||
this.m_tree_quantity = int.Parse(field[2]);
|
||||
this.m_treeline_high = float.Parse(field[3]);
|
||||
this.m_treeline_low = float.Parse(field[4]);
|
||||
this.m_range = double.Parse(field[5]);
|
||||
this.m_treeline_high = float.Parse(field[3], Culture.NumberFormatInfo);
|
||||
this.m_treeline_low = float.Parse(field[4], Culture.NumberFormatInfo);
|
||||
this.m_range = double.Parse(field[5], Culture.NumberFormatInfo);
|
||||
this.m_tree_type = (Tree) Enum.Parse(typeof(Tree),field[6]);
|
||||
this.m_seed_point = Vector3.Parse(field[7]);
|
||||
this.m_initial_scale = Vector3.Parse(field[8]);
|
||||
|
||||
Reference in New Issue
Block a user