* simplify media and music url setting since we never get back a null land object

This commit is contained in:
Justin Clarke Casey
2009-03-05 20:32:35 +00:00
parent 6c735e0828
commit c213a12b57
3 changed files with 22 additions and 31 deletions

View File

@@ -35,8 +35,23 @@ namespace OpenSim.Region.Framework.Interfaces
{
List<ILandObject> ParcelsNearPoint(Vector3 position);
List<ILandObject> AllParcels();
/// <summary>
/// Get the land object at the specified point
/// </summary>
/// <param name="x">Value between 0 - 256 on the x axis of the point</param>
/// <param name="y">Value between 0 - 256 on the y axis of the point</param>
/// <returns>Land object at the point supplied</returns>
ILandObject GetLandObject(int x, int y);
/// <summary>
/// Get the land object at the specified point
/// </summary>
/// <param name="x">Value between 0 - 256 on the x axis of the point</param>
/// <param name="y">Value between 0 - 256 on the y axis of the point</param>
/// <returns>Land object at the point supplied</returns>
ILandObject GetLandObject(float x, float y);
bool IsLandPrimCountTainted();
bool IsForcefulBansAllowed();
void UpdateLandObject(int localID, LandData data);