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update ubode unmanaged libs for win32, win64, linnxu 64 and mac ox intel 64b. Thanks Gavin for the mac compile
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@@ -976,6 +976,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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if (collider != IntPtr.Zero)
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{
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m_parent_scene.actor_name_map.Remove(collider);
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m_parent_scene.waitForSpaceUnlock(m_parent_scene.CharsSpace);
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SafeNativeMethods.GeomDestroy(collider);
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collider = IntPtr.Zero;
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}
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