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The map is seriously broken. This doesn't fix it, but at least provides one more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.
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@@ -77,7 +77,7 @@ namespace OpenSim.Framework
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public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag);
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public delegate void RequestMapName(IClientAPI remoteClient, string mapName);
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public delegate void RequestMapName(IClientAPI remoteClient, string mapName, uint flags);
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public delegate void TeleportLocationRequest(
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IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags);
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