Improve "app rebake" command to return a better message if no uploaded texture ids were available for the rebake request

This commit is contained in:
Justin Clark-Casey (justincc)
2012-01-05 19:40:54 +00:00
parent da6c816204
commit c201b54b85
4 changed files with 25 additions and 12 deletions

View File

@@ -82,7 +82,10 @@ namespace OpenSim.Region.Framework.Interfaces
/// If true, only request a rebake for the textures that are missing.
/// If false then we request a rebake of all textures for which we already have references.
/// </param>
void RequestRebake(IScenePresence sp, bool missingTexturesOnly);
/// <returns>
/// Number of rebake requests made. This will depend upon whether we've previously received texture IDs.
/// </returns>
int RequestRebake(IScenePresence sp, bool missingTexturesOnly);
void QueueAppearanceSend(UUID agentid);
void QueueAppearanceSave(UUID agentid);