diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 89d68d0d7d..2ee130238c 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -881,8 +881,8 @@ namespace OpenSim.Region.Environment.Scenes // at region startup public void ResetChildPrimPhysicsPositions() { - AbsolutePosition = AbsolutePosition; - HasGroupChanged = false; + AbsolutePosition = AbsolutePosition; // could someone in the know please explain how this works? + //HasGroupChanged = false; } public LLUUID GetPartsFullID(uint localID)