Thank you, Leaf, for a patch that implements llGetAnimationList()
XEngine implementation added by myself.
This commit is contained in:
Melanie Thielker
2008-08-15 21:18:08 +00:00
parent 72b8c1af1c
commit c1fa7592c7
3 changed files with 31 additions and 6 deletions

View File

@@ -39,6 +39,7 @@ using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Environment.Types;
using OpenSim.Region.Physics.Manager;
namespace OpenSim.Region.Environment.Scenes
{
enum ScriptControlled : int
@@ -1346,6 +1347,14 @@ namespace OpenSim.Region.Environment.Scenes
RemoveAnimation(animID);
}
public LLUUID[] GetAnimationArray()
{
LLUUID[] animIDs;
int[] sequenceNums;
m_animations.GetArrays( out animIDs, out sequenceNums );
return animIDs;
}
public void HandleStartAnim(IClientAPI remoteClient, LLUUID animID)
{