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https://github.com/opensim/opensim.git
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- implementing server 1.38 functions
Signed-off-by: Melanie <melanie@t-data.com>
This commit is contained in:
@@ -313,6 +313,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake
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public const int PRIM_POINT_LIGHT = 23; // Huh?
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public const int PRIM_GLOW = 25;
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public const int PRIM_TEXT = 26;
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public const int PRIM_TEXGEN_DEFAULT = 0;
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public const int PRIM_TEXGEN_PLANAR = 1;
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@@ -674,6 +674,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llGetPrimitiveParams(rules);
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}
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public LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules)
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{
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return m_LSL_Functions.llGetLinkPrimitiveParams(linknum, rules);
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}
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public LSL_Integer llGetRegionAgentCount()
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{
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return m_LSL_Functions.llGetRegionAgentCount();
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@@ -889,6 +894,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llKey2Name(id);
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}
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public void llLinkParticleSystem(int linknum, LSL_List rules)
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{
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m_LSL_Functions.llLinkParticleSystem(linknum, rules);
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}
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public LSL_String llList2CSV(LSL_List src)
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{
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return m_LSL_Functions.llList2CSV(src);
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@@ -1468,6 +1478,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llSetLinkTexture(linknumber, texture, face);
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}
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public void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate)
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{
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m_LSL_Functions.llSetLinkTextureAnim(linknum, mode, face, sizex, sizey, start, length, rate);
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}
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public void llSetLocalRot(LSL_Rotation rot)
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{
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m_LSL_Functions.llSetLocalRot(rot);
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@@ -1508,6 +1523,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llSetPrimitiveParams(rules);
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}
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public void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules)
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{
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m_LSL_Functions.llSetLinkPrimitiveParamsFast(linknum, rules);
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}
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public void llSetPrimURL(string url)
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{
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m_LSL_Functions.llSetPrimURL(url);
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