Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)

This commit is contained in:
MW
2007-08-28 18:30:28 +00:00
parent 5a149084d4
commit c16aafee09
45 changed files with 3727 additions and 3081 deletions

View File

@@ -155,16 +155,6 @@ namespace OpenSim.Region.Environment.Scenes
});
}
/// <summary>
///
/// </summary>
/// <param name="remoteClient"></param>
public void SendAvatarsToClient(IClientAPI remoteClient)
{
}
/// <summary>
///
/// </summary>