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Pantis #1957
Thank you, Leaf, for a patch that implements llGetAnimationList() XEngine implementation added by myself.
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@@ -39,6 +39,7 @@ using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Environment.Types;
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using OpenSim.Region.Physics.Manager;
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namespace OpenSim.Region.Environment.Scenes
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{
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enum ScriptControlled : int
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@@ -1346,6 +1347,14 @@ namespace OpenSim.Region.Environment.Scenes
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RemoveAnimation(animID);
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}
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public LLUUID[] GetAnimationArray()
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{
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LLUUID[] animIDs;
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int[] sequenceNums;
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m_animations.GetArrays( out animIDs, out sequenceNums );
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return animIDs;
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}
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public void HandleStartAnim(IClientAPI remoteClient, LLUUID animID)
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{
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