Improve "app rebake" command to return a better message if no uploaded texture ids were available for the rebake request

This commit is contained in:
Justin Clark-Casey (justincc)
2012-01-05 19:40:54 +00:00
parent da6c816204
commit c201b54b85
4 changed files with 25 additions and 12 deletions

View File

@@ -107,9 +107,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
else
{
// m_log.DebugFormat(
// "[LL IMAGE MANAGER]: Received duplicate of existing request for {0}, start packet {1} from {2}",
// newRequest.RequestedAssetID, newRequest.PacketNumber, m_client.Name);
m_log.DebugFormat(
"[LL IMAGE MANAGER]: Received duplicate of existing request for {0}, start packet {1} from {2}",
newRequest.RequestedAssetID, newRequest.PacketNumber, m_client.Name);
//m_log.DebugFormat("[TEX]: (UPD) ID={0}: D={1}, S={2}, P={3}",
// newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority);
@@ -168,9 +168,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
else
{
// m_log.DebugFormat(
// "[LL IMAGE MANAGER]: Received request for {0}, start packet {1} from {2}",
// newRequest.RequestedAssetID, newRequest.PacketNumber, m_client.Name);
m_log.DebugFormat(
"[LL IMAGE MANAGER]: Received request for {0}, start packet {1} from {2}",
newRequest.RequestedAssetID, newRequest.PacketNumber, m_client.Name);
//m_log.DebugFormat("[TEX]: (NEW) ID={0}: D={1}, S={2}, P={3}",
// newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority);