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* A hacky Top Scripts display. It isn't accurate as far as ms accounting, however you can use it to help find out what scripts are causing your simulator to cry.
* Access it from the Estate tools/Debug tab.
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@@ -846,6 +846,37 @@ namespace OpenSim.Region.Environment.Scenes
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return result;
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}
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public Dictionary<uint, float> GetTopScripts()
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{
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Dictionary<uint, float> topScripts = new Dictionary<uint, float>();
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List<EntityBase> EntityList = GetEntities();
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int limit = 0;
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foreach (EntityBase ent in EntityList)
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{
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if (ent is SceneObjectGroup)
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{
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SceneObjectGroup grp = (SceneObjectGroup)ent;
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if ((grp.RootPart.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Scripted) != 0)
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{
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if (grp.scriptScore >= 0.01)
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{
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topScripts.Add(grp.LocalId, grp.scriptScore);
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limit++;
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if (limit >= 100)
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{
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break;
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}
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}
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grp.scriptScore = 0;
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}
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}
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}
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return topScripts;
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}
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#endregion
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#region Other Methods
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