This commit is contained in:
John Hurliman
2010-09-12 14:21:51 -07:00
96 changed files with 920 additions and 776 deletions

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@@ -55,7 +55,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="rot"></param>
/// <param name="attachPos"></param>
/// <param name="silent"></param>
/// <returns>true if the object was successfully attached, false otherwise</returns>
/// <returns>true if the object was successfully attached, false otherwise</returns>
bool AttachObject(
IClientAPI remoteClient, SceneObjectGroup grp, uint AttachmentPt, bool silent);

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@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// Get a group
/// </summary>
/// <param name="GroupID">ID of the group</param>
/// <returns>The group's data. Null if there is no such group.</returns>
/// <returns>The group's data. Null if there is no such group.</returns>
GroupRecord GetGroupRecord(UUID GroupID);
void ActivateGroup(IClientAPI remoteClient, UUID groupID);
@@ -74,14 +74,14 @@ namespace OpenSim.Region.Framework.Interfaces
List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID);
List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID);
GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID);
GroupMembershipData[] GetMembershipData(UUID UserID);
GroupMembershipData[] GetMembershipData(UUID UserID);
GroupMembershipData GetMembershipData(UUID GroupID, UUID UserID);
void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile);
void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID);
void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID);
GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID);
string GetGroupTitle(UUID avatarID);

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@@ -43,14 +43,14 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="reportedException">Contains the exception generated if the save did not succeed</param>
public delegate void InventoryArchiveSaved(
Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, Exception reportedException);
public interface IInventoryArchiverModule
{
/// <summary>
/// Fired when an archive inventory save has been completed.
/// </summary>
event InventoryArchiveSaved OnInventoryArchiveSaved;
/// <summary>
/// Dearchive a user's inventory folder from the given stream
/// </summary>
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="loadStream">The stream from which the inventory archive will be loaded</param>
/// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream);
/// <summary>
/// Dearchive a user's inventory folder from the given stream
/// </summary>
@@ -72,8 +72,8 @@ namespace OpenSim.Region.Framework.Interfaces
/// the loaded IAR with existing folders where possible.</param>
/// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
bool DearchiveInventory(
string firstName, string lastName, string invPath, string pass, Stream loadStream,
Dictionary<string, object> options);
string firstName, string lastName, string invPath, string pass, Stream loadStream,
Dictionary<string, object> options);
/// <summary>
/// Archive a user's inventory folder to the given stream
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="saveStream">The stream to which the inventory archive will be saved</param>
/// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream);
/// <summary>
/// Archive a user's inventory folder to the given stream
/// </summary>
@@ -97,7 +97,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="options">Archiving options. Currently, there are none.</param>
/// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
bool ArchiveInventory(
Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream,
Dictionary<string, object> options);
Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream,
Dictionary<string, object> options);
}
}

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@@ -63,5 +63,5 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="part"></param>
/// <param name="face">/param>
void ClearMediaEntry(SceneObjectPart part, int face);
}
}
}

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@@ -31,7 +31,7 @@ namespace OpenSim.Region.Framework.Interfaces
{
/// <summary>
/// Generate a map tile for the scene. a terrain texture for this scene
/// </summary>
/// </summary>
void GenerateMaptile();
}
}