The map is seriously broken. This doesn't fix it, but at least provides one more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI.

This commit is contained in:
Diva Canto
2011-05-08 22:50:04 -07:00
parent fd66903f74
commit c0a69bfaab
3 changed files with 6 additions and 7 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenSim.Framework
public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag);
public delegate void RequestMapName(IClientAPI remoteClient, string mapName);
public delegate void RequestMapName(IClientAPI remoteClient, string mapName, uint flags);
public delegate void TeleportLocationRequest(
IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags);